Marksman Effect

Marksman is an offensive gear effect that rolls on ranged weapons and some artifacts in Minecraft Dungeons II. It increases the damage of critical hits made with ranged weapons, turning accurate archers into devastating ones.
The bonus runs from 15% at tier I through 20% at tier II and 25% at tier III, then jumps to 45% at the unique tier — a huge spike that makes the unique roll especially coveted. It is built into the Soul Corruptor Sash armor and can roll on bows like the Longbow, Greatbow, and Powerbow, plus artifacts like the Conductive Quiver and Flaming Quiver.
It belongs on crit-focused ranged builds above all. Aim Effect raises your ranged crit chance so Marksman triggers more often, and Critical Edge Effect boosts all crit damage as the general counterpart. Point Blank Effect pairs well for aggressive close-range archers.
Tier rules are standard: tier I only below threat 3, tier III from threat 6, and tier III as common as tier II from threat 15. Rare items roll one effect and special items two.