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Hulk-line naval counters

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · COMBAT MECHANICS

Hulk-line naval counters

Hulks fight at close range with a grappling attack and strong melee armor, making them effective against Fire Ships. Their short reach leaves them vulnerable to Galleys.

Fire Ship in-game unit artwork
Related game artwork: Fire Ship

Overview

Hulks fight at close range with a grappling attack and strong melee armor, making them effective against Fire Ships. Their short reach leaves them vulnerable to Galleys.

How this system affects decisions

Combat results depend on more than the printed attack number. Compare the attacker’s damage with the target’s armor and armor class, then account for range, reload, accuracy, and any class-specific bonus; a counter bonus is separate from a unit’s ordinary attack. This is why the same unit can trade well into one target and poorly into another.

How to use this reference

Hulks fight at close range with a grappling attack and strong melee armor, making them effective against Fire Ships. Their short reach leaves them vulnerable to Galleys. Bonus attacks use the target’s armor class and are added separately from ordinary attack damage. Check the target’s listed classes before comparing units: one unit may belong to several classes and receive more than one bonus.

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