AOE IV / Technologies
Fanaticism
Templar Brothers and Commanderie units gain +10% damage when below 50% health, and +30% when below 25% health.
TechnologiesKnights of Cross and RoseUnique to select civilizations
What it does
Templar Brothers and Commanderie units gain +10% damage when below 50% health, and +30% when below 25% health.
How it fits into a match
Research at <a href="../buildings/monastery.html">Monastery</a> once its age and civilization conditions are met. The effect list shows exactly what changes; prioritize it when the units or buildings affected are part of your current plan.
- Role
- Military Upgrade
- Earliest age
- Imperial Age
- Available to
- The Knights Templar
- Produced or researched at
- Monastery
Research conditions
Earliest listed form for each civilization in this game-data snapshot. Unit and building statistics are shown for that form; later-age upgrades and civilization bonuses can change values.
| Civilization | Age | Cost | Time |
|---|---|---|---|
| The Knights Templar | Imperial Age | 300 food, 700 gold | 60 s |



