
Objectives
Marat mentioned he wanted to discuss something with me. Now looks like a good time to ask him about it.
My assignment is to keep watch on a man called Ascar in Tantari — and it has to happen during the day.
I should probably check whether Ascar is home first.
From here I can observe Ascar from a safe distance.
I've located Ascar. Now I must tail him from afar, unseen by him or the guards.
That cart ought to give me an unobstructed view of Ascar.
Ascar was hiding something inside his house. It may be worth a look.
Where is Ascar now? I can't afford to lose him.
I must follow Ascar at a distance, careful he doesn't notice.
I should conceal myself to overhear their conversation.
What did Ascar say to the woman? She might be worth questioning.
I must follow Ascar at a distance, careful he doesn't notice.
Where is Ascar now? I can't afford to lose him.
This seems to be Ascar's hut. I'll peek through the window to see if he's in.
There could be something significant stashed in Ascar's hut.
I must follow Ascar at a distance, careful he doesn't notice.
I need to hide somewhere. Quickly!
I need to hide somewhere. Quickly!
Beehives ring Ascar's hut, so finding it shouldn't be difficult.
Ascar placed something in the beehive. Should I inspect it?
Ascar said he'd gather the animals caught in his snares. Tracing the snares should lead me to him.
Marat asked me to stay inconspicuous, so I'll avoid Brencis's soldiers — and Ascar too.
One of those haystacks should afford a clear view of Ascar.
I've done all I could in Tantari. Time to tell Marat about it.
Enough diplomacy — let the strongest prevail.
That cart ought to give me an unobstructed view of Ascar.
On Marat's orders I'm covertly watching a man named Ascar. I must remain hidden and keep my eyes open.
- Speak with Marat — Marat mentioned he had something to discuss; now seems a good moment to ask what it is.
- Go to Tantari by day — the task is to watch a man named Ascar in Tantari, and it must be done in daylight. (Day only)
- Check if Ascar is at home — first see whether Ascar is home. (Day only)
- Observe Ascar — from here Ascar can be watched safely from a distance. (Day only, 3 time segments)
- Go after Ascar — Ascar is found; shadow him from afar so neither he nor the guards notice. (Optional, Day only)
- Hide behind the cart — that cart should give a clear view of Ascar. (Day only)
- Inspect Ascar's hut — Ascar was concealing something in his house; it deserves a look. (Optional, Day only)
- Find Ascar — where has Ascar gone? He must not slip away. (Day only)
- Follow Ascar — shadow Ascar from a distance so he doesn't spot me. (Day only)
- Hide behind the barrels — conceal myself to eavesdrop on their conversation. (Day only)
- Talk with the woman — what did Ascar tell the woman? Asking her might help. (Optional, Day only)
- Follow Ascar — shadow Ascar from a distance so he doesn't spot me. (Day only)
- Find Ascar — where has Ascar gone? He must not slip away. (Day only)
- Check the hut window — this looks like Ascar's hut; peer through the window to check whether he's inside. (Day only)
- Check Ascar's hut — something important may be hidden in Ascar's hut. (Optional, Day only)
- Follow Ascar — shadow Ascar from a distance so he doesn't spot me. (Optional, Day only)
- Find a spot to hide — hide somewhere, fast! (Day only)
- Hide behind the rocks — hide somewhere, fast! (Day only)
- Find Ascar's hut — beehives surround Ascar's hut, so it should be easy to locate. (Day only)
- Inspect the beehive — Ascar put something inside the beehive; should I check? (Optional, Day only)
- Follow the snares — Ascar said he'd collect animals from the snares; following them should lead to him. (Day only)
- Avoid being noticed — Marat wants a low profile, so steer clear of Brencis's soldiers — and of Ascar himself. (Day only)
- Hide behind a haystack — a haystack should give a clear view of Ascar. (Day only)
- Return to Marat — Tantari is done; report everything to Marat. (1 time segment)
- Defeat the soldiers — no more pleasantries; may the strongest win. (Day only)
- Hide behind the cart — that cart should give a clear view of Ascar. (Day only)
- Observe Ascar without being seen — at Marat's request, secretly watch Ascar; stay concealed and alert.