Shockwave Enchantment

melee
Shockwave Enchantment

Shockwave is an offensive melee enchantment that turns jump attacks and final combo hits into ground-slamming shockwaves. Each trigger releases a wave of force that damages enemies in front of the player and hurls them backward, giving slow melee builds a reliable way to break up crowds and create breathing room. The effect recharges on a 0.75 second cooldown, so it can fire off repeatedly during aggressive play.

Its power scales with rank. At Tier I the shockwave deals 20% of weapon damage and boosts knockback by 125%; Tier II raises that to 35% damage and 150% knockback; at Tier III the wave hits for 50% of weapon damage with 175% knockback. A Unique variant trades damage for control, dealing 20% of weapon damage while adding 200% knockback, making it the strongest crowd-shoving option of the bunch.

The enchantment fits bruisers and crowd-control melee setups that already fight at point-blank range. It pairs naturally with other impact-style picks such as Crash Landing Enchantment and Cow Stampede Enchantment, and it stacks well with Swirling Enchantment for players who want every swing to push enemies away.

The book drops from the general enchantment book pool, and the Enchantsmith applies it at his stall in Wading Rainy Plains. Applying and upgrading follows the standard costs: Tier I costs 3 enchantment points plus 1 Echo Shard, Tier II costs 5 points plus 1 shard, and Tier III costs 7 points plus 1 shard, for a total of 15 points and 3 shards to max it out. Disenchanting is free and refunds the points, though not the Echo Shards.