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AOE IV REFERENCE

Units

Browse Units entries and their gameplay roles, effects and availability.

Units

AkinjiHighly mobile long ranged cavalry which fires two arrows in quick succession.UnitsAmir WarriorPowerful Heavy Infantry trained for free that excels in combat near to Tughlaqabad Forts.UnitsArbalétrierHigh damage ranged unit with a defensive pavise shield. Best used when supported by others.UnitsArcherCheap ranged infantry with good damage vs. unarmored targets.UnitsAtabegCan be garrisoned into any military production building to grant +20% health to newly trained units.UnitsAtakebuneLarge sailed war vessel armed with rockets.UnitsAtgeirmaðrInfantry best used against mounted units. Attacks faster with nearby Varangians.UnitsAttack ShipShip equipped with broadside ballistae.UnitsBaghlahShip equipped with broadside ballistae.UnitsBallista ElephantBallista mounted elephant effective at dealing with melee infantry and hitting multiple targets.UnitsBaochuanLarge sailed war vessel armed with broadside cannons.UnitsBattering RamDurable infantry transport effective against buildings and walls.UnitsBatu KhanMelee cavalry leader that buffs the attack damage of nearby allies while the Khan is attacking. Can only be recruited from the Golden TUnitsBed CrossbowAnti-melee infantry siege weapon. Fires a burst of bolts that pierce multiple units.UnitsBedouin SkirmisherRanged infantry wielding a javelin to fend off lightly armored enemies.UnitsBedouin SwordsmanMaster Swordsman who excels in melee combatUnitsBlack RiderExpensive cavalry with high armor and a powerful arquebus. Effective against melee units. Has the Caracole ability.UnitsBogmaðrRanged infantry with good damage vs. unarmored targets. Has an ability to pierce enemy armor for reduced move speed.UnitsBombardIntimidating siege gun excellent against buildings or any stubborn targets.UnitsBuddhist MonkSupport unit with the ability to decrease enemy attack damage. Can pick up Relics, convert enemy units, and capture Sacred Sites.UnitsCamel ArcherHighly mobile and durable ranged unit.UnitsCamel LancerHigher mobility Lancer with a more powerful charge, but less powerful melee attack. Effective against most units.UnitsCamel RiderHighly mobile and durable melee unit effective against all cavalry.UnitsCannonMost powerful siege cannon. Excellent against buildings or any stubborn targets.UnitsCarrackLarge sailed war vessel armed with broadside cannons.UnitsCataphractExpensive cavalry with high damage and a powerful Trample ability that charges through enemies.UnitsCheirosiphonDurable infantry transport equipped with Greek Fire, effective against Buildings and Walls.UnitsChevalier ConfrereHeavy cavalry with high damage. Gains health from nearby Heavy Cavalry.UnitsCity GuardSpawns an army of 4 Zhuge Nu and 3 Palace Guards.UnitsClocktower Battering RamDurable infantry transport effective against buildings and walls.UnitsClocktower BombardIntimidating siege gun excellent against buildings or any stubborn targets.UnitsClocktower Counterweight TrebuchetPowerful siege engine effective at destroying buildings and walls over a great distance.UnitsClocktower Nest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.UnitsClocktower SpringaldAnti-unit siege weapon. Fires bolts that pierce multiple units.UnitsCondottieroFast Heavy Infantry that deals more and takes less damage from Gunpowder units.UnitsCounterweight TrebuchetPowerful siege engine effective at destroying buildings and walls over a great distance.UnitsCrossbowmanHigh damage ranged unit best against heavy targets.UnitsCulverinLong-range mobile cannon with bonus vs buildings.UnitsDaimyoHigh health and damage melee cavalry that provides an aura that increases attack speed of nearby military units. Effective against meleUnitsDemolition ShipSmall ship packed with explosives. Detonates when killed, damaging any units in the area.UnitsDervishMounted Religious unit. Can pick up Relics, convert enemy units, and capture Sacred Sites.UnitsDesert RaiderVersatile Cavalry unit that can swap between ranged and melee attacks with a toggle.UnitsDhowLight war vessel armed with a crew of archers.UnitsDonsoInfantry best used against mounted units. Periodically throws a javelin when attacking from ranged.UnitsDromonMilitary ship equipped a flamethrower that can be upgraded to use Greek Fire.UnitsEarl's GuardTough infantry with good damage. Periodically throws Daggers at nearby enemies.UnitsEarl's RetinueProduces an army of 6 Demilancers and 2 Hobelar.UnitsEmissarySupport unit which can establish Tributaries at Trade Posts and Bribe enemy soldiers to revolt.UnitsEruptorExpensive mid-range gunpowder infantry that deals high single target damage.UnitsExplosive DhowSmall ship packed with explosives. Detonates when killed, damaging any units in the area.UnitsExplosive JunkSmall ship packed with explosives. Detonates when killed, damaging any units in the area.UnitsFire LancerCavalry wielding explosive-tipped lances.UnitsFishing BoatSmall boat that gathers Food from either Deep Water Fish or Shoreline Fish. Drops off gathered resources at the Dock.UnitsFreeborn WarriorInfantry with high ranged armor and bonus against ranged.UnitsGalleassLarge oared vessel with a powerful forward mounted bombard.UnitsGalleyOared war vessel armed with a crew of archers.UnitsGarrison CommandProduces an army of 8 Spearman and 1 Earl's Guard.UnitsGenitourHighly mobile ranged cavalry that throws javelins.UnitsGenoese CrossbowmanHigh damage ranged unit effective against Melee Infantry.UnitsGhazi RaiderFast cavalry effective at raiding, flanking, and countering ranged units.UnitsGhulamTough infantry that deal two attacks in rapid succession.UnitsGilded ArcherRanged infantry with good damage vs. unarmored targets and increased fire rate and longer weapon range than standard Archers.UnitsGilded CrossbowmanCrossbowmen with increased range and exceptionally high damage against heavy units.UnitsGilded HandcannoneerMore powerful all-purpose ranged infantry with increased attack speed.UnitsGilded HorsemanFast cavalry effective at raiding, flanking, and countering ranged units.UnitsGilded KnightExpensive cavalry with a powerful charge.UnitsGilded LandsknechtBrave unarmored infantry with an enormous two-handed sword, effective in mixed armies.UnitsGilded Man-at-ArmsTough infantry with good damage.UnitsGilded SpearmanInfantry best used against mounted units.UnitsGilded VillagerGathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units. Gathers resources 28% qUnitsGrand GalleyLarge oared vessel which can be upgraded into a naval Military School.UnitsGreat BombardLargest cannon that can be fielded. Excellent against buildings or groups of targets.UnitsGrenadierAdvanced ranged infantry with thrown explosive canisters that deal damage in a small area.UnitsGunpowder ContingentProduces an army of 2 Ribauldequins and 1 Culverin.UnitsHandcannon AshigaruPowerful all-purpose ranged infantry.UnitsHandcannoneerPowerful all-purpose ranged infantry.UnitsHealer ElephantSupport elephant with two mounted Imams that individually heal allied units. Gains additional damage from nearby melee infantry and capUnitsHeavy SpearmanHeavy Infantry excellent against mounted units.UnitsHippodrome HorsemanFast cavalry that enhances damage of nearby cavalry.UnitsHippodrome RiddariElite varangian cavalry that can enhance the movement speed of nearby infantry.UnitsHippodrome ScoutLightly armed cavalry with increased vision and damage. Comes with an aura that increases damage of torches.UnitsHobelarCheap cavalry effective at raiding, flanking, and countering ranged units.UnitsHorse ArcherHighly mobile ranged cavalry effective against slower melee units.UnitsHorsemanFast cavalry effective at raiding, flanking, and countering ranged units.UnitsHospitaller KnightTough infantry with good damage, heals friendly units.UnitsHuihui PaoMassive siege engine with incredible range, extra effective at destroying buildings and walls.UnitsHulkShip equipped with broadside ballistae.UnitsHunting CanoeLight war vessel armed with a crew of archers.UnitsIkko-ikki MonkWarrior Monk with strong combat capabilities that heals nearby units when attacking. Does not have a targeted heal ability.UnitsImamSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites.UnitsImperial GuardExpensive cavalry with high damage and melee armor. Effective against melee units.UnitsImperial OfficialEconomic support unit with no combat capability. Automatically gathers Tax (Gold) from buildings.UnitsImperial RetinueSpawns an army of 4 Yuan Raiders and 1 Imperial Guard.UnitsIron PagodaExpensive cavalry with moderate area splash damage and high melee armor. Effective against melee units.UnitsJanissaryPowerful infantry effective against cavalry and can repair siege engines.UnitsJavelin ThrowerRanged infantry effective against other ranged units.UnitsJeanne d'Arc - Blast CannonElite siege cavalry leader with high damage. Exceptionally effective vs buildings. If Jeanne is defeated, she will reappear at a Town CUnitsJeanne d'Arc - HunterStrong ranged infantry with good damage vs unarmored targets, and bonus damage vs spearmen. If Jeanne is defeated, she can be brought bUnitsJeanne d'Arc - KnightPowerful heavy cavalry leader with high damage and health. If Jeanne is defeated, she can be brought back at a Town Center.UnitsJeanne d'Arc - MarkswomanElite heavy siege cavalry leader with high damage. Exceptionally effective vs buildings. If Jeanne is defeated, she will reappear at a UnitsJeanne d'Arc - Mounted ArcherA powerful cavalry archer with exceptional range and damage. If Jeanne is defeated, she can be brought back at a Town Center.UnitsJeanne d'Arc - PeasantJeanne gathers resources and constructs buildings as a Villager. She constructs buildings more quickly, and generates more XP while conUnitsJeanne d'Arc - Woman-at-ArmsStrong heavy infantry leader with good armor and health. If Jeanne is defeated, she can be brought back at a Town Center.UnitsJeanne's ChampionTough infantry that excels at countering Spearmen.UnitsJeanne's RiderFast cavalry effective at raiding, flanking, and countering Crossbowmen.UnitsJunkOared war vessel armed with a crew of archers.UnitsKanabo SamuraiTough infantry with good damage. Deals +6% of enemy max health as bonus damage.UnitsKatana BannermanSamurai with an aura that increases damage of melee infantry. Comes with the Deflective Armor ability that periodically blocks attacks.UnitsKeshikExpensive cavalry with high damage and a powerful charge attack. Effective against most units.UnitsKhaganate Elite Horse ArcherHighly mobile ranged cavalry effective against slower melee units.UnitsKhaganate Elite KnightExpensive cavalry with high damage and melee armor. Effective against melee units.UnitsKhaganate Elite MangudaiConfounding mobile ranged cavalry that can fire at a slower rate while moving.UnitsKhaganate Elite Palace GuardTough infantry with good damage. Move faster than Men-At-Arms, but with reduced armor.UnitsKhaganate Nest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.UnitsKhaganate Warrior MonkMilitary-minded support unit that improves combat capabilities of nearby units after it attacks. Can pick up Relics, convert enemy unitUnitsKhanRanged Cavalry Leader able to use Signal Arrows to enhance nearby military units. Reappears at a Town Center if killed.UnitsKhan's HunterSupporting Cavalry Archer that can fire while moving. Has the Khan's Hunter Aura that improves the range of nearby ranged units.UnitsKharashLow health and damage melee infantry that passively increases the armor of nearby units.UnitsKingA mighty King, a powerful heavy cavalry unit. Heals nearby out of combat units by 2 health every 1 seconds.UnitsKipchak ArcherHighly mobile ranged cavalry effective against slower melee units and will cause units hit to bleed. Any healing will remove the bleed.UnitsKnightExpensive cavalry with high damage and melee armor. Effective against melee units.UnitsLancerExpensive cavalry with high damage and melee armor. Effective against melee units.UnitsLandsknechtBrave unarmored infantry with an enormous two-handed sword, effective in mixed armies.UnitsLight JunkLight war vessel armed with a crew of archers.UnitsLimitaneiInfantry best used against cavalry. Can enter Shield Wall to take reduced ranged damage.UnitsLodya Attack ShipShip equipped with broadside ballistae.UnitsLodya Demolition ShipSmall ship packed with explosives. Detonates when killed, damaging any units in the area.UnitsLodya Fishing BoatSmall boat that gathers Food from either Deep Water Fish or Shoreline Fish. Does not require a Dock to drop off gathered Food and gatheUnitsLodya GalleyOared war vessel armed with a crew of archers.UnitsLodya Trade ShipTrade Ships generate Gold and Wood when assigned to a trade route with a Coastal Trade Post or another player's Dock.UnitsLodya Transport ShipCan be garrisoned by any unit and uses their sight range. Allows garrisoned units to be transport across water.UnitsLongbowmanCheap long-ranged infantry with good damage vs. unarmored targets.UnitsLord of LancasterA powerful Lord of Lancaster, fights effectively and grants nearby military units +5% max health.UnitsMan-at-ArmsTough infantry with good damage.UnitsMangonelFires multiple projectiles dealing damage in an area.UnitsMangudaiConfounding mobile ranged cavalry that can fire at a slower rate while moving.UnitsManjaniqFires multiple projectiles dealing damage in an area.UnitsMansa JavelineerRanged infantry effective against other ranged units. Moves faster and deals poison damage.UnitsMansa Musofadi WarriorInfantry effective at ambush attacks and countering heavy targets. Has additional melee armor and health.UnitsMehterWar drummer that enhances units in an area, except Villagers and Traders.UnitsMilitiaLight melee infantry equipped with a polearm.UnitsMilitia HalberdierLight melee infantry equipped with a polearm.UnitsMohe TribesmanCheap ranged cavalry excellent versus light melee infantry.UnitsMonkSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites starting in the Castle Age (IUnitsMounted SamuraiExpensive cavalry with high damage and a powerful charge attack. Comes with the Deflective Armor ability that periodically blocks attacUnitsMounted Samurai LevyExpensive cavalry with high damage and a powerful charge attack.UnitsMounted VillagerMounted economic unit that gathers resources faster and constructs buildings faster than regular villagers. Can repair buildings, siegeUnitsMusofadi GunnerPowerful ranged infantry effective at ambush attacks.UnitsMusofadi WarriorInfantry effective at ambush attacks and countering heavy targets.UnitsNaginata SamuraiHeavy infantry with good damage and defense.UnitsNaginata Samurai LevyHeavy infantry with good damage and defense.UnitsNest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.UnitsOnna-BugeishaLight melee infantry with fast attack speed and long weapon range.UnitsOnna-MushaHighly mobile ranged cavalry effective against heavy units.UnitsOzutsuRanged infantry equipped with a huge gunpowder weapon that has good weapon range, siege, and splash damage.UnitsPalace GuardTough infantry with good damage. Move faster than Men-At-Arms, but with reduced armor.UnitsPrelateSupport unit with no combat capability. Automatically inspires Villagers to greatly improve their gather rate. Can pick up Relics, convUnitsProvincial LevySpawns an army of 4 Spearman and 3 Horsemen.UnitsRaider ElephantFast elephant effective at raiding, flanking, and countering ranged units. Can use the Trample ability to bypass any unit to deal damagUnitsRanged SpecialistsSpawns an army of 4 Crossbowmen and 1 Grenadier.UnitsReindeer TraderUnique trader that costs Food and Gold to produce. Traders generate Gold by travelling between their Home Market and a Trade Post or anUnitsRibauldequinFive-barreled gunpowder weapon effective against massed units. Deals little damage to buildings.UnitsRiddariCavalry with high damage and melee armor. Has an ability to throw axes from range.UnitsRoyal CannonMost powerful siege cannon. Excellent against buildings or any stubborn targets.UnitsRoyal CulverinLong-range mobile cannon with bonus vs buildings.UnitsRoyal KnightGain bonus damage for 5 seconds after charging. Effective against most units.UnitsRoyal RibauldequinFive-barreled gunpowder weapon effective against massed units. Deals little damage to buildings.UnitsRus TributeRus heavy infantry called into service by the Golden Horde.UnitsSamuraiHeavy infantry with good damage and defense. Comes with the Deflective Armor ability that periodically blocks attacks.UnitsScholarSupport unit with no combat capability. Can be garrisoned in a Mosque or Madrasa to research technology more quickly. Can pick up RelicUnitsScoutLightly armed cavalry effective at exploring the world, hunting wildlife, and herding Sheep.UnitsSerjeantSturdy infantry that throws axes which deal melee damage from range.UnitsShamanSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites.UnitsShaolin MonkMonk with strong combat capabilities.UnitsShinobiMelee infantry that specializes in scouting, sabotage, and assassination.UnitsShinto PriestSupport unit with unique privileges to hold and deposit Yorishiro into buildings. Can pick up Relics, convert enemy units, and capture UnitsSiege TowerTall infantry transport with no combat capability. Allows garrisoned infantry to be unloaded directly onto Stone Walls.UnitsSipahiFast cavalry effective at raiding, flanking, and countering ranged units. Can gain attack speed at the cost of melee defense.UnitsSofaCheaper heavy cavalry for reduced health and armor.UnitsSpearmanInfantry best used against mounted units.UnitsSpearman LevyInfantry best used against mounted units.UnitsSpringaldAnti-unit siege weapon. Fires bolts that pierce multiple units.UnitsStreltsyMost powerful ranged infantry with reasonable melee capabilities. Increased attack speed while stationary.UnitsSultan's Elite Tower ElephantPowerful ranged cavalry that can fire while moving.UnitsSzlachta CavalryExpensive cavalry with high damage and ranged armor. Slows enemy's attack speed when attacking.UnitsTanegashima AshigaruPowerful ranged infantry that is effective against armored units.UnitsTanegashima Ashigaru LevyPowerful ranged infantry that is effective against armored units.UnitsTemplar BrotherExpensive cavalry with high damage and melee armor. Effective against melee units.UnitsTeutonic KnightExtremely powerful and Expensive Heavy Infantry. Lowers the armor of nearby enemy units. Becomes more powerful after defeating an enemyUnitsTorguudExpensive cavalry with high health and melee armor. Effective against melee units. Protects the Khan when nearby by redirecting damage UnitsTower ElephantPowerful ranged cavalry that can fire while moving.UnitsTower of the SultanMassive infantry transport effective against buildings and walls. Move speed increases for each unit garrisoned inside.UnitsTraction TrebuchetPowerful siege engine effective at destroying buildings and walls over a long distance.UnitsTrade CaravanTraders generate Gold by travelling between their Home Market and a Trade Post or another player's Market. Greater distances between thUnitsTrade ShipTrade Ships generate Gold and Wood when assigned to a trade route with a Coastal Trade Post or another player's Dock.UnitsTraderTraders generate Gold by travelling between their Home Market and a Trade Post or another player's Market. Greater distances between thUnitsTransport ShipLarge oared vessel able to transport land units across water.UnitsUma BannermanMounted Samurai with an aura that increases damage of cavalry. Comes with the Deflective Armor ability that periodically blocks attacksUnitsVarangian GuardTough infantry with good damage. Can use Berserking to increase damage for reduced armor.UnitsVenetian GalleyLarge oared vessel with a long range forward mounted Trebuchet.UnitsVenetian TraderAn expensive and fast Trader that generates Gold by travelling between its Home Market and a Trade Post or another player's Market. GreUnitsVeteran DemilancerUnique heavy cavalry with moderate damage and durability. Effective frontline unit.UnitsVillagerGathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units.UnitsWar CanoeShip equipped with broadside ballistae.UnitsWar CogShip equipped with broadside ballistae.UnitsWar ElephantHeavy cavalry effective against cavalry, siege engines, walls, and buildings.UnitsWar JunkShip equipped with broadside ballistae.UnitsWarrior MonkMilitary-minded support unit that improves combat capabilities of nearby units after it attacks. Can pick up Relics, convert enemy unitUnitsWarrior ScoutFast cavalry effective at raiding, exploring the world, hunting wildlife, and herding Sheep.UnitsWarshipLarge sailed war vessel armed with broadside cannons.UnitsWorker ElephantHardworking support Elephant.UnitsWynguard ArmyProduces an army of 2 Spearmen, 2 Crossbowmen, and a Trebuchet.UnitsWynguard FootmanSpecialized man at arms with high health and pierce armor.UnitsWynguard FootmenProduces an army of 6 Wynguard Footmen.UnitsWynguard RaidersProduces an army of 3 Horsemen and 3 Knights.UnitsWynguard RangerMaster longbowmen with increased range and damage, good vs. unarmored targets.UnitsWynguard RangersProduces an army of 6 Wynguard Rangers.UnitsXebecLarge sailed war vessel armed with broadside cannons.UnitsYari CavalryFast cavalry effective at raiding, flanking, and countering ranged units. Bonus damage against cavalry.UnitsYari Cavalry LevyFast cavalry effective at raiding, flanking, and countering ranged units. Bonus damage against cavalry.UnitsYataiCollects Food from nearby sources without consuming them in addition to a base rate of 20 Food every minute. After collecting enough FoUnitsYeomanQuick and long-ranged infantry with good damage vs. unarmored targets.UnitsYuan RaiderExtremely swift light cavalry which deals bonus damage to economic units.UnitsYumi AshigaruQuick and cheap ranged infantry with good damage vs. unarmored targets.UnitsYumi Ashigaru LevyQuick and cheap ranged infantry with good damage vs. unarmored targets.UnitsYumi BannermanRanged Samurai with an aura that increases damage of ranged infantry. Comes with the Deflective Armor ability that periodically blocks UnitsZhanma SwordsmanElite heavy melee infantry, high damage and durability.UnitsZhuge NuFires bolts with a ferocious damage potential against enemy units.Units

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