
Objectives
Astral Communion must be cast at the altar to rouse this ancient circle's dormant magic.
The moment the hex was cast, the circle's guardians arrived to judge — or punish — Coen. Whatever their motives, they must fall.
It is done. Now see what the chest holds.
- 1. Start the trial using Astral Communion Witchcraft Ability — invoke Astral Communion at the altar to wake the magic dormant in this ancient circle. (Day only)
- 2. Survive the trial — casting the hex drew the circle's guardians to test or punish Coen; defeat them regardless of motive. (Day only)
- 3. Search the chest — it is done; see what is inside the chest.
Endings
- Coen roused the ancient circle's dormant magic and claimed its power.
- In the end, the ruins were left alone.