Battlestaff

meleecommonheavystagger
Battlestaff

The Battlestaff is a heavy melee weapon with extra weights on the ends for striking fear into enemies, built for the Mage archetype. It lands 30 hit damage per swing and an 82 full combo across 3 swings and 3 hits, with a remarkable 100 stagger, 700 knockback, and a long 4.5 blocks of reach. Its combo resets after 1.15 seconds.

You can find it in Frozen Highlands, Howling Woods, and Ravines. In the first game it had unique variants — the Battlestaff of Terror and Growing Staff — though returning names may be redesigned in the sequel.

It sits at B tier with 339 DPS measured using a two-hit jump cancel plus Lightning Surge, ranking 15th overall among melee weapons. The long 4.5-block reach lets you engage dangerous mobs from a safer distance than most melee options. The single-target dummy figure does not capture its strong stagger, area coverage, or reach, which are real advantages in crowded fights. It suits mage-flavored builds that want a heavy crowd-control melee option alongside spells, and benefits from Minecraft Dungeons II Enchanting Guide choices that reward its jump-cancel game.