Zapped

negativestatus
Zapped

Zapped is a negative status with a cruel trade-off. While it is active, movement speed is increased — but damage resistance is greatly reduced, so every hit you take hurts far more than normal.

Players can inflict Zapped with a wide range of lightning gear — the Electric Bangle, Conductive Quiver, Lightning Rod, Pouch of Thunder, Prime Enchanter's Gauntlets and Stormcaller — and with the Lightning Surge enchantment on melee weapons, which zaps mobs with its wave attack. On the receiving end, the Charged Creeper, the Copper Monstrosity — Minecraft Dungeons II Boss Guide and soul-corrupted mobs with the Zapping affix can zap you. The Copper Cube, the Copper Monstrosity — Minecraft Dungeons II Boss Guide, the Warden and its soul-corrupted twin are immune.

Tactically, Zapped is a glass-cannon debuff: great to apply to enemies before bursting them down, terrifying to suffer yourself. When you zap a target, follow up immediately with your hardest hits — the Electric Bangle - Minecraft Dungeons II Artifact positive status adds bonus Lightning damage on melee swings for exactly this. When zapped yourself, the extra speed is small comfort against the fragility: dodge everything, use Fortifying or Invulnerable to cover the window, and never trade hits until it fades.