GUIDE · GAME REFERENCE
Hunting
Hunting converts wild animals into food. Villagers gather from a carcass over time, and food can decay; some prey fight back, so distance from the Town Center and protection matter.

Overview
Hunting converts wild animals into food. Villagers gather from a carcass over time, and food can decay; some prey fight back, so distance from the Town Center and protection matter.
Using this index
This reference groups related Age of Empires II entries under economy. Use its linked pages to move from the overview to a specific civilization, unit, building, technology, rule, or map; the detailed entry is where availability, values, and matchup interactions are recorded.
How to use this reference
Hunting converts wild animals into food. Villagers gather from a carcass over time, and food can decay; some prey fight back, so distance from the Town Center and protection matter. Use this reference to move between the related Age II entries; individual pages explain each unit, structure, technology, or rule.
- Also known as
- Hunt
- Focus
- economy
- Signature / category
- Game reference
- Release / context
- Age of Empires II
- Region
- Game reference
- Classification
- Game reference