Prime Enchanter's Gauntlets

Prime Enchanter's Gauntlets is a unique melee weapon with a split personality: one gauntlet crackles with electricity, the other is enchanted with ice, and both are primed for punching. Its signature trait, Primed Enchantment, makes jump attacks create waves of lightning and ice that damage enemies.
Stat-wise you get 14 damage per hit but a generous 70 full combo, thanks to a 3-swing, 6-hit combo that strings lots of hits together. Stagger is a low 20, reach is 2.8 blocks, and knockback runs 850 with a 1.15s combo reset. The Fighter archetype keeps the playstyle aggressive: get in close and punch through everything.
It drops as the unique roll of the Gauntlets — any Gauntlets drop can roll into these — in Frozen Highlands, Rainy Plains and Lullaby Hills. It already headlines a flagship endgame setup: "Prime jump: Prime Enchanter's Gauntlets" (tier S, by The Dungeon Fish), built entirely around chaining jump attacks to trigger the elemental waves.
Short reach and low stagger mean you must commit to every engagement. But if you enjoy airborne, punch-happy combat with constant lightning and ice procs, few weapons are as fun to build around.


