FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Text-to-speech and speech-to-chat

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · ACCESSIBILITY

Text-to-speech and speech-to-chat

Accessibility options can read text aloud or turn speech into chat text, helping players communicate in multiplayer through different input and output methods.

Units Age of Empires II image
Related game artwork: Units

Overview

Accessibility options can read text aloud or turn speech into chat text, helping players communicate in multiplayer through different input and output methods.

How this system affects decisions

This rule affects accessibility. Read the entry’s stated mechanics together with its requirements and related unit or technology pages; its practical value depends on which parts of that system are active in the current match.

How to use this reference

Accessibility options can read text aloud or turn speech into chat text, helping players communicate in multiplayer through different input and output methods. This rule is easiest to understand by identifying its trigger, the game objects it affects, and the resulting change. Those details determine whether it matters during an opening, a battle, or a custom scenario.

Focus
Accessibility
Signature / category
How it works
Release / context
Age of Empires II system
Region
Accessibility
Classification
Game systems
Ⅱ

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