Quiver

rangedutility
Quiver

Quiver is a rollable gear effect in Minecraft Dungeons II that supports ranged combat. It can appear as a bonus on weapons, armor, and artifacts, and belongs to the gear-effect pool rather than the book-driven Minecraft Dungeons II Enchanting Guide system. Archers and crossbow users who want their bow to hit harder or their ammo supply to stretch further should keep an eye out for it.

The standard track runs 10 at tier I, 15 at tier II, and 20 at tier III. Unique gear carries a much stronger version at 45, and the talisman track mirrors the base numbers at 10, 20, and 25. That Unique-tier spike makes Quiver one of the effects where landing it on a Unique item — or the right talisman — matters most.

Rarity controls how many effects your gear carries: common items roll none, rare items roll one, and special items roll two. The rolled tier depends on threat level — always tier I below threat 3, tier III possible from threat 6, and tier III as likely as tier II at threat 15. Pair Quiver with other bow-centric effects like Ranger, Fletcher Effect, and Reload to round out a dedicated ranged loadout.