Strength

Strength is a rollable gear effect in Minecraft Dungeons II that adds raw power to your attacks. It appears as a bonus on weapons, armor, and artifacts, and comes from the gear-roll system rather than the book-based Minecraft Dungeons II Enchanting Guide system. Melee bruisers who want every swing to count will find this one an easy pick.
The documented tier I value is 15%. Higher-tier figures were not captured in the available data, so the exact scaling at tiers II and III is not listed here — but like all gear effects, the rolled tier rises with threat level, and stronger versions drop on higher-threat gear.
Rarity limits effect slots: common gear rolls none, rare gear rolls one, and special gear rolls two. The rolled tier tracks threat level — always tier I below threat 3, tier III possible from threat 6, and tier III as likely as tier II at threat 15. Stack Strength with fellow damage staples Sharpness, Brawler Effect, and Strengthening Hit for a build built on pure muscle.