
Storekeep's Letter
This quest letter grows increasingly foreboding: something is getting agitated, the writer is unsure
he is handling it right, and the door should stay properly locked. If anything is needed from his home, locate
the lute at the shop and shake it well — a spare key is hidden inside. He jokes that Limar will come
to scavenge the pantry as usual rather than find a rotting corpse, but adds seriously: if something happens,
look after the thing and never leave it unattended — keep the shop running, for too much work went into it
to see it rot to ruin, watched from beyond.