GUIDE · BUILDINGS
Wonder
A costly late-game monument that can trigger a timed victory when completed and successfully defended under the chosen rules.

Overview
A costly late-game monument that can trigger a timed victory when completed and successfully defended under the chosen rules.
How this system affects decisions
This rule affects buildings. Read the entry’s stated mechanics together with its requirements and related unit or technology pages; its practical value depends on which parts of that system are active in the current match.
How to use this reference
A costly late-game monument that can trigger a timed victory when completed and successfully defended under the chosen rules. Before the match, confirm which objective is enabled and whether it can end the game by itself. That changes what must be defended and which enemy target deserves priority.
- Focus
- Buildings
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Buildings
- Classification
- Game systems