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Units

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GUIDE · GAME REFERENCE

Units

Units are the controllable people, animals, ships, and machines that carry out economic, military, scouting, and scenario tasks. Trainable units, neutral wildlife, and scenario-only actors follow different availability rules.

Units Age of Empires II image
Units Age of Empires II image

Overview

Units are the controllable people, animals, ships, and machines that carry out economic, military, scouting, and scenario tasks. Trainable units, neutral wildlife, and scenario-only actors follow different availability rules.

Using this index

This reference groups related Age of Empires II entries under unit categories. Use its linked pages to move from the overview to a specific civilization, unit, building, technology, rule, or map; the detailed entry is where availability, values, and matchup interactions are recorded.

How to use this reference

Units are the controllable people, animals, ships, and machines that carry out economic, military, scouting, and scenario tasks. Trainable units, neutral wildlife, and scenario-only actors follow different availability rules. Use this reference to move between the related Age II entries; individual pages explain each unit, structure, technology, or rule.

Also known as
Unit (Age of Empires II)
Focus
unit categories
Signature / category
Game reference
Release / context
Age of Empires II
Region
Game reference
Classification
Game reference
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ABOUT THIS FIELD GUIDE

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