
Objectives
Can this be real? It feels genuine enough — but how?
Is it possible? Are they truly here?
Coen has no idea what is happening, but he must save his family whatever the cost.
Watching his family suffer again and again is unbearable — Coen has to act.
He must rescue them — but how? He keeps running in circles; it feels hopeless.
A voice seems to be calling to him — Coen must discover where it comes from.
Not again — the monsters may have returned; everyone needs warning.
Back here once more... perhaps this time things will turn out differently?
At least he gets to see them again — safe and well...
The urge to pretend this is real, that everything is normal again, is powerful.
Can this be real? It feels genuine enough — but how?
Can this be real? It feels genuine enough — but how?
Alin's story — their story — looks like the key to escaping; Coen has not truly dwelt on it in a long while.
The priest is stuck mid-sermon, unable to go on; he must remember how it went, and so must Coen.
So much time passed here, among memories Coen did his best to bury.
He stormed off running, in tears — but where to? He cannot recall.
The urge to pretend this is real, that everything is normal again, is powerful.
Is any of this real? What is going on?
The urge to pretend this is real, that everything is normal again, is powerful.
His mother is up and about — Coen should go talk to her.
His mother is up and about — Coen should go talk to her.
His mother is up and about — Coen should go talk to her.
His mother is up and about — Coen should go talk to her.
- 1 Split logs for firewood Can this be real? It feels genuine enough — but how? Optional
- 2 Talk to your family Is it possible? Are they truly here?
- 3 Rescue your family Coen has no idea what is happening, but he must save his family whatever the cost.
- 4 Rescue your family Watching his family suffer again and again is unbearable — Coen has to act.
- 5 Rescue your family He must rescue them — but how? He keeps running in circles; it feels hopeless.
- 6 Find out where the voice is coming from A voice seems to be calling to him — Coen must discover where it comes from.
- 7 Talk to your family Not again — the monsters may have returned; everyone needs warning.
- 8 Talk to your family Back here once more... perhaps this time things will turn out differently?
- 9 Talk with your family At least he gets to see them again — safe and well...
- 10 Split logs for firewood The urge to pretend this is real, that everything is normal again, is powerful. Optional
- 11 Split logs for firewood Can this be real? It feels genuine enough — but how? Optional
- 12 Split logs for firewood Can this be real? It feels genuine enough — but how? Optional
- 13 Move further into the memory Alin's story — their story — looks like the key to escaping; Coen has not truly dwelt on it in a long while.
- 14 Help the priest recall the sermon The priest is stuck mid-sermon, unable to go on; he must remember how it went, and so must Coen.
- 15 Investigate the meadow So much time passed here, among memories Coen did his best to bury.
- 16 Run after the boy He stormed off running, in tears — but where to? He cannot recall.
- 17 Split logs for firewood The urge to pretend this is real, that everything is normal again, is powerful. Optional
- 18 Talk to your family Is any of this real? What is going on?
- 19 Split logs for firewood The urge to pretend this is real, that everything is normal again, is powerful.
- 20 Talk to Esme His mother is up and about — Coen should go talk to her.
- 21 Talk to Esme His mother is up and about — Coen should go talk to her.
- 22 Talk to Esme His mother is up and about — Coen should go talk to her.
- 23 Talk to Esme His mother is up and about — Coen should go talk to her.
Endings
- The whole ordeal was a trap laid by a warlock from the tower, sealing Coen inside his own mind — but he broke free, and emerged stronger than before.
- The whole ordeal was a trap laid by a warlock from the tower, sealing Coen inside his own mind — but he escaped, and that is what counts.
- Weary of fighting and fleeing, Coen decides to linger a while in this familiar, safe-feeling place — it is what he needs.