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AOE IV REFERENCE

Age of Empires IV

Browse every Age of Empires IV entry. Civilizations appear first, followed by all other entries in name order.

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Abbasid DynastyHouse of Wisdom wings replace the usual landmark choice, while Golden Age rewards connected building placement. Its camel roster and stCivilizationsAyyubidsThis Abbasid Dynasty variant advances through House of Wisdom wing choices that grant immediate benefits. Desert Raider and Camel LanceCivilizationsByzantinesCistern and Aqueduct networks strengthen the economy and nearby production. Olive Oil generated by gathering and trade pays for mercenaCivilizationsChineseDynasty transitions add a second progression track to age advancement. Imperial Officials collect tax and supervise buildings, while unCivilizationsDelhi SultanateTechnologies can be researched without resource cost but require time and Scholar support. Sacred Site play and War Elephants create a CivilizationsEnglishFarms are a reliable food engine and defensive landmarks support a secure base. Longbowmen and Network of Castles give English armies sCivilizationsFrenchFaster Town Center production and a strong cavalry line encourage early economic and military momentum. Royal Knights are a signature mCivilizationsGolden HordeA Mongols variant centered on the Golden Tent, a combat-focused Khan and multiple Ovoos. It exchanges some nomadic complexity for a cenCivilizationsHoly Roman EmpirePrelates inspire Villagers to improve the economy and can collect Relics. Landsknechte and strong infantry options reward a protected eCivilizationsHouse of LancasterAn English variant with its own economy and military identity, introduced by Knights of Cross and Rose. It shares the English lineage bCivilizationsJapaneseJapanese military development uses distinctive infantry, Samurai and mounted options alongside Town Center upgrades. Its economy and arCivilizationsJeanne d'ArcA French variant built around a hero who gains experience and advances through forms during a match. Hero abilities and French-style caCivilizationsJin DynastyA playable cavalry and siege civilization added with Yue Fei’s Legacy. Mounted Villagers, Emissaries and Grasslands support mobile econCivilizationsMacedonian DynastyA Byzantines variant that generates and trades Silver to strengthen its military. Varangian-focused forces and rapid growth define its CivilizationsMaliansCattle, Pit Mines and a distinctive infantry and ranged roster provide an economy unlike the original eight civilizations. Donso and MuCivilizationsMongolsPackable buildings, Ovoos and mobile production let the Mongols move their base and pressure across the map. They do not rely on the saCivilizationsOrder of the DragonA Holy Roman Empire variant with fewer, stronger gilded units. Each unit is a larger investment, making preservation and efficient fighCivilizationsOttomansMilitary Schools provide free unit production over time, while Vizier Points unlock empire benefits. Mehter support and siege strength CivilizationsRusBounty from hunting and wooden fortification bonuses encourage active map exploration. Warrior Monks and flexible cavalry join an econoCivilizationsSengoku DaimyoA Japanese variant that pledges allegiance to Takeda, Oda or Hojo banners. Daimyo Estates support the selected faction, changing its boCivilizationsThe Knights TemplarA French variant introduced by Knights of Cross and Rose. Its Order-based roster and structures distinguish it from the French and fromCivilizationsTughlaq DynastyA Delhi Sultanate variant with a Governorship system and distinctive elephant units. Worker Elephants help the economy, while Ballista CivilizationsZhu Xi's LegacyA Chinese variant with alternate landmarks, dynasty choices and a strong emphasis on technology and Imperial Officials. Its roster inclCivilizations10000 BoltsZhuge Nu and Crossbowmen fire an extra bolt. The additional bolt for Crossbowmen is 40% as effective as the previous bolt.TechnologiesAachen ChapelInspires units in a large radius so long as a Prelate is garrisoned.BuildingsAbbey of KingsHeals all nearby friendly units that are out of combat by +6 every 1 seconds. May also Crown a King, a powerful cavalry leader with a hBuildingsAbbey of the TrinityActs as a Monastery. Reduces the cost of Warrior Monks by -50% and contains unique religious technologies.BuildingsAdaptable HullsConverting between Lodya Ship types is 50% faster and no longer has a cost penalty.TechnologiesAdditional BarrelsNest of Bees receive 3 additional Rocket Arrows.TechnologiesAdditional TorchesIncrease the torch damage of all infantry and cavalry by +3.TechnologiesAdditional Torches (Improved)Increase the torch damage of all infantry and cavalry by +5.TechnologiesAdjustable CrossbarsIncreases Mangonel range by +1, blast radius by +75%, and adds +1 projectile to attacks.TechnologiesAdmiraltyIncrease the range of combat ships by +1.TechnologiesAdvanced AcademyIncreases military production speed by +25% and outfits Military Schools with the ability to train Lancers and Janissaries.TechnologiesAdvanced AdministrationImperial Officials gain 150 health and their maximum Gold carried is increased by +80. Imperial Official limit increased by +2.TechnologiesAdvancement (Bonus Culture Wing)Constructs the Culture Wing.TechnologiesAdvancement (Castle Culture Wing)Constructs the Culture Wing.TechnologiesAdvancement (Feudal Culture Wing)Constructs the Culture Wing.TechnologiesAdvancement (Imperial Culture Wing)Constructs the Culture Wing.TechnologiesAdvisors (Bonus Trade Wing)Constructs the Trade Wing.TechnologiesAdvisors (Castle Trade Wing)Constructs the Trade Wing.TechnologiesAdvisors (Feudal Trade Wing)Constructs the Trade Wing.TechnologiesAdvisors (Imperial Trade Wing)Constructs the Trade Wing.TechnologiesAfrican WatersPlayers must contest space and resources from the start.MapsAge of Empires IV: Anniversary EditionThe current base edition includes the original eight civilizations plus Malians and Ottomans from the free Anniversary update. It also Versions & ExpansionsAgesA standard match progresses through Dark Age, Feudal Age, Castle Age and Imperial Age. Advancing unlocks additional units, buildings anGame SystemsAgincourtThe House of Lancaster must break out of French pressure by defeating three French divisions while protecting its base.Campaigns & ScenariosAgricultureImprove Villagers' gathering rate from Farms by +15%.TechnologiesAkinjiHighly mobile long ranged cavalry which fires two arrows in quick succession.UnitsAll-Seeing EyeIncrease the sight range of Scholars by +100%.TechnologiesAlliance Conducted at SeaEach Tributary Subject provides an additional +10% income to traders.TechnologiesAltaiA land map with mountain terrain and constrained passages; scouting the approaches matters before committing to a long trade or attack MapsAmir WarriorPowerful Heavy Infantry trained for free that excels in combat near to Tughlaqabad Forts.UnitsAnatolian HillsSpawn 12 sheep at the Landmark Town Center and increase Villager mining speed by +15%.TechnologiesAncient SpiresA land map shaped by rocky spires and smaller passages that can affect army movement and defensive positions.MapsAncient TechniquesIncrease the gathering rate of Villagers by +5% for each dynasty achieved.TechnologiesAngevin EmpireFortresses and Docks gain +30% Health.TechnologiesAngled SurfacesIncrease the ranged armor of all non-siege units by +1.TechnologiesAqueductStone infrastructure to connect water between Cisterns to improve the Water Level of all connected Cisterns. Can be connected to Stone BuildingsArbalétrierHigh damage ranged unit with a defensive pavise shield. Best used when supported by others.UnitsArcherCheap ranged infantry with good damage vs. unarmored targets.UnitsArchery RangeProduces ranged infantry units.BuildingsArchery Range ReinforcementsArchery Range batch production increased by +1, does not increase resource cost or time to recruit.TechnologiesArchipelagoAn island map where transport and naval control determine how armies can reach opponents.MapsArmor CladIncrease the ranged and melee armor of Men-at-Arms by +2.TechnologiesArmored BeastsGrant +20% health and +4 ranged armor to War Elephants.TechnologiesArmored CaravansGrant +3 armor to Traders and Trade Ships.TechnologiesArmored HullIncrease the health of all military ships by +20% and ranged armor by +1.TechnologiesArrow VolleyLongbowmen gain Arrow Volley, an activated ability that reduces their time to attack by +1 second for a duration of 6 seconds.TechnologiesArrowslitsAdd defensive arrowslits to this structure and increase garrison arrow range by +1. Only one weapon emplacement can be added.TechnologiesAscensionA river descends a steep hill; teams compete for Gold, Stone, trade routes and Sacred Sites at higher ground.MapsAstronomical ClocktowerActs as a Siege Workshop and produces siege engines with +50% health.BuildingsAtabegCan be garrisoned into any military production building to grant +20% health to newly trained units.UnitsAtacamaAn official random map introduced in a seasonal update. Resource and terrain placement vary by generation, so scout the map before commMapsAtakebuneLarge sailed war vessel armed with rockets.UnitsAtgeirmaðrInfantry best used against mounted units. Attacks faster with nearby Varangians.UnitsAttack ShipShip equipped with broadside ballistae.UnitsAwl PikesIncrease the damage of Spearmen and Horsemen by +2.TechnologiesAzure MosqueBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsBaghlahShip equipped with broadside ballistae.UnitsBalanced ProjectilesIncrease the ranged damage of all arrows and bolts by +1.TechnologiesBallista ElephantBallista mounted elephant effective at dealing with melee infantry and hitting multiple targets.UnitsBalticA water-oriented map where fishing, ships and landings can be decisive.MapsBanco RepairsBuildings are repaired +50% faster.TechnologiesBanded ArmsIncrease the range of Springalds by +1 tiles.TechnologiesBaochuanLarge sailed war vessel armed with broadside cannons.UnitsBarbican of the SunFires a long range hand cannon and adds arrowslits while garrisoned. Can be upgraded with weaponry and offers vision into Stealth ForesBuildingsBarracksProduces melee infantry units.BuildingsBarracks ReinforcementsBarracks batch production increased by +1, does not increase resource cost or time to recruit.TechnologiesBattering RamDurable infantry transport effective against buildings and walls.UnitsBattle HardenedIncrease the health of Palace Guards by +30.TechnologiesBattle of HuangtiandangSong commanders use the waterways near Huangtiandang to resist the Jin advance.Campaigns & ScenariosBattle of YanchengYue Fei leads Song forces against Wuzhu’s Jin army at Yancheng.Campaigns & ScenariosBattlefield SalvageKharash are equipped with shields, gaining +2 ranged armor, +2 melee armor, and increase their health by +25.TechnologiesBatu KhanMelee cavalry leader that buffs the attack damage of nearby allies while the Khan is attacking. Can only be recruited from the Golden TUnitsBazaar (Bonus Trade Wing)Constructs the Trade Wing.TechnologiesBazaar (Castle Trade Wing)Constructs the Trade Wing.TechnologiesBazaar (Feudal Trade Wing)Constructs the Trade Wing.TechnologiesBazaar (Imperial Trade Wing)Constructs the Trade Wing.TechnologiesBeachheadRams gain an ability that will immobilize themselves, gaining strong defensive bonuses and allowing to fire multiple arrows.TechnologiesBed CrossbowAnti-melee infantry siege weapon. Fires a burst of bolts that pierce multiple units.UnitsBed Crossbow EmplacementAdd a defensive Bed Crossbow Emplacement to this building.TechnologiesBedouin SkirmisherRanged infantry wielding a javelin to fend off lightly armored enemies.UnitsBedouin SwordsmanMaster Swordsman who excels in melee combatUnitsBerkshire PalaceActs as a Keep with increased health and powerful incendiary arrows. All weapons have 14.5 tiles of range.BuildingsBillmenSpearmen equip tempered Bills, reducing the armor of enemies by -1 when attacking.TechnologiesBiologyInvesting in natural sciences increases the health of all cavalry by +25%.TechnologiesBiology (Improved)Investing in natural sciences increases the health of all cavalry by +35%.TechnologiesBlack ForestDense forest creates narrow routes, making clearing, walling and siege access important.MapsBlack RiderExpensive cavalry with high armor and a powerful arquebus. Effective against melee units. Has the Caracole ability.UnitsBlacksmithHouses technology to improve infantry and cavalry.BuildingsBlade Inlaying (1/6)Increase the damage of all Cavalry by 1.TechnologiesBlade Inlaying (2/6)Increase the damage of all Cavalry by 1.TechnologiesBlade Inlaying (3/6)Increase the damage of all Cavalry by 1.TechnologiesBlade Inlaying (4/6)Increase the damage of all Cavalry by 1.TechnologiesBlade Inlaying (5/6)Increase the damage of all Cavalry by 1.TechnologiesBlade Inlaying (6/6)Increase the damage of all Cavalry by 1.TechnologiesBlockade at Lumen ShanMongol forces work to contain Song naval movement around Lumen Shan.Campaigns & ScenariosBloomeryIncrease the melee damage of all non-siege units by +1.TechnologiesBodkin BoltsGilded Crossbowmen deal +20 damage against Siege units.TechnologiesBogmaðrRanged infantry with good damage vs. unarmored targets. Has an ability to pierce enemy armor for reduced move speed.UnitsBoiling OilTowers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.TechnologiesBolt MagazinesMore advanced magazines allow Zhuge Nu to fire piercing bolts with +0.5 range that deal +1 damage against Light Melee Infantry.TechnologiesBombardIntimidating siege gun excellent against buildings or any stubborn targets.UnitsBoot CampIncrease the health of all infantry by +15%.TechnologiesBorder SettlementsIncrease House line of sight by 7 tiles and improve their construction speed by 500%.TechnologiesBoulder BayA coastal map with a sheltered bay; water access and land routes both matter.MapsBoyar's FortitudeIncrease the health of Rus cavalry by +25.TechnologiesBrigandineCommon soldiers are equipped with more resistant armor. Light cavalry gain +2 armor.TechnologiesBuddhist MonkSupport unit with the ability to decrease enemy attack damage. Can pick up Relics, convert enemy units, and capture Sacred Sites.UnitsBuddhist TempleProduces the Buddhist Monk and houses Unique Buddhist technologies. Starting in the Castle Age (III), religious units can pick up RelicBuildingsBuilding CartsProduces 2 Building Carts which can be unpacked into a Military Building.TechnologiesBunreiIncreases the maximum number of Yorishiro by +2. Immediately produces 2 Yorishiro at the Floating Gate.TechnologiesBurgrave PalaceActs as a Barracks that produces 400% faster.BuildingsBurgundian ImportsImporting Burgundian Handcannons enables Handcannoneers to be trained in the Castle Age and reduces Handcannoneer cost by -25%.TechnologiesButted Chainmail (1/6)Increase the armor of all Melee Infantry by 1 and health by 5%.TechnologiesButted Chainmail (2/6)Increase the armor of all Melee Infantry by 1 and health by 5%.TechnologiesButted Chainmail (3/6)Increase the armor of all Melee Infantry by 1 and health by 5%.TechnologiesButted Chainmail (4/6)Increase the armor of all Melee Infantry by 1 and health by 5%.TechnologiesButted Chainmail (5/6)Increase the armor of all Melee Infantry by 1 and health by 5%.TechnologiesButted Chainmail (6/6)Increase the armor of all Melee Infantry by 1 and health by 5%.TechnologiesCamel ArcherHighly mobile and durable ranged unit.UnitsCamel HandlingIncrease the movement speed of camel military units by +15%.TechnologiesCamel LancerHigher mobility Lancer with a more powerful charge, but less powerful melee attack. Effective against most units.UnitsCamel RiderHighly mobile and durable melee unit effective against all cavalry.UnitsCamel Rider BardingIncrease the armor of Camel Riders by +2.TechnologiesCamel Rider ShieldsGrant Camel Riders shields, improving their melee armor by +3.TechnologiesCamel SupportCamels increase the armor of nearby infantry by +2.TechnologiesCanalA wide canal runs from base to base through fertile land, shaping resource access and attack routes.MapsCannonMost powerful siege cannon. Excellent against buildings or any stubborn targets.UnitsCannon EmplacementAdd a defensive cannon emplacement to this structure.TechnologiesCanoe TacticsArcher Ships fire an additional 2 Javelin weapons.TechnologiesCantled SaddlesIncrease Royal Knights' bonus damage after a charge from +3 to +10.TechnologiesCanyonA waterlogged canyon divides teams; ramps and shallow crossings connect the sides.MapsCapital Town CenterAll Resources can be dropped off here. Produces Villagers, Scouts, and increases your maximum Population. Adds additional attacks whileBuildingsCarmelAn official random map introduced in a seasonal update. Scout the generated terrain, resources and crossings before choosing where to eMapsCarrackLarge sailed war vessel armed with broadside cannons.UnitsCastleHeavy garrison and defensible position equipped with a powerful Rocket, which deals high damage to a single target. Can be upgraded witBuildingsCastle Age KingIncreases the health, attack and armor of the King when reaching Castle Age.TechnologiesCastle Age MilitiaIncreases the health, attack and armor of Militia when reaching Castle Age.TechnologiesCastle Age ShinobiIncreases the health and damage of Shinobi when reaching Castle Age.TechnologiesCastle of the CrowActs as a Castle. Can periodically spawn Treasure Caravans from selected neutral Trading Posts to provide a large amount of Food, Wood,BuildingsCastle TurretIncrease the damage of arrows fired from this Wooden Fortress by +2.TechnologiesCastle WatchIncrease the sight range of this Wooden Fortress by 6 tiles.TechnologiesCataphractExpensive cavalry with high damage and a powerful Trample ability that charges through enemies.UnitsCathedral of Divine WisdomBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsCathedral of St. ThomasBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsCathedral of the TsarBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsCattle RanchCattle garrisoned in this ranch generate +25 Food per minute. This value is increased by the food upgrades.BuildingsCentral PlainsSong forces campaign against the Jin-backed state of Da Qi in the Central Plains.Campaigns & ScenariosChamber of CommerceActs as a Market. Trains one free Trader for each economic technology researched.BuildingsChampion CompanionsLevel 3 optionTechnologiesCheirosiphonDurable infantry transport equipped with Greek Fire, effective against Buildings and Walls.UnitsChemistryAdvancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.TechnologiesChevalier ConfrereHeavy cavalry with high damage. Gains health from nearby Heavy Cavalry.UnitsChivalryRoyal Knights regenerate +1 health every 1 seconds when out of combat.TechnologiesCistercian AbbeysMonasteries become self-sufficient, working their lands through Lay Brothers.TechnologiesCisternImproves the gather rate of nearby villagers by +10/14/18/22/26% depending on network level. Generates influence that boosts productionBuildingsCistern of the First HillActs as a Cistern. Unlocks the Pilgrim Flask ability on non-siege military units, which can be activated to increase health regeneratioBuildingsCity GuardSpawns an army of 4 Zhuge Nu and 3 Palace Guards.UnitsCliffsanityA Dynasties of the East map with multiple chokepoints and hidden treasure chests.MapsCliffsideCliffs and passes weave across the map, exposing rich Stone and Gold deposits.MapsClocktower Battering RamDurable infantry transport effective against buildings and walls.UnitsClocktower BombardIntimidating siege gun excellent against buildings or any stubborn targets.UnitsClocktower Counterweight TrebuchetPowerful siege engine effective at destroying buildings and walls over a great distance.UnitsClocktower Nest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.UnitsClocktower SpringaldAnti-unit siege weapon. Fires bolts that pierce multiple units.UnitsCloud of TerrorAdds area of effect damage to Bombards.TechnologiesCollar of EssesYour Knights and Demilancers adorn their armor with the Lancaster livery, gaining +5 bonus damage against enemy heavy units.TechnologiesCollateral DamageBonus damage dealt by Elephants is increased by 30%.TechnologiesCollective HuntingLocal tribes offer some of their Reindeer as tribute. Spawns 4 Reindeer under your Town Center.TechnologiesCollege of ArtilleryProduces the Royal Artillery versions of the Cannon, Ribauldequin, and Culverin, which do +30% more damage.BuildingsCompanion EquipmentIncrease Jeanne d'Arc's health and damage by 25% and gain +1 armor. Increase the health and damage of Jeanne's Companions by 20%.TechnologiesComposite BowsIncrease the attack speed of Archers by +33%.TechnologiesCompound of the DefenderInfantry units can build Stone Walls, Gates, and Towers. Reduces Stone cost of buildings and their emplacements by 20%.BuildingsCondensed Land PracticesAdvancements in feudal land distribution practices increase the build limit of Manors by +4 and their health by +100.TechnologiesCondottieroFast Heavy Infantry that deals more and takes less damage from Gunpowder units.UnitsConfluenceRivers and crossings shape movement, so control of bridges and shorelines affects reinforcements.MapsContinentalA large land map with a broad central area. Scout the resource layout and attack routes in each generated match.MapsCopper PlatingImproves the fire and ranged armor of ships by +2.TechnologiesCouncil HallActs as an Archery Range with all units and technologies. Works +100% faster.BuildingsCounters and ArmorUnit matchups depend on armor type, attack bonuses, movement and range. Spearmen deter cavalry, Horsemen can reach vulnerable ranged inGame SystemsCounterweight DefensesAll Trebuchet weapons gain +1 additional projectiles.TechnologiesCounterweight TrebuchetPowerful siege engine effective at destroying buildings and walls over a great distance.UnitsCourt ArchitectsPatronage of the finest builders increases all building health by +30%.TechnologiesCranequinsCrossbows are able to load stronger bolts that have +0.5 range and +2 damage.TechnologiesCratersWater-filled craters offer limited fishing, while meteorite fragments can be mined for Gold and Stone.MapsCross Folded ArmorIncrease Barracks infantry ranged armor by +2.TechnologiesCrossbow StirrupsIncrease the attack speed of Arbalétriers by +25%.TechnologiesCrossbowmanHigh damage ranged unit best against heavy targets.UnitsCrosscut SawIncrease Villagers' gathering rate for Wood by 15% and Wood gatherers carry capacity by +5.TechnologiesCulture WingThe following cultural technologies become available:TechnologiesCulverinLong-range mobile cannon with bonus vs buildings.UnitsCupellationGold gatherers drop off 15% more resources.TechnologiesCurse of AuliyaAttackers of this Tughlaqabad Fort are struck by fear, reducing their attack speed by 30% while targeting the Fort.TechnologiesDaimyoHigh health and damage melee cavalry that provides an aura that increases attack speed of nearby military units. Effective against meleUnitsDaimyo ManorIncreases the production cap of Bannerman Samurai by +1 and provides a free Villager.TechnologiesDaimyo PalaceIncreases the production cap of Bannerman Samurai by +2 and provides a free Villager.TechnologiesDali HorsesIncrease the attack speed of Cavalry units by +20%.TechnologiesDamascus SteelIncrease the melee damage of all non-siege units by +1.TechnologiesDanube RiverA river map where crossing control and naval presence can change the land battle.MapsDecarbonizationIncrease the melee damage of all non-siege units by +1.TechnologiesDeer StonesDeer Stones grant access to the Khan's Hunter at the Archery Range.BuildingsDefense of JiankangSong forces defend Jiankang against the advancing Jin army.Campaigns & ScenariosDemolition ShipSmall ship packed with explosives. Detonates when killed, damaging any units in the area.UnitsDervishMounted Religious unit. Can pick up Relics, convert enemy units, and capture Sacred Sites.UnitsDesert CitadelsImproves the Desert Outposts aura on Fortresses to also increase the armor of nearby units by +1/+1.TechnologiesDesert RaiderVersatile Cavalry unit that can swap between ranged and melee attacks with a toggle.UnitsDevoutnessInspired Villagers gather resources +5% faster and construct buildings and defenses +25% quicker.TechnologiesDhowLight war vessel armed with a crew of archers.UnitsDivine LightIncrease the duration of Saint's Blessing by +10 seconds.TechnologiesDo-maru ArmorIncrease Mounted Samurai move speed by +10% while Deflective Armor is active.TechnologiesDockProduces naval units.BuildingsDome of the FaithActs as a Mosque. Produce Scholars at a discount of 55 Gold.BuildingsDonsoInfantry best used against mounted units. Periodically throws a javelin when attacking from ranged.UnitsDouble BroadaxIncrease Villagers' gathering rate for Wood by 15%.TechnologiesDouble Broadax (Improved)Increase Villagers' gathering rate for Wood by 35%.TechnologiesDraft HorsesIncreases Villagers' Wood gather rate by 15% and increases their Wood carry capacity by 10.TechnologiesDragon PavilionGrants a free Meng'an Mouke Emplacement to all Town Centers and comes with a Meng'an Mouke Emplacement.BuildingsDrift NetsIncrease the gathering rate of Fishing Ships by +10%, carry capacity by +20 and move speed by +10%.TechnologiesDromonMilitary ship equipped a flamethrower that can be upgraded to use Greek Fire.UnitsDry ArabiaAn open land map with few natural barriers; early scouting and exposed resource protection are important.MapsDungeonA map introduced with Dynasties of the East. Scout passages and resource positions before committing the army.MapsDynastic ProtectorsAllows production of unique cavalry units, the Imperial Guard, and the Yuan Raider.TechnologiesDynasties of the EastAdds Golden Horde, Macedonian Dynasty, Sengoku Daimyo and Tughlaq Dynasty, together with The Crucible mode, maps and biomes.Versions & ExpansionsEarl's GuardTough infantry with good damage. Periodically throws Daggers at nearby enemies.UnitsEarl's RetinueProduces an army of 6 Demilancers and 2 Hobelar.UnitsEarthen Core WallsIncrease Fortified Outpost and Palisade fire armor by +3 and health by +300.TechnologiesEastern Mercenary ContractUnlocks production of Keshik, Ghulam, and Tower Elephant mercenaries.TechnologiesEconomic WingConstructs the Economic Wing.TechnologiesEfficient ProductionAllow Scholars to garrison in military buildings, boosting production speed by 100%.TechnologiesElephant CaretakersElephants regenerate +2 health every 2 seconds when out of combat.TechnologiesElite Army TacticsTraining elite infantry leads to improved prowess in battle. Melee Infantry gain +15% damage and +15% health.TechnologiesElite Army Tactics (Improved)Training elite infantry leads to improved prowess in battle. Melee Infantry gain +20% damage and +20% health.TechnologiesElite ContractUpgrade Veteran Mercenaries to Elite Mercenaries.TechnologiesElzbach PalaceActs as a Keep with +50% health. All buildings within influence take -25% less damage.BuildingsEmissarySupport unit which can establish Tributaries at Trade Posts and Bribe enemy soldiers to revolt.UnitsEnclave of the EmperorBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsEnclosuresEach Farm Enclosure being worked by a Villager generates +1 Gold every 6 seconds.TechnologiesEnlightened HorizonA random map included with Knights of Cross and Rose. Scout the generated layout, resource positions and routes before committing to a MapsEnlistment IncentivesImproves the French influence by reducing unit costs by a further -5%.TechnologiesEruptorExpensive mid-range gunpowder infantry that deals high single target damage.UnitsEscape to YingtianfuYue Fei and the Song court retreat south as the Jin invasion transforms the political map.Campaigns & ScenariosExact Militia ProgramLevy 10 Demilancers, 10 Earl's Guards, and 10 Yeomen.TechnologiesExpilatoresHorseman damage vs. Workers increased by +2. Workers eliminated by your Horsemen reward +30 Gold.TechnologiesExplosive DhowSmall ship packed with explosives. Detonates when killed, damaging any units in the area.UnitsExplosive JunkSmall ship packed with explosives. Detonates when killed, damaging any units in the area.UnitsExplosivesIncrease the damage of Incendiary Ships by +40%.TechnologiesExtended LinesIncrease the gathering rate of Fishing Ships by +15% and carry capacity by +10.TechnologiesExtra HammocksIncreases the number of arrows fired by Archer Ships by +1.TechnologiesExtra MaterialsTowers and Keeps repair nearby walls and gates for +25 health per second.TechnologiesFall of the Novgorod RepublicIvan III’s expanding Muscovite state moves to bring Novgorod under its rule.Campaigns & ScenariosFanaticismTemplar Brothers and Commanderie units gain +10% damage when below 50% health, and +30% when below 25% health.TechnologiesFangsAn open map with jagged mountains, dense woods and stealth forests; Wolves make the woodline dangerous.MapsFarima LeadershipSofa increase the movement speed of nearby infantry by +15%.TechnologiesFarimba GarrisonEnlist one of three units to enhance your roster for free: the Mansa Musofadi, Mansa Javelineer, or Freeborn Warrior. The other two canBuildingsFarmHarvestable Food source. Use a Villager to gather Food from the Farm.BuildingsFarmhouseIncreases your maximum Population and Villagers can drop-off Food at this building. Contains technologies to improve Food gathering.BuildingsFerocious SpeedVarangian Guard increase their move speed by +30% when activating Berserking.TechnologiesFertile CrescentReduce the cost of Economy buildings and Houses by 30%.TechnologiesFertilizationIncrease Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.TechnologiesFervorImprove the range of Saint's Blessing by +5 tiles and the damage granted by Saint's Blessing by +1.TechnologiesField CommanderLevel 4 optionTechnologiesField WorkSpawn 2 Imams at the Landmark Town Center. Imams area heal nearby units for 1 health every second. Increases to 2 health in Castle Age TechnologiesFine Tuned GunsIncrease damage of Bombards by +20%. Bombards gain +50 damage vs Infantry.TechnologiesFire LancerCavalry wielding explosive-tipped lances.UnitsFire StationsMilitary Ships regenerate +1 health every 2 seconds when out of combat.TechnologiesFirst Battle of LincolnThe struggle between Empress Matilda and King Stephen brings their rival claims to Lincoln.Campaigns & ScenariosFishing BoatSmall boat that gathers Food from either Deep Water Fish or Shoreline Fish. Drops off gathered resources at the Dock.UnitsFitted LeatherworkIncrease the melee armor of all non-siege units by +1.TechnologiesFive Mountain MinistriesBuddhist Temples cast Sohei Sutra on a nearby enemy every 6 seconds.TechnologiesFlankwoodsA random map included with Knights of Cross and Rose. Check forest edges and approach routes in the generated layout before leaving theMapsFloating GateProduces a Shinto Priest carrying a Yorishiro every 2 minutes. The first priest spawns instantly. Deposit up to 4 Yorishiro in buildingBuildingsFlower PagodaGrants the ability to plant a Flower Garden which improves the gather rate of Villagers and the attack speed of non-siege military unitBuildingsFlying Fire BattalionsThe Jin Dynasty consolidates its power and reinforces the Meng'an Mouke system to face incoming threats. Defenders are now supported byTechnologiesForced MarchInfantry units gain the Forced March ability.TechnologiesForeign Engineering CompanyAllows production of Nest of Bees, Huihui Pao, and Royal Cannons with Olive Oil. Mercenaries receive various unique technologies from tBuildingsForest PondsFour bodies of water sit in the corners, while a central forest limits maneuvering.MapsForestryDouble the rate at which Villagers chop down trees.TechnologiesForestry (Improved)Villagers fell trees in a single chop.TechnologiesForgeVillagers can drop-off Stone and Gold at this building. Houses technologies to improve mining and military units.BuildingsFort of the HuntressActs as a Keep that shoots poison arrows. Infantry units nearby the Landmark enter Stealth for 30 seconds.BuildingsFortifications (1/6)Increase the health of all buildings by 10%.TechnologiesFortifications (2/6)Increase the health of all buildings by 10%.TechnologiesFortifications (3/6)Increase the health of all buildings by 10%.TechnologiesFortifications (4/6)Increase the health of all buildings by 10%.TechnologiesFortifications (5/6)Increase the health of all buildings by 10%.TechnologiesFortifications (6/6)Increase the health of all buildings by 10%.TechnologiesFortified OutpostOffers extensive line of sight and detects units stealth or disguises. Can be upgraded with weaponry and fortifications. Attacks while BuildingsFortified Palisade GateRelatively sturdy defensive gate. Must be built on a Fortified Palisade Wall segment.BuildingsFortified Palisade WallWell-built defensive wall for quickly fortifying an area.BuildingsFortify OutpostAdd +1000 health and +5 fire armor to this Outpost.TechnologiesFortressUnique Landmark fortification for the Knights Templar, can be fully destroyed.BuildingsFortsStarting positions are small defensive forts, setting up an imminent clash for control.MapsFour LakesFour separate lakes create localized fishing opportunities that must be protected.MapsFrance in ChaosBertrand du Guesclin’s forces confront disorder, raiding and instability inside France.Campaigns & ScenariosFreeborn WarriorInfantry with high ranged armor and bonus against ranged.UnitsFrench PassMountain passes funnel armies through limited routes and encourage attention to chokepoints.MapsFresh FoodstuffsReduce the cost to produce Villagers by -40%.TechnologiesFudasashiIncrease the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.TechnologiesGalleassLarge oared vessel with a powerful forward mounted bombard.UnitsGalleyOared war vessel armed with a crew of archers.UnitsGambesonsIncrease Arbalétrier melee armor by +5.TechnologiesGarrison CommandProduces an army of 8 Spearman and 1 Earl's Guard.UnitsGenitourHighly mobile ranged cavalry that throws javelins.UnitsGenoese CrossbowmanHigh damage ranged unit effective against Melee Infantry.UnitsGeometryIncrease damage of Trebuchets by +20%.TechnologiesGeometry (Improved)Increase damage of Trebuchets by +30%.TechnologiesGerVillagers can drop off Food, Wood, and Gold at this building. Houses technologies to improve resource gathering.BuildingsGhazi RaiderFast cavalry effective at raiding, flanking, and countering ranged units.UnitsGhulamTough infantry that deal two attacks in rapid succession.UnitsGilded ArcherRanged infantry with good damage vs. unarmored targets and increased fire rate and longer weapon range than standard Archers.UnitsGilded CrossbowmanCrossbowmen with increased range and exceptionally high damage against heavy units.UnitsGilded HandcannoneerMore powerful all-purpose ranged infantry with increased attack speed.UnitsGilded HorsemanFast cavalry effective at raiding, flanking, and countering ranged units.UnitsGilded KnightExpensive cavalry with a powerful charge.UnitsGilded LandsknechtBrave unarmored infantry with an enormous two-handed sword, effective in mixed armies.UnitsGilded Man-at-ArmsTough infantry with good damage.UnitsGilded SpearmanInfantry best used against mounted units.UnitsGilded VillagerGathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units. Gathers resources 28% qUnitsGion FestivalIncreases the Line of Sight of all buildings by +2 tiles. Every 3 minutes, all economic units heal for 100% of their health over 3 secoTechnologiesGladeAn initial forest wall offers cover, but players must move out to contest resources.MapsGlorious ChargeAdds the Glorious Charge ability to Outposts, when activated it starts a 10 second timer which reveals the Outpost and the nearby area TechnologiesGolden CuirassGilded Men-at-Arms who fall below 20% health take -20% damage.TechnologiesGolden HeightsElevated central ground and valuable resources invite contest away from home bases.MapsGolden Horn TowerPeriodically produces unlocked Mercenary Units for free.BuildingsGolden PitA central pit contains numerous large Gold deposits; control of the Gold is crucial.MapsGolden TentContains upgrades that will advance through the Ages. Batu Khan and his Torguud can be deployed to the field.BuildingsGorgeOpen land separates opponents; small forests and resources lie above the central gorge.MapsGranaryVillagers can drop off Food at this building. Improves the Farm gather rate of nearby Villagers by +10% (stacks with other Granaries). BuildingsGrand BazaarTraders and Trade Ships also return with a secondary resource. This resource is 25% the base Gold value and is set at the market.TechnologiesGrand Fulani CorralNearby cattle provide 18 Food per minute.BuildingsGrand GalleyLarge oared vessel which can be upgraded into a naval Military School.UnitsGrand WineryActs as a Mill and Monastery. Nearby Villagers gather +60% Olive Oil from Berry Bushes and Olive Groves. Relics garrisoned generate OliBuildingsGrasslandMust be constructed on a Grassland Post.BuildingsGreased AxlesIncrease the movement speed of siege engines by +15%.TechnologiesGreased Axles (Improved)Increase the movement speed of siege engines by +25%.TechnologiesGreat BombardLargest cannon that can be fielded. Excellent against buildings or groups of targets.UnitsGreat Bombard EmplacementAdd a defensive Great Bombard emplacement to this structure.TechnologiesGreat MosqueBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsGreat Palace of AgraBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsGreat Palace of FlensburgBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsGreat PastureActs as a War Stable and Grassland.BuildingsGreat Stand on the Ugra RiverIvan III’s forces defend the Ugra crossings as Moscow challenges the Great Horde.Campaigns & ScenariosGreat Wall BastionActs as a Keep with 4 mounted Bed Crossbow weapons instead of regular emplacements.BuildingsGreat Wall GatehouseMust be built over Stone Walls.BuildingsGreek Fire ProjectilesCounterweight Trebuchets deal +30% increased damage and engulf their target with Greek Fire, dealing area damage. Greek Fire does not sTechnologiesGrenadierAdvanced ranged infantry with thrown explosive canisters that deal damage in a small area.UnitsGriot BaraBegin a festival for 300 Gold, providing global enhancements to Food gather rates, unit production speeds, or damage of torches and sieBuildingsGrowth (Bonus Economic Wing)Constructs the Economic Wing.TechnologiesGrowth (Castle Economic Wing)Constructs the Economic Wing.TechnologiesGrowth (Feudal Economic Wing)Constructs the Economic Wing.TechnologiesGrowth (Imperial Economic Wing)Constructs the Economic Wing.TechnologiesGuild HallGenerates and stores resources over time, the more resources stored the faster they are generated. Select between Food, Wood, Stone, orBuildingsGunpowder ContingentProduces an army of 2 Ribauldequins and 1 Culverin.UnitsGunpowder MonarchLevel 4 optionTechnologiesHandcannon AshigaruPowerful all-purpose ranged infantry.UnitsHandcannon SlitsAdd defensive handcannon slits to this structure and increases garrison arrow range by +1. Only one weapon emplacement can be added.TechnologiesHandcannoneerPowerful all-purpose ranged infantry.UnitsHarborStrong Dock that produces naval units and increases the health of nearby ships.BuildingsHard Cased BombsEnemy units receive +15% Ranged and Melee damage for 5 seconds when hit by a Grenade.TechnologiesHaywirePlayers expand away from a chaotic center where allies and enemies begin close together.MapsHealer ElephantSupport elephant with two mounted Imams that individually heal allied units. Gains additional damage from nearby melee infantry and capUnitsHearty RationsIncrease the carrying capacity of Villagers by +10.TechnologiesHeated ShotArcher Ship arrows light enemy Ships on fire, dealing damage over time.TechnologiesHeaven Shaking ThunderThe thunderous sounds of Eruptor and Storm Lance weapons scares enemy cavalry, reducing the damage of nearby cavalry by 20% for 5 seconTechnologiesHeavy DromonIncreases range of Dromons by 0.5 and their damage by 1.TechnologiesHeavy MacesMen-at-Arms wield maces, increasing their bonus damage against heavy targets by +6.TechnologiesHeavy SpearmanHeavy Infantry excellent against mounted units.UnitsHeavy TorchesGilded Spearman torches deal area of effect damage.TechnologiesHedgemazeA random map included with Knights of Cross and Rose. Scout its generated lanes before choosing how to defend the base and reach resourMapsHerbal MedicineIncrease the healing rate of religious units and healers by +60%.TechnologiesHerbal Medicine (Improved)Increase the healing rate of religious units by +90%.TechnologiesHidden ValleyA sacred valley lies between two mountains, with secrets and treasures behind tree lines.MapsHideoutForest cover and more protected starting areas can slow direct attacks.MapsHigh ArmoryDecrease the cost of siege engines in nearby Siege Workshops by -20%. Contains unique siege engine technologies.BuildingsHigh Trade HouseGenerates Gold like a Hunting Cabin with the value increased by +400%, without claiming any trees. Spawns a Huntable Deer every 60 secoBuildingsHigh ViewElevated terrain and sight lines make scouting and position selection especially relevant.MapsHighwoodsA random map included with Knights of Cross and Rose. Scout the forest and resource layout before choosing an expansion route.MapsHigoyumiGrants +1 damage to Yumi Ashigaru.TechnologiesHill and DaleHills and valleys create defensible terrain while leaving room for expansion.MapsHill TrainingTraining in rugged terrain increases Hobelar charge damage by +125% and production speed by +100%.TechnologiesHimeyamaPlayers begin on a resource-scarce hill and must enter the valley to contest valuable deposits.MapsHippodrome HorsemanFast cavalry that enhances damage of nearby cavalry.UnitsHippodrome RiddariElite varangian cavalry that can enhance the movement speed of nearby infantry.UnitsHippodrome ScoutLightly armed cavalry with increased vision and damage. Comes with an aura that increases damage of torches.UnitsHisar AcademyActs as Madrasa. Generates +12 Food per minute based on the number of technologies researched. Does not apply to emplacements.BuildingsHistorical BattlesFour standalone single-player scenarios introduced with Knights of Cross and Rose. They focus on individual moments involving the HouseCampaigns & ScenariosHizukuriIncrease the melee damage of all non-siege units by +1.TechnologiesHobelarCheap cavalry effective at raiding, flanking, and countering ranged units.UnitsHojo Clan Daimyo EstateIncreases Hojo Clan support providing bonuses to Barracks Infantry.BuildingsHold Against the HordeMoscow faces renewed Mongol pressure after the victory at Kulikovo.Campaigns & ScenariosHoned BladesMen-at-Arms and Lancers equip a Kilij, increasing their damage by +3.TechnologiesHorse ArcherHighly mobile ranged cavalry effective against slower melee units.UnitsHorse TrainingCavalry movement speed is increased by 10%.TechnologiesHorsemanFast cavalry effective at raiding, flanking, and countering ranged units.UnitsHorticultureIncrease Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.TechnologiesHorticulture (Improved)Increase Villagers' gathering rate for Food by 30%. Does not apply to hunted meat.TechnologiesHospitaller KnightTough infantry with good damage, heals friendly units.UnitsHouseIncreases your maximum Population.BuildingsHouse of LearningGrants no immediate bonus other than advancing to the next Age, but contains many unique technologies.BuildingsHouse of WisdomContains civilization technology for the Abbasid Dynasty.BuildingsHowdahsUpgrade Tower Elephants to have Elite Crossbowmen as riders instead of Archers. Tower Elephants gain +25% health and +4 ranged armor.TechnologiesHuihui PaoMassive siege engine with incredible range, extra effective at destroying buildings and walls.UnitsHulkShip equipped with broadside ballistae.UnitsHunting CabinVillagers can drop off Food at this building. It houses technologies to improve Food gathering and produces Scouts.BuildingsHunting CanoeLight war vessel armed with a crew of archers.UnitsHunting TraditionIncrease Villagers' hunted meat gather rate by +20%.TechnologiesIkko-ikki MonkWarrior Monk with strong combat capabilities that heals nearby units when attacking. Does not have a targeted heal ability.UnitsImamSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites.UnitsImperial AcademyNearby buildings generate 100% more Gold from taxes. Imperial Officials produced here cost 30% less resources and can drop off taxes atBuildingsImperial Age KingIncreases the health, attack and armor of the King when reaching Imperial Age.TechnologiesImperial Age MilitiaIncreases the health, attack and armor of Militia when reaching Imperial Age.TechnologiesImperial Age ShinobiIncreases the health and damage of of Shinobi when reaching Imperial Age.TechnologiesImperial ExaminationsIncrease the maximum amount of Gold carried by Imperial Officials from +40 to +70.TechnologiesImperial FleetIncrease the production speed of Gunpowder Ships by 25% and their movement speed by 25%.TechnologiesImperial GuardExpensive cavalry with high damage and melee armor. Effective against melee units.UnitsImperial HippodromeActs as a Stable. Contains the Triumph ability that can be activated with Supply Points to increase cavalry melee damage, move speed, aBuildingsImperial OfficialEconomic support unit with no combat capability. Automatically gathers Tax (Gold) from buildings.UnitsImperial PalaceA spy Landmark with 28 tile sight radius and the Imperial Spies ability. Activate to view location of enemy workers for 15 seconds.BuildingsImperial Red SealsImperial Official limit increased by +2. Grants an Imperial Official upon completion.TechnologiesImperial RetinueSpawns an army of 4 Yuan Raiders and 1 Imperial Guard.UnitsImported ArmorIncrease armor of Sofa by +2.TechnologiesImproved ProcessingVillagers drop off +8% more resources.TechnologiesImproved YariIncrease Yari Cavalry anti-cavalry damage by +2.TechnologiesIncendiariesIncendiary Ships gain +20% explosion range.TechnologiesIncendiary ArrowsFlammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.TechnologiesIncreased SuppliesIncreases production speed of Military Buildings by +50%.TechnologiesIndustry (Bonus Economic Wing)Constructs the Economic Wing.TechnologiesIndustry (Castle Economic Wing)Constructs the Economic Wing.TechnologiesIndustry (Feudal Economic Wing)Constructs the Economic Wing.TechnologiesIndustry (Imperial Economic Wing)Constructs the Economic Wing.TechnologiesInfantry SupportInfantry increase the armor of nearby camels by 3.TechnologiesInspired WarriorsPrelates increase their move speed by 10% and can inspire military units, improving their armor by +1, and damage by +15%.TechnologiesInsulated HelmIncrease the melee armor of all non-siege units by +1.TechnologiesInto EgyptThe struggle for Egypt draws Saladin into conflict with Crusader forces and local rivals.Campaigns & ScenariosIron ClampsIron Clamps reinforcing the walls reduces incoming damage from gunpowder by 20% for Stone Walls and Fortresses.TechnologiesIron Fittings (1/6)Increase the health of all siege units by 5%.TechnologiesIron Fittings (2/6)Increase the health of all siege units by 5%.TechnologiesIron Fittings (3/6)Increase the health of all siege units by 5%.TechnologiesIron Fittings (4/6)Increase the health of all siege units by 5%.TechnologiesIron Fittings (5/6)Increase the health of all siege units by 5%.TechnologiesIron Fittings (6/6)Increase the health of all siege units by 5%.TechnologiesIron PagodaExpensive cavalry with moderate area splash damage and high melee armor. Effective against melee units.UnitsIron UndermeshIncrease the ranged armor of all non-siege units by +1.TechnologiesIstanbul Imperial PalaceDoubles Imperial Council experience gained globally and increases the Vizier Point limit by +4.BuildingsIstanbul ObservatoryActs as a University. Improves the influence provided by the University and Blacksmith and production speed of the Grand Galley to +85%BuildingsJanissaryPowerful infantry effective against cavalry and can repair siege engines.UnitsJanissary CompanySpawn 2 Janissaries for each of your Landmark Town Center and Military Schools at the Landmark Town Center.TechnologiesJanissary GunsIncrease Janissary gun damage by +4.TechnologiesJavelin EmplacementAdd defensive javelin to this structure and increase garrison arrow range by +1. Javelins deal additional damage to ranged units. Only TechnologiesJavelin ThrowerRanged infantry effective against other ranged units.UnitsJeanne d'Arc - Blast CannonElite siege cavalry leader with high damage. Exceptionally effective vs buildings. If Jeanne is defeated, she will reappear at a Town CUnitsJeanne d'Arc - HunterStrong ranged infantry with good damage vs unarmored targets, and bonus damage vs spearmen. If Jeanne is defeated, she can be brought bUnitsJeanne d'Arc - KnightPowerful heavy cavalry leader with high damage and health. If Jeanne is defeated, she can be brought back at a Town Center.UnitsJeanne d'Arc - MarkswomanElite heavy siege cavalry leader with high damage. Exceptionally effective vs buildings. If Jeanne is defeated, she will reappear at a UnitsJeanne d'Arc - Mounted ArcherA powerful cavalry archer with exceptional range and damage. If Jeanne is defeated, she can be brought back at a Town Center.UnitsJeanne d'Arc - PeasantJeanne gathers resources and constructs buildings as a Villager. She constructs buildings more quickly, and generates more XP while conUnitsJeanne d'Arc - Woman-at-ArmsStrong heavy infantry leader with good armor and health. If Jeanne is defeated, she can be brought back at a Town Center.UnitsJeanne's ChampionTough infantry that excels at countering Spearmen.UnitsJeanne's RiderFast cavalry effective at raiding, flanking, and countering Crossbowmen.UnitsJiangnan TowerActs as a tax drop-off for Imperial Officials.BuildingsJunkOared war vessel armed with a crew of archers.UnitsKabura-ya Whistling ArrowOnna-Musha fire a whistling arrow when an enemy is seen, increasing move speed for 10 seconds.TechnologiesKampo MedicineThe Ikko-ikki Monk attack aura healing Increased by +1.TechnologiesKanabo SamuraiTough infantry with good damage. Deals +6% of enemy max health as bonus damage.UnitsKatana BannermanSamurai with an aura that increases damage of melee infantry. Comes with the Deflective Armor ability that periodically blocks attacks.UnitsKeepHeavy garrison and defensible position. Can be upgraded with weaponry. Adds additional attacks while garrisoned.BuildingsKeshikExpensive cavalry with high damage and a powerful charge attack. Effective against most units.UnitsKhaganate Elite Horse ArcherHighly mobile ranged cavalry effective against slower melee units.UnitsKhaganate Elite KnightExpensive cavalry with high damage and melee armor. Effective against melee units.UnitsKhaganate Elite MangudaiConfounding mobile ranged cavalry that can fire at a slower rate while moving.UnitsKhaganate Elite Palace GuardTough infantry with good damage. Move faster than Men-At-Arms, but with reduced armor.UnitsKhaganate Nest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.UnitsKhaganate PalaceAutomatically spawns diverse armies from across the Mongol Empire and its dominions.BuildingsKhaganate Warrior MonkMilitary-minded support unit that improves combat capabilities of nearby units after it attacks. Can pick up Relics, convert enemy unitUnitsKhanRanged Cavalry Leader able to use Signal Arrows to enhance nearby military units. Reappears at a Town Center if killed.UnitsKhan and TorguudsReduce the cost of the Khan and Torguuds by -20% and increase their health by +30.TechnologiesKhan Debuff ArrowThe Khan can fire a signal arrow that reveals a 10 Tile range and makes enemies receive +10% damage in the targeted area for 10 secondsTechnologiesKhan's HunterSupporting Cavalry Archer that can fire while moving. Has the Khan's Hunter Aura that improves the range of nearby ranged units.UnitsKhanda DrillsKhanda training improves Man-at-Arms charge duration by 3 seconds and increases damage of their charge attack by 100%.TechnologiesKharashLow health and damage melee infantry that passively increases the armor of nearby units.UnitsKingA mighty King, a powerful heavy cavalry unit. Heals nearby out of combat units by 2 health every 1 seconds.UnitsKing of the HillA central objective focuses contest over the middle of the map.MapsKing's CollegeReduces research costs of all technologies by -20%.BuildingsKing's PalaceActs as a Town Center. Produces Villagers +10% faster.BuildingsKingdom of CastileUnits near Sacred Sites gain +20% damage and regenerate health.TechnologiesKingdom of FranceLand military units are produced +15% faster and cost -5% gold.TechnologiesKingdom of PolandAll Cavalry gain +10% health and +50% charge damage.TechnologiesKipchak ArcherHighly mobile ranged cavalry effective against slower melee units and will cause units hit to bleed. Any healing will remove the bleed.UnitsKnightExpensive cavalry with high damage and melee armor. Effective against melee units.UnitsKnight PoleaxesKnights equip a poleax, increasing their melee damage by +4.TechnologiesKnights HospitallerIncreases civilian unit health by +30% and move speed by +10%. Increases healing from all sources by +30%.TechnologiesKnights of Cross and RoseAdds House of Lancaster and The Knights Templar as variant civilizations.Versions & ExpansionsKobuse-gitaeIncrease the melee damage of all non-siege units by +1.TechnologiesKoka TownshipCan produce Shinobi espionage units which specialize in scouting, sabotage, and assassination. Queues production of a free Shinobi uponBuildingsKremlinActs as a Wooden Fortress that comes with Arrowslits, Castle Turret, and Castle Watch technologies.BuildingsKura StorehouseUniversal drop-off location that creates a Farm around the Landmark every 50 seconds — generates Wood instead when farmland becomes fulBuildingsKurultaiNearby units within its aura heal +1 health every 1 second and gain an additional +20% damage.BuildingsLakesideAn official random map introduced in a seasonal update. Scout the generated shoreline and resources before investing in water control.MapsLamellar Armor (1/6)Increase the armor of all Ranged units by 1 and health by 5%.TechnologiesLamellar Armor (2/6)Increase the armor of all Ranged units by 1 and health by 5%.TechnologiesLamellar Armor (3/6)Increase the armor of all Ranged units by 1 and health by 5%.TechnologiesLamellar Armor (4/6)Increase the armor of all Ranged units by 1 and health by 5%.TechnologiesLamellar Armor (5/6)Increase the armor of all Ranged units by 1 and health by 5%.TechnologiesLamellar Armor (6/6)Increase the armor of all Ranged units by 1 and health by 5%.TechnologiesLancaster CastleDefensive Landmark that can do a one-time muster of units in each Age. The cost of mustering units is reduced by 50 resources per ManorBuildingsLancerExpensive cavalry with high damage and melee armor. Effective against melee units.UnitsLand MegaRandomA land-focused MegaRandom option that generates varied layouts. Scout the spawn before settling on a fixed build order.MapsLandmark VictoryOne standard victory condition is to destroy all opposing landmarks. The exact objectives available in a match depend on game mode and Game SystemsLandsknechtBrave unarmored infantry with an enormous two-handed sword, effective in mixed armies.UnitsLettre de ChangeUnlocks the Pilgrim Loan abilities, which loan a large sum of food for a return in gold over time.TechnologiesLight JunkLight war vessel armed with a crew of archers.UnitsLightweight BeamsIncrease Battering Ram attack speed by +20% and reduce their field construction time by -50%.TechnologiesLightweight Beams (Improved)Increase Battering Ram attack speed by +30% and reduce their field construction time by -75%.TechnologiesLightweight BladesIncreases Spearmen move speed by +10% and +5 damage vs. Workers.TechnologiesLightweight FramesIncrease the movement speed of siege engines by +10%.TechnologiesLimitaneiInfantry best used against cavalry. Can enter Shield Wall to take reduced ranged damage.UnitsLipanyA land map with varied terrain and resource placements that rewards flexible scouting.MapsLiquid ExplosivesIncendiary Ships deal full damage to all enemies in their explosion radius.TechnologiesLocal KnowledgeMusofadi Warriors and Musofadi Gunners gain +5 healing with each attack for 5 seconds after coming out of stealth.TechnologiesLodya Attack ShipShip equipped with broadside ballistae.UnitsLodya Demolition ShipSmall ship packed with explosives. Detonates when killed, damaging any units in the area.UnitsLodya Fishing BoatSmall boat that gathers Food from either Deep Water Fish or Shoreline Fish. Does not require a Dock to drop off gathered Food and gatheUnitsLodya GalleyOared war vessel armed with a crew of archers.UnitsLodya Trade ShipTrade Ships generate Gold and Wood when assigned to a trade route with a Coastal Trade Post or another player's Dock.UnitsLodya Transport ShipCan be garrisoned by any unit and uses their sight range. Allows garrisoned units to be transport across water.UnitsLogistics (Bonus Culture Wing)Constructs the Culture Wing.TechnologiesLogistics (Castle Culture Wing)Constructs the Culture Wing.TechnologiesLogistics (Feudal Culture Wing)Constructs the Culture Wing.TechnologiesLogistics (Imperial Culture Wing)Constructs the Culture Wing.TechnologiesLong GunsIncrease the damage of naval cannons by +15%.TechnologiesLongbowmanCheap long-ranged infantry with good damage vs. unarmored targets.UnitsLord of LancasterA powerful Lord of Lancaster, fights effectively and grants nearby military units +5% max health.UnitsLumber CampVillagers can drop off Wood at this building. Houses technologies to improve Wood gathering.BuildingsLumber PreservationIncrease Villagers' gathering rate for Wood by 15%.TechnologiesMachine WorkshopProduces ranged infantry and siege engines.BuildingsMadrasaHouses advanced technology that benefit the civilization.BuildingsMahoutsElephants move +10% faster.TechnologiesMan-at-ArmsTough infantry with good damage.UnitsMangonelFires multiple projectiles dealing damage in an area.UnitsMangonel EmplacementAdd a defensive mangonel emplacement to this structure.TechnologiesMangudaiConfounding mobile ranged cavalry that can fire at a slower rate while moving.UnitsManjaniqFires multiple projectiles dealing damage in an area.UnitsManorActs as a drop off building for all resource types. Passively generates 10 wood and 30 food per minute. Generates an additional 4 food BuildingsMansa JavelineerRanged infantry effective against other ranged units. Moves faster and deals poison damage.UnitsMansa Musofadi WarriorInfantry effective at ambush attacks and countering heavy targets. Has additional melee armor and health.UnitsMansa QuarryGenerates 75 Gold per minute. Can be toggled to generate Stone instead.BuildingsMarketAllows the buying and selling of resources and produces the Trader.BuildingsMarshlandAn open map with stealth forests, marshy terrain, fish ponds and rich food deposits; the central Sacred Site is surrounded by shallow wMapsMaster SmithsIncrease the melee armor of all non-siege units by +1.TechnologiesMaster Smiths (Bonus Military Wing)Constructs the Military Wing.TechnologiesMaster Smiths (Castle Military Wing)Constructs the Military Wing.TechnologiesMaster Smiths (Feudal Military Wing)Constructs the Military Wing.TechnologiesMaster Smiths (Imperial Military Wing)Constructs the Military Wing.TechnologiesMatsuriThe Matsuri acts as a early Market and universal drop-off location.BuildingsMedical CentersTown Centers and Keeps heal nearby units for +2 health every 1 second.TechnologiesMeditation GardensIncreases the resource value of nearby gold veins, stone outcroppings, and berry bushes by +5% every 30 seconds up to a maximum of +60%BuildingsMegaRandomThe map generator can produce very different layouts; scout before committing to a fixed build.MapsMehmed Imperial ArmoryProduces siege engines for free but with a longer train time.BuildingsMehterWar drummer that enhances units in an area, except Villagers and Traders.UnitsMehter DrumsSpawn 2 Mehter at the Landmark Town Center. Mehters increase move speed to units in the same formation by +15%.TechnologiesMeinwerk PalaceActs like a Blacksmith. Technology researched here costs -50% and researches 50% faster. Contains Technologies unique to this Landmark.BuildingsMeng'an Mouke EmplacementAdd a Meng'an Mouke emplacement to this Structure that rallies 5 Defenders whenever enemies are nearby. Defenders cannot be controlled TechnologiesMercenary HouseProduces Mercenary units for Olive Oil after purchasing a Mercenary Contract. One contract can be purchased.BuildingsMerchant GuildsActive Traders generate 1 gold every 6 seconds.TechnologiesMichiA Dynasties of the East map where forests separate opposing players.MapsMigrationA water-focused start that rewards moving toward stronger positions and managing transport.MapsMilitary AcademyIncrease the production speed of infantry, cavalry, siege, and transport units at buildings by 33%.TechnologiesMilitary Academy (Improved)Increase the production speed of military and transport units at buildings by 53%.TechnologiesMilitary Affairs BureauImperial Officials can now supervise Keeps and Outposts to reduce damage taken by 35%.TechnologiesMilitary CampusIncrease Military Schools that can be built by +1.TechnologiesMilitary SchoolThe Military School can be assigned to produce one type of unit continuously at no cost, however they are produced at a slower rate.BuildingsMilitary Tactics TrainingAdvanced Military Tactics increase your troops' overall effectiveness in battle, improving their bonus damage by +20%.TechnologiesMilitary WingConstructs the Military Wing. Upon completion, grants 2 Spearmen & 2 Archers (Age II), 2 Camel Riders (Age III), or 3 Handcannoneers (ATechnologiesMilitiaLight melee infantry equipped with a polearm.UnitsMilitia HalberdierLight melee infantry equipped with a polearm.UnitsMillVillagers can drop off Food at this building. Houses technologies to improve Food gathering.BuildingsMining CampVillagers can drop off Stone and Gold at this building. Houses technologies to improve mining.BuildingsMohe AncestryIncrease Villagers' hunted meat gather rate by +20%.TechnologiesMohe TribesmanCheap ranged cavalry excellent versus light melee infantry.UnitsMonasteryProduces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and plBuildingsMonastic ShrinesPrayer Tents allow Improved Production within their influence even without an Ovoo.TechnologiesMongolian HeightsRivers and raised terrain influence attack routes and defensive lines.MapsMonkSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites starting in the Castle Age (IUnitsMontgisardReclaim four Sacred Sites around Jerusalem and defend the capital against the Ayyubid army.Campaigns & ScenariosMonument of the Great KhanBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsMoscow versus LithuaniaMuscovy and the Grand Duchy of Lithuania contest territory in eastern Europe.Campaigns & ScenariosMosqueProduces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and plBuildingsMount Lu AcademyImperial Officials collect tax twice as often and also collect 20% of taxes as Food.BuildingsMountain ClearingControl of a deep mountain clearing is contested; limited space and resources make the central fight important.MapsMountain HallActs as a Monastery and Monasteries are 50% cheaper.BuildingsMountain LakesA random map included with Knights of Cross and Rose. Scout the generated lakes and land crossings before investing in water control.MapsMountain PassA narrow mountain crossing can become the decisive route between bases.MapsMountain Top TrainingIncrease Ikko-ikki Monk movement speed by +33%.TechnologiesMounted GunsReplaces Springald Ship weaponry with Cannons which provide greater range and damage.TechnologiesMounted SamuraiExpensive cavalry with high damage and a powerful charge attack. Comes with the Deflective Armor ability that periodically blocks attacUnitsMounted Samurai LevyExpensive cavalry with high damage and a powerful charge attack.UnitsMounted Samurai OdachiEquip Mounted Samurai with an Odachi, a long sword that deals +4 bonus damage against infantry.TechnologiesMounted TrainingIncrease weapon range of Horse Archers by +1 and unlock the Gallop ability.TechnologiesMounted VillagerMounted economic unit that gathers resources faster and constructs buildings faster than regular villagers. Can repair buildings, siegeUnitsMuscovy YasakThe conquered Rus territories will provide larger shields to Heavy Infantry and Heavy Cavalry, increasing their ranged armor by +2.TechnologiesMusofadi GunnerPowerful ranged infantry effective at ambush attacks.UnitsMusofadi WarriorInfantry effective at ambush attacks and countering heavy targets.UnitsMuster the NoblesLevy 5 Demilancers.TechnologiesNagae YariSpearmen are equipped with a stronger spear that increases weapon range by +20% and damage against cavalry by +15%.TechnologiesNagariWater and land routes combine, making shoreline control useful for movement and economy.MapsNaginata SamuraiHeavy infantry with good damage and defense.UnitsNaginata Samurai LevyHeavy infantry with good damage and defense.UnitsNaval ArrowslitsAdd a defensive arrowslit to this Dock which only attacks ships.TechnologiesNaval CrossbowsWar Junks are equipped with repeating Bed Crossbows, firing a burst of 2 piercing bolts.TechnologiesNaval Springald EmplacementAdds a defensive naval springald to this Harbor.TechnologiesNehanUpgrades Buddhist Conversion to Nehan Conversion, which has a 25% shorter cooldown and additionally improves nearby allied units movemeTechnologiesNenbutsuIncrease Ikko-ikki Monk health +60 and melee damage +2.TechnologiesNest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.UnitsNetwork of CitadelsIncrease the Network of Castles attack speed bonus from +20% to +30%.TechnologiesNeza TrainingSpearman damage against cavalry increased by 35% and production speed increased by 50%.TechnologiesNomadic RidgesA map introduced with Dynasties of the East. Scout the ridgelines and resource approaches before committing to a base location.MapsNomadic TarnsA map introduced with Dynasties of the East. Explore the generated terrain and secure resources before choosing a settled position.MapsNorth to YorkThe Norman campaign moves north as resistance in England challenges William’s new rule.Campaigns & ScenariosNorthern ExpeditionYue Fei leads an expedition to recover Xiangyang and surrounding territory for the Song.Campaigns & ScenariosNotre DameBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsNumeriEnemy units hit by Trample become vulnerable and receive +15% increased damage for 12 seconds.TechnologiesOasisA central water and vegetation area draws contest around its resources and access routes.MapsOcean GatewayRugged cliffs frame four gateways to fish and naval trade, while limited dock space and open flanks create a land-water balance.MapsOda Clan Daimyo EstateIncreases Oda Clan support providing bonuses to Archery Range Infantry.BuildingsOda TacticsTactics from powerful daimyo improves melee infantry, increasing their damage by +15%, torch damage by +15%, and +15% health.TechnologiesOdachiEquip Samurai with an Odachi, a long sword that deals +4 bonus damage against infantry.TechnologiesOlive GroveHarvestable Food source. Use a Villager to gather Food from the Olive Grove.BuildingsOnna-BugeishaLight melee infantry with fast attack speed and long weapon range.UnitsOnna-MushaHighly mobile ranged cavalry effective against heavy units.UnitsOpen Field SystemAdvancements in feudal land distribution practices increase the build limit of Manors by +4 and their health by +200.TechnologiesOrdinance CompanyConsecrated buildings also reduce the Wood and Gold cost of units by 25%.TechnologiesOutpostOffers extensive line of sight and detects units stealth or disguises. Can be upgraded with weaponry and fortifications. Attacks while BuildingsOver GrazingIncrease Stockyard gathering rate for Food by 10%. Does not apply to herded Sheep.TechnologiesOvooMust be built on a Stone Outcropping.BuildingsOvoo CeremonyIncreases Ovoo Stone gather rate by 20%.TechnologiesOvoo OfferingIncreases Ovoo Stone gather rate by 20%.TechnologiesOvoo TitheOvoos provide an income of +60 Food, +60 Wood, and +10 Gold every minute.TechnologiesOzutsuRanged infantry equipped with a huge gunpowder weapon that has good weapon range, siege, and splash damage.UnitsOzutsu UnlockUnlock an Early Ozutsu unit which is available from Age III.TechnologiesPadded ArmorIncrease Torguud and Horseman ranged and melee armor by +1 and health by +20TechnologiesPadded JackEquip your Yeomen and Spearmen with Padded Jacks, improving their melee armor by +3.TechnologiesPadded LamellarIndustrious blacksmithing yields stronger lamellar armor for the army. All Cavalry and Melee Infantry health increased by +25%.TechnologiesPagodaReligious units can pick up Relics and place them in the Pagoda to generate +100 Gold, +62 Food, +62 Wood, and +25 Stone every 60 seconBuildingsPagoda ForestSpawns a Small Pagoda Forest nearby every 30 seconds up to a cap of 15. Each Small Pagoda Forest generates 20 Wood every 30 seconds andBuildingsPaiksArchers and Crossbowmen gain +0.5 range.TechnologiesPalace GuardTough infantry with good damage. Move faster than Men-At-Arms, but with reduced armor.UnitsPalace of SwabiaActs as a Town Center. Produces Villagers +200% faster and at -66% cost.BuildingsPalace of the SultanAutomatically produces Sultan's Elite Tower Elephants. Garrison up to 4 Scholars in the Landmark to increase production speed.BuildingsPalatine SchoolWhen training Limitanei, Varangian Guards, Cataphracts, or Cheirosiphons there is a 30% chance to also spawn one at this Landmark.BuildingsPalisadeLight defensive wall for quickly fortifying an area.BuildingsPalisade GateLight defensive gate. Must be built on a Palisade Wall segment.BuildingsPastureAutomatically produces a gatherable Sheep every 140 seconds. Will eventually stop producing if too many Sheep are produced and not gathBuildingsPath of the ArcherLevel 2 optionTechnologiesPath of the WarriorLevel 2 optionTechnologiesPattern Welding (1/6)Increase the damage of all Melee Infantry by 1.TechnologiesPattern Welding (2/6)Increase the damage of all Melee Infantry by 1.TechnologiesPattern Welding (3/6)Increase the damage of all Melee Infantry by 1.TechnologiesPattern Welding (4/6)Increase the damage of all Melee Infantry by 1.TechnologiesPattern Welding (5/6)Increase the damage of all Melee Infantry by 1.TechnologiesPattern Welding (6/6)Increase the damage of all Melee Infantry by 1.TechnologiesPax MongolicaAdd +300 health and +3 fire armor to all Outposts.TechnologiesPhalanxIncrease the attack range of Spearmen by +100%.TechnologiesPietyIncrease the health of religious units and healers by +40.TechnologiesPiety (Improved)Increase all Shamans' health by +60.TechnologiesPili PaoExplosive Grenades hurled by Trebuchets and Nest of Bees smoke out enemy defenders, reducing attacked building damage by 20% for 8 secoTechnologiesPiracyGain +25 Wood and +25 Gold when sinking an enemy ship.TechnologiesPit MineMust be built on a Gold Vein.BuildingsPlatecutter PointIncrease the ranged damage of all arrows and bolts by +1.TechnologiesPoisoned ArrowsArcher arrows deal an additional 3 damage over 6 seconds.TechnologiesPolutasvarfEach Varangian unit that is present for the destruction of a Landmark or Town Center will award the player with a boon of Silver.TechnologiesPopulationUnits consume population space. Houses and some civilization-specific buildings increase the limit, while the overall cap prevents unliGame SystemsPorcupine DefenseReinforce Nest of Bees with pointy Fire Lances which deal 10 damage back to melee attackers.TechnologiesPrairieOpen ground offers few natural defensive barriers and favors awareness of mobile attacks.MapsPrayer Hall of UqbaBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsPrayer TentProduces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and plBuildingsPrecision Cross-BreedingIncrease Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.TechnologiesPrecision TrainingIncrease ranged damage of Donso by +6, Archers by +2, and Javelin Throwers by +3.TechnologiesPrelateSupport unit with no combat capability. Automatically inspires Villagers to greatly improve their gather rate. Can pick up Relics, convUnitsPreservation of KnowledgeReduce the cost of all technology and Age advancements by -20%.TechnologiesPrincipality of AntiochMelee units gain +15% damage.TechnologiesProfessional ScoutsScouts gain the ability to carry animal carcasses and +100% damage against wild animals.TechnologiesProlonged SiegeSiege units will deal 10% additional damage for every 10 seconds they are set up - to a maximum of 50%.TechnologiesProselytizationImams can convert units without holding a Relic, but can only target a single unit.TechnologiesProvincial LevySpawns an army of 4 Spearman and 3 Horsemen.UnitsPublic LibrariesVillagers and Traders gain +2 health per economic upgrade.TechnologiesPyrotechnicsIncrease the range of Handcannons by +1.5.TechnologiesQuilted ArmorUtilizing local hunters' craftsmanship, Mohe Tribesman equip new armor which reduces bonus damage taken by -50%.TechnologiesRaid BountyIncrease the raid income for igniting a building to +50 Food and Gold.TechnologiesRaid Bounty (Improved)Increase the raid income for igniting a building to +75 Food and Gold.TechnologiesRaider ElephantFast elephant effective at raiding, flanking, and countering ranged units. Can use the Trample ability to bypass any unit to deal damagUnitsRaiders of the Red SeaSaladin’s forces respond to Crusader attacks and naval threats along the Red Sea.Campaigns & ScenariosRain of FireKeeps and Stone Wall Towers gain a grenade attack against nearby units that deals explosive damage. Enemies beware.TechnologiesRandom MapRandom maps generate resource and objective locations within a named map layout. Starting positions and some neutral objectives vary beGame SystemsRanged SpecialistsSpawns an army of 4 Crossbowmen and 1 Grenadier.UnitsRebuilding MoscowMoscow begins as a Rus settlement rebuilding after the Mongol invasion.Campaigns & ScenariosRed PalaceActs as a Keep. Features high-damage arbalest emplacements. Each garrisoned unit adds an additional arbalest.BuildingsRegional InspectionSupervision by Imperial Officials improved from 150% to 300%.TechnologiesRegnitz CathedralActs as a Monastery. All Relics generate +100% gold while garrisoned.BuildingsReindeer TraderUnique trader that costs Food and Gold to produce. Traders generate Gold by travelling between their Home Market and a Trade Post or anUnitsReinforced Arm BallistaUpgrade Ballista Elephants into Elite Ballista ElephantsTechnologiesReinforced AxlesFurther increase the movement speed of siege engines by another +10%.TechnologiesReinforced DefensesIncrease the health of walls, towers, and gates by +25%.TechnologiesReinforced FoundationsVillagers and Infantry can garrison inside Houses for protection. Houses gain garrison arrows and +50% Health.TechnologiesReinforcement (Bonus Military Wing)Constructs the Military Wing.TechnologiesReinforcement (Castle Military Wing)Constructs the Military Wing.TechnologiesReinforcement (Feudal Military Wing)Constructs the Military Wing.TechnologiesReinforcement (Imperial Military Wing)Constructs the Military Wing.TechnologiesRelic OvooThe Relic Ovoo does not have to be placed on Stone deposits and the Relic will drop if the Ovoo is destroyed.BuildingsRelic OvoosShamans can consume a held Relic to build an Ovoo which can exceed the build limit. Increases Ovoo Stone gather rate by 20%.TechnologiesRelic RiverA random map included with Knights of Cross and Rose. Scout the river crossings and relic approaches before moving religious units forwMapsRelicsRelics are neutral objects collected by religious units and deposited in suitable buildings. They usually provide continuing economic vGame SystemsReload DrillsIncrease the attack speed of Bombards by +33%.TechnologiesRepublic of GenoaPilgrims generate +20% gold.TechnologiesRepublic of VeniceReduces the change in the base buy or sell price by 75% when trading resources at the Market.TechnologiesResourcesFood, wood, gold and stone are the main resources used to train units, construct buildings, research technologies and advance through tGame SystemsRetake NormandyFrench forces begin the campaign to recover English-held territory in Normandy.Campaigns & ScenariosRhomphaiaVarangian Guards and Riddari equip a powerful Rhomphaia sword, increasing light infantry damage of Guards by 3, and damage of Riddari bTechnologiesRibauldequinFive-barreled gunpowder weapon effective against massed units. Deals little damage to buildings.UnitsRiddariCavalry with high damage and melee armor. Has an ability to throw axes from range.UnitsRider CompanionsLevel 3 optionTechnologiesRoar of the DragonSpearmen and Horsemen gain a Fire Lance when charging.TechnologiesRocky RiverA river runs low through a valley between opposing sides, shaping crossings and resource access.MapsRoller Shutter TriggersIncreases Springald attack speed by +30% and grants +10% Ranged Resistance.TechnologiesRoller Shutter Triggers (Improved)Increases Springald attack speed by +35%, grants +10% Ranged Resistance, and increases health by +10.TechnologiesRoman FireSpringalds gain 15% attack speed and engulf their projectiles with fire, creating a patch of Greek Fire after impact.TechnologiesRotation GrazingIncrease Stockyard gathering rate for Food by 10%. Does not apply to herded Sheep.TechnologiesRoyal BloodlinesFill the stables with the best stallions, increasing all cavalry health by +35%.TechnologiesRoyal CannonMost powerful siege cannon. Excellent against buildings or any stubborn targets.UnitsRoyal CulverinLong-range mobile cannon with bonus vs buildings.UnitsRoyal InstituteHouses all technologies unique to the French. Research is -30% cheaper here and ignores Age requirements.BuildingsRoyal KnightGain bonus damage for 5 seconds after charging. Effective against most units.UnitsRoyal RibauldequinFive-barreled gunpowder weapon effective against massed units. Deals little damage to buildings.UnitsRuggedA random map included with Knights of Cross and Rose. Scout its terrain and resource placement before committing to a route.MapsRuinous BlindingVarangian Arsenals craft more lethal arrows, causing units hit by Bogmaðr to have their damage reduced by 20% for 5 seconds.TechnologiesRule of TemplarsGain +2 charge damage per nearby charging Heavy Cavalry.TechnologiesRunestonesCarve a Runestone after defeating 5 military units to celebrate honorable victories in combat, enhancing Varangian ranged weapons by 1 BuildingsRus TributeRus heavy infantry called into service by the Golden Horde.UnitsRyokanIncreases Population by +60 and nearby units get a permanent healing buff, healing 4 every 5 seconds when out of combat.BuildingsSacred Site VictorySacred Sites are neutral map objectives captured by religious units. Holding the required sites starts a victory countdown when this coGame SystemsSafe PassageActivates Pilgrims.TechnologiesSafedKeep the Fortress of Safed standing through a siege, gathering stone for repairs before striking at the besieging force.Campaigns & ScenariosSaharan Trade NetworkActs as a Toll Outpost that comes with Defensive Javelin Emplacement researched. Unlocks Javelin Emplacement for Outposts.BuildingsSaint's VenerationIncrease the health of Warrior Monks by +100.TechnologiesSake BreweryThe Brewery will create Toko-Koji Mats around itself which can be worked by Villagers to generate Gold. Villagers can drop-off Stone anBuildingsSalvaged MaterialsBaghlahs heal 30 health when killing an enemy unit.TechnologiesSamuraiHeavy infantry with good damage and defense. Comes with the Deflective Armor ability that periodically blocks attacks.UnitsSamurai BowNaginata Samurai can fire a Yumi periodically from range.TechnologiesSanctityAllow Scholars to capture Sacred Sites before the Castle Age (III). Sacred Sites generate +25% more Gold.TechnologiesSanctuaryGuarantees of sanctuary grant Pilgrimage 1 additional Pilgrim.TechnologiesSarai LancersIncrease Keshik healing by +1 Health per attack and attack speed by +10%. Torguud gain the same healing attack as the Keshik.TechnologiesScale ArmorIncrease the ranged armor of Gilded Archers by +3.TechnologiesScale Barding (1/6)Increase the armor of all Cavalry by 1 and health by 5%.TechnologiesScale Barding (2/6)Increase the armor of all Cavalry by 1 and health by 5%.TechnologiesScale Barding (3/6)Increase the armor of all Cavalry by 1 and health by 5%.TechnologiesScale Barding (4/6)Increase the armor of all Cavalry by 1 and health by 5%.TechnologiesScale Barding (5/6)Increase the armor of all Cavalry by 1 and health by 5%.TechnologiesScale Barding (6/6)Increase the armor of all Cavalry by 1 and health by 5%.TechnologiesScholarSupport unit with no combat capability. Can be garrisoned in a Mosque or Madrasa to research technology more quickly. Can pick up RelicUnitsSchool of CavalryActs as a Stable. All of your stables produce units +20% faster.BuildingsScoutLightly armed cavalry effective at exploring the world, hunting wildlife, and herding Sheep.UnitsScutageThe Lord of Lancaster levies a tax on all vassals to fund war efforts. Manors generate 30 gold per minute.TechnologiesSea Gate CastleActs as a Keep with a free Great Bombard emplacement. Defensive Strucutures deal 20% more damage.BuildingsSecond Battle of LincolnRoyalist forces and their allies fight to restore the young Henry III’s position in England.Campaigns & ScenariosSerjeantSturdy infantry that throws axes which deal melee damage from range.UnitsSerpentine PowderWith new gunpowder, Handcannoneers gain +5 damage against melee infantry and gain a brief increase to their movement speed after firingTechnologiesShadow LakeA random map included with Knights of Cross and Rose. Scout the generated lake and shoreline access before planning expansion.MapsShaft MiningIncrease Villagers' gathering rate for Gold and Stone by 15%.TechnologiesShamanSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites.UnitsShaolin MonasteryUnique Monastery capable of producing Shaolin Monks. From the Yuan Dynasty onwards, Shaolin Monks can also be produced from Pagodas.BuildingsShaolin MonkMonk with strong combat capabilities.UnitsSharpening Stones (1/6)Increase the ranged damage of all arrows and bolts by +1.TechnologiesSharpening Stones (2/6)Increase the ranged damage of all arrows and bolts by +1.TechnologiesSharpening Stones (3/6)Increase the ranged damage of all arrows and bolts by +1.TechnologiesSharpening Stones (4/6)Increase the ranged damage of all arrows and bolts by +1.TechnologiesSharpening Stones (5/6)Increase the ranged damage of all arrows and bolts by +1.TechnologiesSharpening Stones (6/6)Increase the ranged damage of all arrows and bolts by +1.TechnologiesShattering ProjectilesTrebuchet projectiles shatter on impact, increasing their area of effect.TechnologiesShinobiMelee infantry that specializes in scouting, sabotage, and assassination.UnitsShinto PriestSupport unit with unique privileges to hold and deposit Yorishiro into buildings. Can pick up Relics, convert enemy units, and capture UnitsShinto RitualsIncreases Shinto Priest health by +40, healing rate by +60%, and movement speed by +15%.TechnologiesShinto ShrineProduces the Shinto Priest and houses Unique Shinto technologies. Starting in the Castle Age (III), religious units can pick up Relics BuildingsShips of the CrownInvesting in bigger and better ship hulls increases Carrack damage by 20%, health by 15%, and range by 10%.TechnologiesShipwrightsIncrease the health of all military ships by +20% and ranged armor by +1.TechnologiesShire LevyLevy 12 Yeomen.TechnologiesShogunate CastleIncreases the production cap of Bannerman Samurai by +3 and provides a free Villager.TechnologiesSiege CarpentryUpon completion, siege units gain access to the Structural Reinforcements ability.TechnologiesSiege Crew TrainingSetup and teardown speed of Mangonels, Trebuchets, and Bombards is instant.TechnologiesSiege CrewsAllows all siege engines to be garrisoned by infantry. While garrisoned, attack and setup speed is increased by +25%.TechnologiesSiege EngineeringMelee and ranged infantry can construct Siege Towers and Battering Rams in the field.TechnologiesSiege Engineering (Improved)Melee and ranged infantry can construct Siege Towers and Battering Rams in the field. Improved Siege Engineering allows for the construTechnologiesSiege of De'anSong defenders face a siege associated with the early recorded use of the fire lance.Campaigns & ScenariosSiege TowerTall infantry transport with no combat capability. Allows garrisoned infantry to be unloaded directly onto Stone Walls.UnitsSiege WorksNew carpentry techniques increase the health of siege units by +20%.TechnologiesSiege Works (Improved)New carpentry techniques increase the health of siege engines by +30%.TechnologiesSiege WorkshopProduces siege engines and powerful gunpowder units.BuildingsSiha Bow LimbsIncrease the ranged damage of Mangudai and the Khan by +1.TechnologiesSiha Bow Limbs (Improved)Increase the ranged damage of Mangudai and the Khan by +2.TechnologiesSilk BowstringsStringing bows with silk grants Archers +1 range and Mounted Archers +0.5 range.TechnologiesSilk Road Mercenary ContractUnlocks production of Javelin Thrower, Camel Rider, and Grenadier mercenaries.TechnologiesSingle Whip ReformImperial Officials move 50% faster.TechnologiesSipahiFast cavalry effective at raiding, flanking, and countering ranged units. Can gain attack speed at the cost of melee defense.UnitsSlate and Stone ConstructionAll buildings gain +5 fire armor.TechnologiesSlow-Burning DefensesIncrease the fire armor of Stone Wall Towers, Keeps, and Outposts by +10.TechnologiesSnake RiverA river winds around opposing teams, providing fishing, defensive cover and access to resources.MapsSocotraAn official random map introduced in a seasonal update. Scout the generated layout and protect exposed resources before expanding.MapsSofaCheaper heavy cavalry for reduced health and armor.UnitsSouthern RebelsYue Fei’s forces confront rebel armies as the Southern Song consolidates its position.Campaigns & ScenariosSpasskaya TowerActs as a Keep with all weapon emplacements and increased health.BuildingsSpearmanInfantry best used against mounted units.UnitsSpearman LevyInfantry best used against mounted units.UnitsSpecialized PickIncrease Villagers' gathering rate for Gold and Stone by 15%.TechnologiesSpecialized Pick (Improved)Increase Villagers' gathering rate for Gold by 35%.TechnologiesSpice RoadsIncrease the Gold income from Traders and Trade Ships by +30%.TechnologiesSpirit WayDynasty technology can be researched here for -50% cost and +150% research speed. When a dynasty unit is killed, nearby units receive +BuildingsSpringaldAnti-unit siege weapon. Fires bolts that pierce multiple units.UnitsSpringald CrewsSpringald Ships gain +1 range and attack 20% faster.TechnologiesSpringald EmplacementAdd a defensive springald emplacement to this structure.TechnologiesSpyglassIncrease the sight radius of Scouts by 30%.TechnologiesStableProduces cavalry military units.BuildingsStables ReinforcementsStables batch production increased by +1, does not increase resource cost or time to recruit. The Torguud batch production is also incrTechnologiesSteel BardingGrants Knights and Black Riders +2 melee and +2 ranged armor.TechnologiesSteeled ArrowIncrease the ranged damage of all arrows and bolts by +1.TechnologiesSteppe LancersIncrease Keshik healing by +1 Health per attack and attack speed by +10%.TechnologiesSteppe Lancers (Improved)Increase Keshik healing by +2 Health per attack and attack speed by +20%.TechnologiesSteppe RedoubtActs as a Ger. Gold dropped off at this Landmark is increased by +50%.BuildingsStockyardFood drop off and harvestable Food source. Use a Villager to gather Food from the sheep carcasses.BuildingsStone ArmiesThe Golden Tent can rapidly produce unique units at a discounted Stone cost, Torguud Stone cost and production speed are decreased by 2TechnologiesStone BountyAdd +50 Stone to the raid income for igniting a building.TechnologiesStone Bounty (Improved)Add +75 Stone to the raid income for igniting a building.TechnologiesStone CommerceTraders supply +10% Stone to their trades.TechnologiesStone Commerce (Improved)Traders supply +20% Stone to their trades.TechnologiesStone WallSturdy wall that cannot be attacked by torches.BuildingsStone Wall GateHeavy defensive gate. Must be built on a Stone Wall segment.BuildingsStone Wall TowerHeavy defensive tower that fires a springald. Must be built on a Stone Wall segment.BuildingsStorm LancesSpearmen are equipped with Storm Lances, gaining an explosive ranged attack on a cooldown.TechnologiesStreltsyMost powerful ranged infantry with reasonable melee capabilities. Increased attack speed while stationary.UnitsStronghold Defensive ArrowslitsUpgrades all Varangian Strongholds with default arrowslit emplacements that deal 10 damage with 6 tiles weapon range.TechnologiesSultan's Elite Tower ElephantPowerful ranged cavalry that can fire while moving.UnitsSultan's MamluksInfantry gains +25% damage and +20% movement speed for 30 seconds after defeating a unit.TechnologiesSultanhani Trade NetworkActs as a Market. Comes with 3 Traders garrisoned and generates +26 Gold per minute for each one. Up to 10 Traders can be garrisoned.BuildingsSunkenlandsAn official random map introduced in a seasonal update. Inspect the generated water and land routes before committing to a naval or lanMapsSuperior MobilityPacked buildings move and pack/unpack 50% faster.TechnologiesSuperior Mobility (Improved)Packed buildings move +70% faster and pack/unpack +50% faster.TechnologiesSurvival TechniquesIncrease Villagers' hunted meat gather rate by +15%.TechnologiesSurvival Techniques (Improved)Increase Villagers' hunted meat gather rate by +25%.TechnologiesSwiftnessIncreases the movement speed of Scholars by +50%.TechnologiesSwivel CannonSpringald Ships gain an additional Cannon which fires in 360 degrees.TechnologiesSword Hunt StatueDaimyo cost decreased by 50% and increases Daimyo Aura attack speed bonus +20%. Level 3 Daimyo Estates will spawn levies +100% faster.BuildingsSynchronized ShotUnlocks the Synchronized Shot ability for Yeomen.TechnologiesSzlachta CavalryExpensive cavalry with high damage and ranged armor. Slows enemy's attack speed when attacking.UnitsTakeda Clan Daimyo EstateIncreases Takeda Clan support providing bonuses to Stables Cavalry.BuildingsTakezaikuIncrease the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.TechnologiesTanegashima AshigaruPowerful ranged infantry that is effective against armored units.UnitsTanegashima Ashigaru LevyPowerful ranged infantry that is effective against armored units.UnitsTanegashima GunsmithStockpiles weapon supplies every 30 seconds that can be used to instantly produce gunpowder units - comes with 2 stockpiles. Produces OBuildingsTanegashima TateTanegashima Ashigaru will automatically deploy a standing shield if not moving that increases weapon range by +2 tiles and ranged armorTechnologiesTataraIncrease the melee damage of all non-siege units by +1.TechnologiesTawaraIncrease the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.TechnologiesTeak MastsIncrease the health of military ships by +10%.TechnologiesTeardrop ShieldsIncrease the armor of Cataphracts by +1, move speed of Limitanei by +15%, and attack speed of Varangian Guard by +15%.TechnologiesTemplar BrotherExpensive cavalry with high damage and melee armor. Effective against melee units.UnitsTemple of EqualityProduces Buddhist Monks and contains unique Buddhist technologies. Buddhist Monks and Buddhist Temples provide support in combat by decBuildingsTemple of the SunActivate powerful abilities that improve speed, damage, range, or regeneration of specific units.BuildingsTeutonic KnightExtremely powerful and Expensive Heavy Infantry. Lowers the armor of nearby enemy units. Becomes more powerful after defeating an enemyUnitsTeutonic OrderAll gold units gain +2 melee armor.TechnologiesTextilesIncrease Villagers' health by +50%.TechnologiesTextiles (Improved)Increase Villagers' health by +50%.TechnologiesThe Battle of Ayn JalutThe Mamluk army meets the Mongol advance at Ayn Jalut in a pivotal battle.Campaigns & ScenariosThe Battle of BrémuleHenry I faces Louis VI of France in a battle over the balance of power in Normandy.Campaigns & ScenariosThe Battle of FormignyThe French drive to end English power in Normandy reaches a decisive battle at Formigny.Campaigns & ScenariosThe Battle of HastingsWilliam of Normandy’s invasion reaches its decisive battle for the English crown.Campaigns & ScenariosThe Battle of KulikovoDmitry of Moscow leads Rus forces against the Golden Horde at Kulikovo Field.Campaigns & ScenariosThe Battle of LiegnitzMongol forces meet a European coalition in Silesia during their westward advance.Campaigns & ScenariosThe Battle of MansurahMamluk forces fight the French-led Seventh Crusade during the campaign in Egypt.Campaigns & ScenariosThe Battle of MohiThe Mongol invasion of Hungary culminates in a major battle on the Sajó River.Campaigns & ScenariosThe Battle of PatayThe French pursuit after Orléans culminates in a major engagement at Patay.Campaigns & ScenariosThe Battle of PontvallainFrench forces challenge English control in the Loire region in a turning point of the campaign’s middle years.Campaigns & ScenariosThe Battle of the Kalka RiverMongol forces encounter a coalition of Rus and Cuman princes on the Kalka River.Campaigns & ScenariosThe Battle of TinchebrayHenry I and Robert Curthose contest control of Normandy at Tinchebray.Campaigns & ScenariosThe Battle of ZhongduGenghis Khan’s forces press their assault on Zhongdu, the Jin capital.Campaigns & ScenariosThe Combat of the ThirtyA Breton engagement during the wider contest between French and English-aligned factions opens the campaign’s account of chivalric warfCampaigns & ScenariosThe CrucibleA single-player mode introduced with Dynasties of the East. It features escalating attacks against a Wonder, changing objectives, BoonsGame SystemsThe Defense of TyreMuslim forces confront the defense of Tyre during Saladin’s campaigns against the Crusader states.Campaigns & ScenariosThe Fall of BayeuxHenry I crosses into Normandy and attacks Bayeux during his conflict with his brother Robert Curthose.Campaigns & ScenariosThe Fall of XiangyangThe long Mongol campaign against the strategic Song stronghold of Xiangyang reaches its conclusion.Campaigns & ScenariosThe Golden GateAllows the exchange of resources at a favorable rate. Generates an additional exchange every 50 seconds.BuildingsThe Great WallThe Mongol campaign turns toward the fortified northern frontier of the Jin state.Campaigns & ScenariosThe Horns of HattinSaladin brings the Crusader army to battle near Hattin before the recovery of Jerusalem.Campaigns & ScenariosThe Hundred Years WarThis campaign follows the long conflict between England and France, including the era of Joan of Arc. Its missions use French forces inCampaigns & ScenariosThe Invasion of CyprusOttoman forces launch their campaign to capture Cyprus from Venetian rule.Campaigns & ScenariosThe Mongol EmpireThe Mongol Empire campaign follows Mongol expansion across Eurasia. Mobility, siege and large field battles are recurring themes in itsCampaigns & ScenariosThe NormansThe Norman campaign follows the Norman Conquest and its aftermath in England. Its missions move from invasion to control and defense asCampaigns & ScenariosThe PitA central depression and surrounding approaches create a contest over movement and resources.MapsThe Rise of MoscowThe Rus campaign traces the growth of Moscow from a regional power into a stronger state. Its scenarios mix expansion, defense and confCampaigns & ScenariosThe Siege of AcreThe Mamluk campaign against the remaining Crusader strongholds reaches Acre.Campaigns & ScenariosThe Siege of DoverDuring the First Barons’ War, the English crown must hold Dover against a French-backed invasion.Campaigns & ScenariosThe Siege of KazanIvan IV’s campaign against Kazan marks a major stage in Muscovy’s expansion.Campaigns & ScenariosThe Siege of KievThe Mongol advance reaches Kiev during the western campaigns of Batu Khan.Campaigns & ScenariosThe Siege of OrléansJeanne d’Arc joins the effort to relieve Orléans and change the course of the French war effort.Campaigns & ScenariosThe Siege of ParisFrench forces face the pressure of English campaigns as Paris becomes a central defensive concern.Campaigns & ScenariosThe Siege of RochesterThe rebel barons’ campaign against King John reaches Rochester Castle.Campaigns & ScenariosThe Siege of WallingfordThe conflict known as the Anarchy approaches a settlement around the royalist stronghold of Wallingford.Campaigns & ScenariosThe Silver TreeActs as a Market. Production speed of Traders increased by +40% with a -40% reduced Gold cost.BuildingsThe Song FortressKublai Khan’s forces face a fortified Song position in the campaign’s southern China operations.Campaigns & ScenariosThe Sultans AscendThis expansion campaign is set in the Middle East during the Crusades and follows Muslim powers resisting the crusader states. It incluCampaigns & ScenariosThe Sultans AscendAdds Byzantines and Japanese, four variant civilizations and a Middle Eastern historical campaign.Versions & ExpansionsThe White StupaActs as an Ovoo and produces 240 Stone per minute without a Stone Outcropping.BuildingsThe White TowerActs as a Keep with all the behaviors, technologies, and bonuses. Works 75% faster.BuildingsThicketsControl the holy lake or use routes around extensive forests and cliffs to surprise opponents.MapsThrowing Dagger DrillsEarl's Guards are supplied with additional Daggers when throwing, these Daggers also deal a small amount of area damage.TechnologiesThunderclap BombsWarships fire a Nest of Bees attack.TechnologiesTithe BarnsRelics placed in a Mosque provide an income of +40 Food, +40 Wood, and +10 Stone every minute.TechnologiesTithe Barns (Improved)Relics placed in a Prayer Tent provide an income of +60 Food, +60 Wood, and +15 Stone every minute.TechnologiesTokugawa ShrineBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.BuildingsToll OutpostOffers extensive line of sight and detects units stealth or disguises. Can be upgraded with weaponry and fortifications. Attacks while BuildingsTorguudExpensive cavalry with high health and melee armor. Effective against melee units. Protects the Khan when nearby by redirecting damage UnitsTower ElephantPowerful ranged cavalry that can fire while moving.UnitsTower of the SultanMassive infantry transport effective against buildings and walls. Move speed increases for each unit garrisoned inside.UnitsTower of VictoryEnables Tower of Victory, Mosques, and Madrasas to increase the attack speed of infantry by +20% when produced within their influence.BuildingsTower ShieldsEquipping tall tower shields grants Men-at-Arms +3 ranged armor.TechnologiesTown CenterAll Resources can be dropped off here. Produces Villagers, Scouts, and increases your maximum Population. Adds additional attacks whileBuildingsTowtonAfter the Lancastrian defeat at Towton, defend allied towns and the stronghold against successive Yorkist attacks.Campaigns & ScenariosTraction TrebuchetPowerful siege engine effective at destroying buildings and walls over a long distance.UnitsTradeTraders travel between Markets and neutral Trade Posts or allied markets to bring back resources. A longer safe route can improve returGame SystemsTrade BagsIncrease the amount of Gold Traders collect and Income from the Sultanhani Trade Network by +40%.TechnologiesTrade CaravanTraders generate Gold by travelling between their Home Market and a Trade Post or another player's Market. Greater distances between thUnitsTrade ShipTrade Ships generate Gold and Wood when assigned to a trade route with a Coastal Trade Post or another player's Dock.UnitsTrade WingConstructs the Trade Wing. Acts as a home market and grants 4, 5, or 6 Traders upon completion (based on Age).TechnologiesTraderTraders generate Gold by travelling between their Home Market and a Trade Post or another player's Market. Greater distances between thUnitsTranquil VenueMosques restore +4 health every second to units that are out of combat.TechnologiesTransport ShipLarge oared vessel able to transport land units across water.UnitsTrapezitesScouts enhance the torch damage of nearby units by 25%TechnologiesTreasure TowersIncreases the gold generation of Monasteries, Sacred Sites and Pilgrims by 20% within the aura of a Fortress.TechnologiesTrebuchet EmplacementAdd a defensive trebuchet emplacement to this structure.TechnologiesTributeThe princes of Moscow navigate the political and military pressure of Mongol rule.Campaigns & ScenariosTriple ShotKipchak Archers fire 2 additional arrows that each deal 70% less damage.TechnologiesTughlaqabad FortHeavy garrison and defensible position that can select a Governor bonus. Can be upgraded with weaponry. Adds additional attacks while gBuildingsTughlaqabad Fort OverwatchTughlaqabad Forts increase the production speed of nearby Docks by 30%, arrowslits damage by 2, and weapon range by 1 tile.TechnologiesTurtle RidgeProtective mountains and plentiful resources allow time for fortification and army preparation.MapsTwin Minaret MedreseActs as a Mill. Grows 4 Berry Bushes which can be harvested +50% faster. Berry Bushes are regrown after 120 seconds if depleted.BuildingsTwo-Handed WeaponsMen-at-Arms wield two-handed weapons, increasing their damage by +2.TechnologiesUma BannermanMounted Samurai with an aura that increases damage of cavalry. Comes with the Deflective Armor ability that periodically blocks attacksUnitsUniversityHouses advanced technology that benefit the civilization.BuildingsUnlock Kharash EdictWhen the Kharash Edict is active the Golden Tent and Military Buildings within the influence of a Fortified Outpost produce an additionTechnologiesUnlock Stockyard EdictWhen the Stockyard Edict is active Stockyards within the influence of a Fortified Outpost generate Gold while being worked.TechnologiesUpgrade to EliteUpgrade Healer Elephants to Elite Healer ElephantsTechnologiesVarangian ArsenalHouses advanced technology for the Macedonian Dynasty.BuildingsVarangian GuardTough infantry with good damage. Can use Berserking to increase damage for reduced armor.UnitsVarangian StrongholdStructure capable of producing any Varangian unit.BuildingsVarangian WarcampIncreases your maximum Population.BuildingsVenetian GalleyLarge oared vessel with a long range forward mounted Trebuchet.UnitsVenetian TraderAn expensive and fast Trader that generates Gold by travelling between its Home Market and a Trade Post or another player's Market. GreUnitsVeteran ContractUpgrade Hardened Mercenaries to Veteran Mercenaries.TechnologiesVeteran DemilancerUnique heavy cavalry with moderate damage and durability. Effective frontline unit.UnitsVillageIncreases maximum Population by 40.BuildingsVillage FortressesKeeps act like Town Centers, including unit production, population capacity, and technology.TechnologiesVillagerGathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units.UnitsVolcanic IslandAn island setting that makes navy and landing locations essential.MapsWandering TownRam damage increased by +25%. Rams heal 2 health every 1 second.TechnologiesWar CanoeShip equipped with broadside ballistae.UnitsWar CogShip equipped with broadside ballistae.UnitsWar ElephantHeavy cavalry effective against cavalry, siege engines, walls, and buildings.UnitsWar HorsesGilded Knights take -25% damage while charging.TechnologiesWar JunkShip equipped with broadside ballistae.UnitsWar StableProduces melee and ranged cavalry units.BuildingsWarring IslandsSeparated landmasses make naval control and transport central to attacking opponents.MapsWarrior MonkMilitary-minded support unit that improves combat capabilities of nearby units after it attacks. Can pick up Relics, convert enemy unitUnitsWarrior ScoutFast cavalry effective at raiding, exploring the world, hunting wildlife, and herding Sheep.UnitsWarshipLarge sailed war vessel armed with broadside cannons.UnitsWarwolf TrebuchetExperience from building larger trebuchets increases their range by +2 and health by +50%.TechnologiesWastelandA random map included with Knights of Cross and Rose. Scout the open ground and resource routes before exposing the economy.MapsWaterholesControl of the map’s lakes can provide an economic advantage.MapsWaterlanesA hybrid map of narrow land lanes separated by rivers. Teammates are separated while each player faces an opponent across open ground.MapsWedge RivetsIncrease the ranged armor of all non-siege units by +1.TechnologiesWest LakeA large shallow central lake can be crossed on foot. Its Sacred Site is difficult to defend; Docks and ships are unavailable.MapsWestern Mercenary ContractUnlocks production of Longbowman, Landsknecht, and Streltsy mercenaries.TechnologiesWetlandsAn open, flat map dotted with small ponds containing Shore Fish and relatively few Gaia animals.MapsWheelbarrowIncrease the carry capacity of Villagers by +5 and their movement speed by +15%.TechnologiesWheelbarrow (Improved)Increase Villagers' resource carry capacity by +9 and movement speed by +15%.TechnologiesWhistling ArrowsIncrease the Khan's Signal Arrow duration by +5 seconds and range by +2 tiles.TechnologiesWhistling Arrows (Improved)Increase the Khan's Signal Arrow duration by +7 seconds and range by +3 tiles.TechnologiesWonder VictoryA Wonder can trigger a victory countdown when the condition is enabled. It is an expensive and visible commitment that must be defendedGame SystemsWooden FortressSturdy wooden stronghold with extensive line of sight that detects units stealth or disguises. Can be upgraded with weaponry. Attacks wBuildingsWorker ElephantHardworking support Elephant.UnitsWorker ElephantSend a new Worker Elephant from the nearest Town Center or Tughlaqabad Fort to the targeted location.BuildingsWynguard ArmyProduces an army of 2 Spearmen, 2 Crossbowmen, and a Trebuchet.UnitsWynguard FootmanSpecialized man at arms with high health and pierce armor.UnitsWynguard FootmenProduces an army of 6 Wynguard Footmen.UnitsWynguard PalaceAllows production of 4 battalions: Wynguard Army, Wynguard Rangers, Wynguard Raiders, and Wynguard Footmen.BuildingsWynguard RaidersProduces an army of 3 Horsemen and 3 Knights.UnitsWynguard RangerMaster longbowmen with increased range and damage, good vs. unarmored targets.UnitsWynguard RangersProduces an army of 6 Wynguard Rangers.UnitsXebecLarge sailed war vessel armed with broadside cannons.UnitsYaki-ireIncrease the melee damage of all non-siege units by +1.TechnologiesYam NetworkYam speed aura applies to all units instead of just Traders and cavalry units. Does not apply to siege engines.TechnologiesYam Network (Improved)Yam speed aura applies to all units instead of just Traders and cavalry units. Does not apply to siege engines.TechnologiesYam Network TradeThe Golden Tent will generate 10 Gold every 10 seconds for each Fortified Outpost, up to a maximum of 6 Fortified Outposts.TechnologiesYari CavalryFast cavalry effective at raiding, flanking, and countering ranged units. Bonus damage against cavalry.UnitsYari Cavalry LevyFast cavalry effective at raiding, flanking, and countering ranged units. Bonus damage against cavalry.UnitsYataiCollects Food from nearby sources without consuming them in addition to a base rate of 20 Food every minute. After collecting enough FoUnitsYatai Farm GatherYatai can collect Food from nearby Farm Fields, with each Farm Field providing +4 Food / min. Increases the maximum rate to 80 Food / mTechnologiesYeomanQuick and long-ranged infantry with good damage vs. unarmored targets.UnitsYuan RaiderExtremely swift light cavalry which deals bonus damage to economic units.UnitsYue Fei's LegacyAn eight-mission campaign about Song general Yue Fei and the struggle against the Jin Dynasty in medieval China. The playable Song forcCampaigns & ScenariosYue Fei's LegacyAdds the playable Jin Dynasty, an eight-mission Yue Fei campaign, four maps and two biomes.Versions & ExpansionsYumi AshigaruQuick and cheap ranged infantry with good damage vs. unarmored targets.UnitsYumi Ashigaru LevyQuick and cheap ranged infantry with good damage vs. unarmored targets.UnitsYumi BannermanRanged Samurai with an aura that increases damage of ranged infantry. Comes with the Deflective Armor ability that periodically blocks UnitsZealUnits healed by Scholars gain +50% attack speed for 3 seconds.TechnologiesZenBuddhist Monks generate 25 gold every 60 seconds.TechnologiesZhanma SwordsmanElite heavy melee infantry, high damage and durability.UnitsZhu Xi's LibraryHosts a range of highly unique upgrades.BuildingsZhuge NuFires bolts with a ferocious damage potential against enemy units.UnitsZornhauGilded Landsknecht equip a halberd weapon that wounds enemies. When struck by this weapon, a unit will bleed for 2 damage every second.Technologies

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