Frost Crescent Enchantment (Minecraft Dungeons II)

meleeoffensive
Frost Crescent Enchantment (Minecraft Dungeons II)

Frost Crescent is an Offensive melee-weapon enchantment in Minecraft Dungeons II. Jump attacks and final hits release a wave of ice that damages enemies and freezes them for a short time, slowing their attacks and movement.

The wave deals 10% of weapon damage at Level I, 15% at Level II, and 20% at Level III. A short 0.75s cooldown governs how often the wave can trigger. The freeze gives it a control element that pure damage enchantments lack.

Frost Crescent sits at C tier on the tier list, rated well below Lightning Surge for raw output — the crowd-control utility does not make up for the lower wave damage. It still suits players who value slowing dangerous mobs over maximizing damage, letting you keep heavy hitters at bay while allies or artifacts do the real work. For the same slot, Poison Fog and Fire Aspect Enchantment (Minecraft Dungeons II) offer stronger damage-oriented alternatives.

The book drops from the general enchantment book pool. Once you have it, visit the Enchantsmith — the merchant villager with a stall in Wading Rainy Plains — to apply or upgrade it. Tier I costs 3 enchantment points plus 1 Echo Shard, Tier II costs 5 points plus 1 shard, and Tier III costs 7 points plus 1 shard, for a total of 15 points and 3 shards to fully max. Disenchanting is free and returns all points, but Echo Shards are not refunded.