Default bindings

These are the default PC keyboard and mouse bindings. Every control can be rebound in the game's settings, and most actions support an alternate input alongside the primary one.

ActionDefault inputAlternate input
Move ForwardWUp Arrow
Move BackwardSDown Arrow
Move LeftALeft Arrow
Move RightDRight Arrow
Jump / ElevateSpacebar—
Dodge / RushShiftCtrl
Reach / ExecuteR—
Enter The GapG—
InteractF—
ShiftF—
Radio ConversationAlt—
Camera LockMiddle Mouse Button—
Primary AttackLeft Mouse Button—
Secondary AttackRight Mouse Button—
Combat Ability 11—
Combat Ability 22—
Combat Ability 33—
Combat Ability 4Q—
Combat Ability 54—
Combat Ability 6E—
Change Ability SetMouse Wheel UpMouse Wheel Down
Command AbilityX—
Play Audio Log / Close TutorialH—
Open MenuTab—
Open MapM—
Open LoadoutC—
Open InventoryI—
Open Quest LogJ—
Open LoreL—
Toggle Walk/Numpad /

Rebinding tips

  • Abilities sit on 1–4, Q and E, with the mouse wheel swapping ability sets — keep your most-used powers on 1 and 2 so you can trigger them without looking.
  • Dodge / Rush on Shift is your lifeline in melee range; if you prefer it elsewhere, rebind before the first boss rather than mid-fight.
  • Camera Lock (middle mouse) helps track fast Resonants — bind it somewhere comfortable if your mouse wheel click is stiff.
  • Enter The Gap (G) and Reach / Execute (R) are contextual traversal and finisher inputs; they only fire when the prompt appears, so they are safe to leave on defaults.

For players who want a gentler experience, pair custom bindings with the options in Assist Mode.