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Forests and woodlines

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · RESOURCE

Forests and woodlines

Trees supply wood and also form natural barriers that block movement and vision. Cutting through a woodline creates new routes, but it can expose a base or make a previously secure area harder to defend.

Supplies Age of Empires II technology artwork
Related game artwork: Supplies

Overview

Trees supply wood and also form natural barriers that block movement and vision. Cutting through a woodline creates new routes, but it can expose a base or make a previously secure area harder to defend.

How this system affects decisions

This rule affects resource. Read the entry’s stated mechanics together with its requirements and related unit or technology pages; its practical value depends on which parts of that system are active in the current match.

How to use this reference

Trees supply wood and also form natural barriers that block movement and vision. Cutting through a woodline creates new routes, but it can expose a base or make a previously secure area harder to defend. Range, vision, and explored terrain answer different questions: attack range determines what a unit can hit, line of sight reveals nearby tiles, and fog rules determine what information remains visible to the player.

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