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Lobby voice chat

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · MULTIPLAYER

Lobby voice chat

Players can speak to one another from multiplayer lobbies across supported platforms. Voice chat and speech accessibility options are controlled in Audio settings.

Units Age of Empires II image
Related game artwork: Units

Overview

Players can speak to one another from multiplayer lobbies across supported platforms. Voice chat and speech accessibility options are controlled in Audio settings.

How this system affects decisions

This rule affects multiplayer. Read the entry’s stated mechanics together with its requirements and related unit or technology pages; its practical value depends on which parts of that system are active in the current match.

How to use this reference

Players can speak to one another from multiplayer lobbies across supported platforms. Voice chat and speech accessibility options are controlled in Audio settings. This rule is easiest to understand by identifying its trigger, the game objects it affects, and the resulting change. Those details determine whether it matters during an opening, a battle, or a custom scenario.

Focus
Multiplayer
Signature / category
How it works
Release / context
Age of Empires II system
Region
Multiplayer
Classification
Game systems
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