BUILDING · STRUCTURE
Keep
A stronger tower upgrade with improved defensive fire.

Overview
A stronger tower upgrade with improved defensive fire.
Function and access
A stronger tower upgrade with improved defensive fire This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.
- Available: Imperial Age
- Cost: 35 Wood, 125 Stone
- Construction time: 80 seconds
Durability and battlefield role
The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.
- Hit points: 2250
- Garrison capacity: 5
- Range: 8
Function and availability
A stronger tower upgrade with improved defensive fire. Available from: Imperial Age; Construction cost: 35 Wood, 125 Stone; Build time: 80 seconds; Garrison capacity: 5; Listed range: 8. Its defensive value depends on the approach it covers and the time it buys for nearby units to respond.
Building statistics
- Age
- Imperial Age
- Construction time
- 80 seconds
- Hit points
- 2250
- Garrison capacity
- 5
- Range
- 8
- Reload time
- 2.0 seconds
- Accuracy
- 100%
Building values can vary by edition or scenario.
- Also known as
- Keep (Age of Empires II)
- Focus
- Defense · upgraded tower
- Signature / category
- Construction & function
- Release / context
- Core roster
- Region
- Structure
- Classification
- Buildings
upgrade Line: Watch Tower → Guard Tower → Keep