Impact Effect

Impact is an offensive gear effect in Minecraft Dungeons II that increases the damage of your ranged attacks. Every arrow and bolt you fire hits harder while Impact is on your gear.
The standard tiers scale from 10% at tier I through 20% at tier II to 30% at tier III and the unique tier alike. A talisman line also exists, running 10% at Talisman I, 15% at Talisman II, and 25% at Talisman III.
It is the straightforward damage option for bow and crossbow builds — where Marksman Effect and Point Blank Effect are conditional, Impact applies to every ranged hit with no setup. It stacks well with both, and with Sharpness as the melee counterpart for hybrid builds that switch between bow and blade.
Because ranged weapons and their supporting artifacts can all carry it, Impact is easy to slot into any ranged loadout. Tier rules are standard: tier I only below threat 3, tier III from threat 6, and tier III as common as tier II from threat 15. Common items never roll effects; rare items carry one and special items two.