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Hunting

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · GAME REFERENCE

Hunting

Hunting converts wild animals into food. Villagers gather from a carcass over time, and food can decay; some prey fight back, so distance from the Town Center and protection matter.

Hunt image for Age of Empires II
Hunt image for Age of Empires II

Overview

Hunting converts wild animals into food. Villagers gather from a carcass over time, and food can decay; some prey fight back, so distance from the Town Center and protection matter.

Using this index

This reference groups related Age of Empires II entries under economy. Use its linked pages to move from the overview to a specific civilization, unit, building, technology, rule, or map; the detailed entry is where availability, values, and matchup interactions are recorded.

How to use this reference

Hunting converts wild animals into food. Villagers gather from a carcass over time, and food can decay; some prey fight back, so distance from the Town Center and protection matter. Use this reference to move between the related Age II entries; individual pages explain each unit, structure, technology, or rule.

Also known as
Hunt
Focus
economy
Signature / category
Game reference
Release / context
Age of Empires II
Region
Game reference
Classification
Game reference
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