Subjects
Home / Units / Kharash

AOE IV / Units

Kharash

Low health and damage melee infantry that passively increases the armor of nearby units.

UnitsDynasties of the EastUnique to select civilizations
Kharash image

What it does

Low health and damage melee infantry that passively increases the armor of nearby units.

  • Low cost and large recruitment batch
  • Weak against all types

How it fits into a match

Train from <a href="../buildings/archery-range.html">Archery Range</a>, <a href="../buildings/golden-tent.html">Golden Tent</a>, <a href="../buildings/siege-workshop.html">Siege Workshop</a>. Use the listed strengths against the targets they suit, and protect the unit from the counters named above. Its role is Light Melee Infantry.

Role
Light Melee Infantry
Earliest age
Feudal Age
Available to
Golden Horde
Produced or researched at
Archery Range, Golden Tent, Siege Workshop

Availability and cost

Earliest listed form for each civilization in this game-data snapshot. Unit and building statistics are shown for that form; later-age upgrades and civilization bonuses can change values.

CivilizationAgeCostTimeHealthSpeedArmorPrimary attack
Golden HordeFeudal Age50 food20 s501.13None listedSword · 6 damage

Related entries