Default bindings
These are the default PC keyboard and mouse bindings. Every control can be rebound in the game's settings, and most actions support an alternate input alongside the primary one.
| Action | Default input | Alternate input |
|---|---|---|
| Move Forward | W | Up Arrow |
| Move Backward | S | Down Arrow |
| Move Left | A | Left Arrow |
| Move Right | D | Right Arrow |
| Jump / Elevate | Spacebar | — |
| Dodge / Rush | Shift | Ctrl |
| Reach / Execute | R | — |
| Enter The Gap | G | — |
| Interact | F | — |
| Shift | F | — |
| Radio Conversation | Alt | — |
| Camera Lock | Middle Mouse Button | — |
| Primary Attack | Left Mouse Button | — |
| Secondary Attack | Right Mouse Button | — |
| Combat Ability 1 | 1 | — |
| Combat Ability 2 | 2 | — |
| Combat Ability 3 | 3 | — |
| Combat Ability 4 | Q | — |
| Combat Ability 5 | 4 | — |
| Combat Ability 6 | E | — |
| Change Ability Set | Mouse Wheel Up | Mouse Wheel Down |
| Command Ability | X | — |
| Play Audio Log / Close Tutorial | H | — |
| Open Menu | Tab | — |
| Open Map | M | — |
| Open Loadout | C | — |
| Open Inventory | I | — |
| Open Quest Log | J | — |
| Open Lore | L | — |
| Toggle Walk | / | Numpad / |
Rebinding tips
- Abilities sit on 1–4, Q and E, with the mouse wheel swapping ability sets — keep your most-used powers on 1 and 2 so you can trigger them without looking.
- Dodge / Rush on Shift is your lifeline in melee range; if you prefer it elsewhere, rebind before the first boss rather than mid-fight.
- Camera Lock (middle mouse) helps track fast Resonants — bind it somewhere comfortable if your mouse wheel click is stiff.
- Enter The Gap (G) and Reach / Execute (R) are contextual traversal and finisher inputs; they only fire when the prompt appears, so they are safe to leave on defaults.
For players who want a gentler experience, pair custom bindings with the options in Assist Mode.


