FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

The Cannibals island-base and fleet plan

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · BATTLE STRATEGY

The Cannibals island-base and fleet plan

The Cannibals begins with a landing on an island and turns the rescue of captured Spaniards into a fleet objective. Establish a protected base, recover the prisoners, and build the naval force needed for the next crossing.

The Cannibals Age of Empires II scenario map
Related game artwork: The Cannibals (HD Edition)

Overview

The Cannibals begins with a landing on an island and turns the rescue of captured Spaniards into a fleet objective. Establish a protected base, recover the prisoners, and build the naval force needed for the next crossing.

Plan and execution

Clear the three Eagle Warriors near the starting island and place a Town Center where it can protect workers and the shore. Build a force to clear the guards around the eastern prison, then approach Juan Cortejo and destroy the storehouse to recover the captured equipment and recruit the released Hand Cannoneers. Begin ship production early and prepare the requested Galleon fleet while the economy expands, using transports and warships to scout the route into the Atlantic.

Risks and adaptation

A large fleet competes with the island economy for wood and population. Do not send transports into the prison area before its guards are handled, and keep the base defended while the Galleons are produced.

Focus
Rescuing captives before the Atlantic crossing
Signature / category
Plan and execution
Release / context
Age of Empires II system
Region
Battle strategy
Classification
Battle strategies
Ⅱ

ABOUT THIS FIELD GUIDE

Built for the next question.

A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.