Crash Landing Enchantment

Crash Landing is an Offensive enchantment for melee weapons that makes every jump attack land harder. Landing a jump attack creates an impact that deals additional damage to nearby enemies and knocks them back, turning aerial strikes into area control.
The damage bonus stays flat at 5% additional damage at every tier — which is modest — but the knockback grows: +125% at Tier I, +175% at Tier II, and +200% at Tier III. That knockback is the real point: it scatters crowds and, used cleverly, keeps enemies inside lingering fire effects for longer, boosting their total damage. It applies to melee weapons only.
Melee builds that jump-attack constantly get the most value, particularly loadouts paired with fire damage. It combines well with Fire Aspect Enchantment (Minecraft Dungeons II) to hold enemies in the burn, Shockwave Enchantment for bigger impact blasts, and Swirling Enchantment for spin-heavy aerial playstyles.
The book comes from the general enchantment book pool, and the Enchantsmith in Wading Rainy Plains applies and upgrades it — see Minecraft Dungeons II Enchanting Guide. Tier I costs 3 enchantment points and 1 Echo Shard, Tier II costs 5 points and 1 shard, Tier III costs 7 points and 1 shard (15 points and 3 shards total to max). The merchant's level gates higher tiers and re-rolling; disenchanting is free and refunds all points but not Echo Shards.


