GUIDE · GAME REFERENCE
Unit types
Unit types describe broad battlefield roles such as infantry, cavalry, archers, monks, and siege weapons. A unit can fit more than one role, and armor classes—not its broad label alone—determine bonus damage.

Overview
Unit types describe broad battlefield roles such as infantry, cavalry, archers, monks, and siege weapons. A unit can fit more than one role, and armor classes—not its broad label alone—determine bonus damage.
Using this index
This reference groups related Age of Empires II entries under unit categories. Use its linked pages to move from the overview to a specific civilization, unit, building, technology, rule, or map; the detailed entry is where availability, values, and matchup interactions are recorded.
How to use this reference
Unit types describe broad battlefield roles such as infantry, cavalry, archers, monks, and siege weapons. A unit can fit more than one role, and armor classes—not its broad label alone—determine bonus damage. Use this reference to move between the related Age II entries; individual pages explain each unit, structure, technology, or rule.
- Also known as
- Unit type (Age of Empires II)
- Focus
- unit categories
- Signature / category
- Game reference
- Release / context
- Age of Empires II
- Region
- Game reference
- Classification
- Game reference