Recovery

survivalutility
Recovery

Recovery is a rollable gear effect in Minecraft Dungeons II that helps you bounce back when fights go badly. It rolls as a bonus on weapons, armor, and artifacts, drawn from the gear-effect pool rather than the book-driven Minecraft Dungeons II Enchanting Guide system. Players who find themselves trading hits and needing to recover mid-combat will value this one.

The documented tier I value is 10%. Higher-tier figures were not captured in the available data, so exact scaling at tiers II and III is not listed here — but like every gear effect, Recovery's rolled tier climbs with threat level, and stronger versions appear on higher-threat gear.

Effect slots follow rarity: common gear rolls none, rare gear rolls one, and special gear rolls two. The rolled tier tracks threat level — always tier I below threat 3, tier III possible from threat 6, and tier III as likely as tier II at threat 15. For a hard-to-kill setup, combine Recovery with Potion Maker Effect, Regeneration, and Healer Effect to keep your health bar topped up through long fights.