Battle Hammer

The Battle Hammer is a melee weapon built around the philosophy of striking while the iron is hot. It lands 25 hit damage per swing with a full combo value of 55 across 3 swings and 3 hits, backed by a hefty 50 stagger and 900 knockback. It is a medium-weight Tank + Support archetype weapon with 3 blocks of reach, and its combo resets after 2.8 seconds.
It drops in [[singer's-meadow]], Rainy Plains, and Humbler Huskland, making it obtainable across several campaign areas.
Testing places it at A tier: 360 DPS when jumping with Lightning Surge, tenth overall among melee weapons. Its jump attacks are the highlight, though measured jump cancels came in slightly worse than simply jumping. Its long 2.8-second combo reset gives you room to reposition between full combos. That makes it a natural fit for tanky frontline builds that leap into packs — pair it with Thorns or Chain Reaction Enchantment to punish grouped enemies, and invest through Minecraft Dungeons II Enchanting Guide to sharpen its already strong jump damage. A solid mid-to-late-game workhorse for players who like heavy, deliberate swings.


