GUIDE · GAME MODE
Defend the Wonder
One designated player begins with a Wonder and must protect it through the defense timer. The opposing players try to break through the fortifications and destroy the Wonder before time runs out.

Overview
One designated player begins with a Wonder and must protect it through the defense timer. The opposing players try to break through the fortifications and destroy the Wonder before time runs out.
Mode rules and player priorities
One designated player begins with a Wonder and must protect it through the defense timer. The opposing players try to break through the fortifications and destroy the Wonder before time runs out. Before planning the opening, identify the mode’s special win condition, starting rules, and restrictions; these determine whether economic growth, map control, survival, or direct combat should take priority. The standard random-map plan may not fit a mode that changes starting units, technology, or the way victory is awarded.
How to use this reference
One designated player begins with a Wonder and must protect it through the defense timer. The opposing players try to break through the fortifications and destroy the Wonder before time runs out. The mode defines a match objective or starting rule that can change which units and structures deserve early investment. Read its win condition before choosing an opening.
- Focus
- Game mode
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Game mode
- Classification
- Game modes