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AOE IV REFERENCE
Age of Empires IV
Browse every Age of Empires IV entry. Civilizations appear first, followed by all other entries in name order.
All entries
Abbasid DynastyHouse of Wisdom wings replace the usual landmark choice, while Golden Age rewards connected building placement. Its camel roster and stCivilizations
AyyubidsThis Abbasid Dynasty variant advances through House of Wisdom wing choices that grant immediate benefits. Desert Raider and Camel LanceCivilizations
ByzantinesCistern and Aqueduct networks strengthen the economy and nearby production. Olive Oil generated by gathering and trade pays for mercenaCivilizations
ChineseDynasty transitions add a second progression track to age advancement. Imperial Officials collect tax and supervise buildings, while unCivilizations
Delhi SultanateTechnologies can be researched without resource cost but require time and Scholar support. Sacred Site play and War Elephants create a Civilizations
EnglishFarms are a reliable food engine and defensive landmarks support a secure base. Longbowmen and Network of Castles give English armies sCivilizations
FrenchFaster Town Center production and a strong cavalry line encourage early economic and military momentum. Royal Knights are a signature mCivilizations
Golden HordeA Mongols variant centered on the Golden Tent, a combat-focused Khan and multiple Ovoos. It exchanges some nomadic complexity for a cenCivilizations
Holy Roman EmpirePrelates inspire Villagers to improve the economy and can collect Relics. Landsknechte and strong infantry options reward a protected eCivilizations
House of LancasterAn English variant with its own economy and military identity, introduced by Knights of Cross and Rose. It shares the English lineage bCivilizations
JapaneseJapanese military development uses distinctive infantry, Samurai and mounted options alongside Town Center upgrades. Its economy and arCivilizations
Jeanne d'ArcA French variant built around a hero who gains experience and advances through forms during a match. Hero abilities and French-style caCivilizations
Jin DynastyA playable cavalry and siege civilization added with Yue Fei’s Legacy. Mounted Villagers, Emissaries and Grasslands support mobile econCivilizations
Macedonian DynastyA Byzantines variant that generates and trades Silver to strengthen its military. Varangian-focused forces and rapid growth define its Civilizations
MaliansCattle, Pit Mines and a distinctive infantry and ranged roster provide an economy unlike the original eight civilizations. Donso and MuCivilizations
MongolsPackable buildings, Ovoos and mobile production let the Mongols move their base and pressure across the map. They do not rely on the saCivilizations
Order of the DragonA Holy Roman Empire variant with fewer, stronger gilded units. Each unit is a larger investment, making preservation and efficient fighCivilizations
OttomansMilitary Schools provide free unit production over time, while Vizier Points unlock empire benefits. Mehter support and siege strength Civilizations
RusBounty from hunting and wooden fortification bonuses encourage active map exploration. Warrior Monks and flexible cavalry join an econoCivilizations
Sengoku DaimyoA Japanese variant that pledges allegiance to Takeda, Oda or Hojo banners. Daimyo Estates support the selected faction, changing its boCivilizations
The Knights TemplarA French variant introduced by Knights of Cross and Rose. Its Order-based roster and structures distinguish it from the French and fromCivilizations
Tughlaq DynastyA Delhi Sultanate variant with a Governorship system and distinctive elephant units. Worker Elephants help the economy, while Ballista Civilizations
Zhu Xi's LegacyA Chinese variant with alternate landmarks, dynasty choices and a strong emphasis on technology and Imperial Officials. Its roster inclCivilizations
10000 BoltsZhuge Nu and Crossbowmen fire an extra bolt. The additional bolt for Crossbowmen is 40% as effective as the previous bolt.Technologies
Aachen ChapelInspires units in a large radius so long as a Prelate is garrisoned.Buildings
Abbey of KingsHeals all nearby friendly units that are out of combat by +6 every 1 seconds. May also Crown a King, a powerful cavalry leader with a hBuildings
Abbey of the TrinityActs as a Monastery. Reduces the cost of Warrior Monks by -50% and contains unique religious technologies.Buildings
Adaptable HullsConverting between Lodya Ship types is 50% faster and no longer has a cost penalty.Technologies
Additional BarrelsNest of Bees receive 3 additional Rocket Arrows.Technologies
Additional TorchesIncrease the torch damage of all infantry and cavalry by +3.Technologies
Additional Torches (Improved)Increase the torch damage of all infantry and cavalry by +5.Technologies
Adjustable CrossbarsIncreases Mangonel range by +1, blast radius by +75%, and adds +1 projectile to attacks.Technologies
AdmiraltyIncrease the range of combat ships by +1.Technologies
Advanced AcademyIncreases military production speed by +25% and outfits Military Schools with the ability to train Lancers and Janissaries.Technologies
Advanced AdministrationImperial Officials gain 150 health and their maximum Gold carried is increased by +80. Imperial Official limit increased by +2.Technologies
Advancement
(Bonus Culture Wing)Constructs the Culture Wing.Technologies
Advancement
(Castle Culture Wing)Constructs the Culture Wing.Technologies
Advancement
(Feudal Culture Wing)Constructs the Culture Wing.Technologies
Advancement
(Imperial Culture Wing)Constructs the Culture Wing.Technologies
Advisors
(Bonus Trade Wing)Constructs the Trade Wing.Technologies
Advisors
(Castle Trade Wing)Constructs the Trade Wing.Technologies
Advisors
(Feudal Trade Wing)Constructs the Trade Wing.Technologies
Advisors
(Imperial Trade Wing)Constructs the Trade Wing.Technologies
African WatersPlayers must contest space and resources from the start.Maps
Age of Empires IV: Anniversary EditionThe current base edition includes the original eight civilizations plus Malians and Ottomans from the free Anniversary update. It also Versions & Expansions
AgesA standard match progresses through Dark Age, Feudal Age, Castle Age and Imperial Age. Advancing unlocks additional units, buildings anGame Systems
AgincourtThe House of Lancaster must break out of French pressure by defeating three French divisions while protecting its base.Campaigns & Scenarios
AgricultureImprove Villagers' gathering rate from Farms by +15%.Technologies
AkinjiHighly mobile long ranged cavalry which fires two arrows in quick succession.Units
All-Seeing EyeIncrease the sight range of Scholars by +100%.Technologies
Alliance Conducted at SeaEach Tributary Subject provides an additional +10% income to traders.Technologies
AltaiA land map with mountain terrain and constrained passages; scouting the approaches matters before committing to a long trade or attack Maps
Amir WarriorPowerful Heavy Infantry trained for free that excels in combat near to Tughlaqabad Forts.Units
Anatolian HillsSpawn 12 sheep at the Landmark Town Center and increase Villager mining speed by +15%.Technologies
Ancient SpiresA land map shaped by rocky spires and smaller passages that can affect army movement and defensive positions.Maps
Ancient TechniquesIncrease the gathering rate of Villagers by +5% for each dynasty achieved.Technologies
Angevin EmpireFortresses and Docks gain +30% Health.Technologies
Angled SurfacesIncrease the ranged armor of all non-siege units by +1.Technologies
AqueductStone infrastructure to connect water between Cisterns to improve the Water Level of all connected Cisterns. Can be connected to Stone Buildings
ArbalétrierHigh damage ranged unit with a defensive pavise shield. Best used when supported by others.Units
ArcherCheap ranged infantry with good damage vs. unarmored targets.Units
Archery RangeProduces ranged infantry units.Buildings
Archery Range ReinforcementsArchery Range batch production increased by +1, does not increase resource cost or time to recruit.Technologies
ArchipelagoAn island map where transport and naval control determine how armies can reach opponents.Maps
Armor CladIncrease the ranged and melee armor of Men-at-Arms by +2.Technologies
Armored BeastsGrant +20% health and +4 ranged armor to War Elephants.Technologies
Armored CaravansGrant +3 armor to Traders and Trade Ships.Technologies
Armored HullIncrease the health of all military ships by +20% and ranged armor by +1.Technologies
Arrow VolleyLongbowmen gain Arrow Volley, an activated ability that reduces their time to attack by +1 second for a duration of 6 seconds.Technologies
ArrowslitsAdd defensive arrowslits to this structure and increase garrison arrow range by +1. Only one weapon emplacement can be added.Technologies
AscensionA river descends a steep hill; teams compete for Gold, Stone, trade routes and Sacred Sites at higher ground.Maps
Astronomical ClocktowerActs as a Siege Workshop and produces siege engines with +50% health.Buildings
AtabegCan be garrisoned into any military production building to grant +20% health to newly trained units.Units
AtacamaAn official random map introduced in a seasonal update. Resource and terrain placement vary by generation, so scout the map before commMaps
AtakebuneLarge sailed war vessel armed with rockets.Units
AtgeirmaðrInfantry best used against mounted units. Attacks faster with nearby Varangians.Units
Attack ShipShip equipped with broadside ballistae.Units
Awl PikesIncrease the damage of Spearmen and Horsemen by +2.Technologies
Azure MosqueBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
BaghlahShip equipped with broadside ballistae.Units
Balanced ProjectilesIncrease the ranged damage of all arrows and bolts by +1.Technologies
Ballista ElephantBallista mounted elephant effective at dealing with melee infantry and hitting multiple targets.Units
BalticA water-oriented map where fishing, ships and landings can be decisive.Maps
Banco RepairsBuildings are repaired +50% faster.Technologies
Banded ArmsIncrease the range of Springalds by +1 tiles.Technologies
BaochuanLarge sailed war vessel armed with broadside cannons.Units
Barbican of the SunFires a long range hand cannon and adds arrowslits while garrisoned. Can be upgraded with weaponry and offers vision into Stealth ForesBuildings
BarracksProduces melee infantry units.Buildings
Barracks ReinforcementsBarracks batch production increased by +1, does not increase resource cost or time to recruit.Technologies
Battering RamDurable infantry transport effective against buildings and walls.Units
Battle HardenedIncrease the health of Palace Guards by +30.Technologies
Battle of HuangtiandangSong commanders use the waterways near Huangtiandang to resist the Jin advance.Campaigns & Scenarios
Battle of YanchengYue Fei leads Song forces against Wuzhu’s Jin army at Yancheng.Campaigns & Scenarios
Battlefield SalvageKharash are equipped with shields, gaining +2 ranged armor, +2 melee armor, and increase their health by +25.Technologies
Batu KhanMelee cavalry leader that buffs the attack damage of nearby allies while the Khan is attacking. Can only be recruited from the Golden TUnits
Bazaar
(Bonus Trade Wing)Constructs the Trade Wing.Technologies
Bazaar
(Castle Trade Wing)Constructs the Trade Wing.Technologies
Bazaar
(Feudal Trade Wing)Constructs the Trade Wing.Technologies
Bazaar
(Imperial Trade Wing)Constructs the Trade Wing.Technologies
BeachheadRams gain an ability that will immobilize themselves, gaining strong defensive bonuses and allowing to fire multiple arrows.Technologies
Bed CrossbowAnti-melee infantry siege weapon. Fires a burst of bolts that pierce multiple units.Units
Bed Crossbow EmplacementAdd a defensive Bed Crossbow Emplacement to this building.Technologies
Bedouin SkirmisherRanged infantry wielding a javelin to fend off lightly armored enemies.Units
Bedouin SwordsmanMaster Swordsman who excels in melee combatUnits
Berkshire PalaceActs as a Keep with increased health and powerful incendiary arrows. All weapons have 14.5 tiles of range.Buildings
BillmenSpearmen equip tempered Bills, reducing the armor of enemies by -1 when attacking.Technologies
BiologyInvesting in natural sciences increases the health of all cavalry by +25%.Technologies
Biology (Improved)Investing in natural sciences increases the health of all cavalry by +35%.Technologies
Black ForestDense forest creates narrow routes, making clearing, walling and siege access important.Maps
Black RiderExpensive cavalry with high armor and a powerful arquebus. Effective against melee units. Has the Caracole ability.Units
BlacksmithHouses technology to improve infantry and cavalry.Buildings
Blade Inlaying (1/6)Increase the damage of all Cavalry by 1.Technologies
Blade Inlaying (2/6)Increase the damage of all Cavalry by 1.Technologies
Blade Inlaying (3/6)Increase the damage of all Cavalry by 1.Technologies
Blade Inlaying (4/6)Increase the damage of all Cavalry by 1.Technologies
Blade Inlaying (5/6)Increase the damage of all Cavalry by 1.Technologies
Blade Inlaying (6/6)Increase the damage of all Cavalry by 1.Technologies
Blockade at Lumen ShanMongol forces work to contain Song naval movement around Lumen Shan.Campaigns & Scenarios
BloomeryIncrease the melee damage of all non-siege units by +1.Technologies
Bodkin BoltsGilded Crossbowmen deal +20 damage against Siege units.Technologies
BogmaðrRanged infantry with good damage vs. unarmored targets. Has an ability to pierce enemy armor for reduced move speed.Units
Boiling OilTowers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.Technologies
Bolt MagazinesMore advanced magazines allow Zhuge Nu to fire piercing bolts with +0.5 range that deal +1 damage against Light Melee Infantry.Technologies
BombardIntimidating siege gun excellent against buildings or any stubborn targets.Units
Boot CampIncrease the health of all infantry by +15%.Technologies
Border SettlementsIncrease House line of sight by 7 tiles and improve their construction speed by 500%.Technologies
Boulder BayA coastal map with a sheltered bay; water access and land routes both matter.Maps
Boyar's FortitudeIncrease the health of Rus cavalry by +25.Technologies
BrigandineCommon soldiers are equipped with more resistant armor. Light cavalry gain +2 armor.Technologies
Buddhist MonkSupport unit with the ability to decrease enemy attack damage. Can pick up Relics, convert enemy units, and capture Sacred Sites.Units
Buddhist TempleProduces the Buddhist Monk and houses Unique Buddhist technologies. Starting in the Castle Age (III), religious units can pick up RelicBuildings
Building CartsProduces 2 Building Carts which can be unpacked into a Military Building.Technologies
BunreiIncreases the maximum number of Yorishiro by +2. Immediately produces 2 Yorishiro at the Floating Gate.Technologies
Burgrave PalaceActs as a Barracks that produces 400% faster.Buildings
Burgundian ImportsImporting Burgundian Handcannons enables Handcannoneers to be trained in the Castle Age and reduces Handcannoneer cost by -25%.Technologies
Butted Chainmail (1/6)Increase the armor of all Melee Infantry by 1 and health by 5%.Technologies
Butted Chainmail (2/6)Increase the armor of all Melee Infantry by 1 and health by 5%.Technologies
Butted Chainmail (3/6)Increase the armor of all Melee Infantry by 1 and health by 5%.Technologies
Butted Chainmail (4/6)Increase the armor of all Melee Infantry by 1 and health by 5%.Technologies
Butted Chainmail (5/6)Increase the armor of all Melee Infantry by 1 and health by 5%.Technologies
Butted Chainmail (6/6)Increase the armor of all Melee Infantry by 1 and health by 5%.Technologies
Camel ArcherHighly mobile and durable ranged unit.Units
Camel HandlingIncrease the movement speed of camel military units by +15%.Technologies
Camel LancerHigher mobility Lancer with a more powerful charge, but less powerful melee attack. Effective against most units.Units
Camel RiderHighly mobile and durable melee unit effective against all cavalry.Units
Camel Rider BardingIncrease the armor of Camel Riders by +2.Technologies
Camel Rider ShieldsGrant Camel Riders shields, improving their melee armor by +3.Technologies
Camel SupportCamels increase the armor of nearby infantry by +2.Technologies
CanalA wide canal runs from base to base through fertile land, shaping resource access and attack routes.Maps
CannonMost powerful siege cannon. Excellent against buildings or any stubborn targets.Units
Cannon EmplacementAdd a defensive cannon emplacement to this structure.Technologies
Canoe TacticsArcher Ships fire an additional 2 Javelin weapons.Technologies
Cantled SaddlesIncrease Royal Knights' bonus damage after a charge from +3 to +10.Technologies
CanyonA waterlogged canyon divides teams; ramps and shallow crossings connect the sides.Maps
Capital Town CenterAll Resources can be dropped off here. Produces Villagers, Scouts, and increases your maximum Population. Adds additional attacks whileBuildings
CarmelAn official random map introduced in a seasonal update. Scout the generated terrain, resources and crossings before choosing where to eMaps
CarrackLarge sailed war vessel armed with broadside cannons.Units
CastleHeavy garrison and defensible position equipped with a powerful Rocket, which deals high damage to a single target. Can be upgraded witBuildings
Castle Age KingIncreases the health, attack and armor of the King when reaching Castle Age.Technologies
Castle Age MilitiaIncreases the health, attack and armor of Militia when reaching Castle Age.Technologies
Castle Age ShinobiIncreases the health and damage of Shinobi when reaching Castle Age.Technologies
Castle of the CrowActs as a Castle. Can periodically spawn Treasure Caravans from selected neutral Trading Posts to provide a large amount of Food, Wood,Buildings
Castle TurretIncrease the damage of arrows fired from this Wooden Fortress by +2.Technologies
Castle WatchIncrease the sight range of this Wooden Fortress by 6 tiles.Technologies
CataphractExpensive cavalry with high damage and a powerful Trample ability that charges through enemies.Units
Cathedral of Divine WisdomBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
Cathedral of St. ThomasBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
Cathedral of the TsarBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
Cattle RanchCattle garrisoned in this ranch generate +25 Food per minute. This value is increased by the food upgrades.Buildings
Central PlainsSong forces campaign against the Jin-backed state of Da Qi in the Central Plains.Campaigns & Scenarios
Chamber of CommerceActs as a Market. Trains one free Trader for each economic technology researched.Buildings
Champion CompanionsLevel 3 optionTechnologies
CheirosiphonDurable infantry transport equipped with Greek Fire, effective against Buildings and Walls.Units
ChemistryAdvancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.Technologies
Chevalier ConfrereHeavy cavalry with high damage. Gains health from nearby Heavy Cavalry.Units
ChivalryRoyal Knights regenerate +1 health every 1 seconds when out of combat.Technologies
Cistercian AbbeysMonasteries become self-sufficient, working their lands through Lay Brothers.Technologies
CisternImproves the gather rate of nearby villagers by +10/14/18/22/26% depending on network level. Generates influence that boosts productionBuildings
Cistern of the First HillActs as a Cistern. Unlocks the Pilgrim Flask ability on non-siege military units, which can be activated to increase health regeneratioBuildings
City GuardSpawns an army of 4 Zhuge Nu and 3 Palace Guards.Units
CliffsanityA Dynasties of the East map with multiple chokepoints and hidden treasure chests.Maps
CliffsideCliffs and passes weave across the map, exposing rich Stone and Gold deposits.Maps
Clocktower Battering RamDurable infantry transport effective against buildings and walls.Units
Clocktower BombardIntimidating siege gun excellent against buildings or any stubborn targets.Units
Clocktower Counterweight TrebuchetPowerful siege engine effective at destroying buildings and walls over a great distance.Units
Clocktower Nest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.Units
Clocktower SpringaldAnti-unit siege weapon. Fires bolts that pierce multiple units.Units
Cloud of TerrorAdds area of effect damage to Bombards.Technologies
Collar of EssesYour Knights and Demilancers adorn their armor with the Lancaster livery, gaining +5 bonus damage against enemy heavy units.Technologies
Collateral DamageBonus damage dealt by Elephants is increased by 30%.Technologies
Collective HuntingLocal tribes offer some of their Reindeer as tribute. Spawns 4 Reindeer under your Town Center.Technologies
College of ArtilleryProduces the Royal Artillery versions of the Cannon, Ribauldequin, and Culverin, which do +30% more damage.Buildings
Companion EquipmentIncrease Jeanne d'Arc's health and damage by 25% and gain +1 armor. Increase the health and damage of Jeanne's Companions by 20%.Technologies
Composite BowsIncrease the attack speed of Archers by +33%.Technologies
Compound of the DefenderInfantry units can build Stone Walls, Gates, and Towers. Reduces Stone cost of buildings and their emplacements by 20%.Buildings
Condensed Land PracticesAdvancements in feudal land distribution practices increase the build limit of Manors by +4 and their health by +100.Technologies
CondottieroFast Heavy Infantry that deals more and takes less damage from Gunpowder units.Units
ConfluenceRivers and crossings shape movement, so control of bridges and shorelines affects reinforcements.Maps
ContinentalA large land map with a broad central area. Scout the resource layout and attack routes in each generated match.Maps
Copper PlatingImproves the fire and ranged armor of ships by +2.Technologies
Council HallActs as an Archery Range with all units and technologies. Works +100% faster.Buildings
Counters and ArmorUnit matchups depend on armor type, attack bonuses, movement and range. Spearmen deter cavalry, Horsemen can reach vulnerable ranged inGame Systems
Counterweight DefensesAll Trebuchet weapons gain +1 additional projectiles.Technologies
Counterweight TrebuchetPowerful siege engine effective at destroying buildings and walls over a great distance.Units
Court ArchitectsPatronage of the finest builders increases all building health by +30%.Technologies
CranequinsCrossbows are able to load stronger bolts that have +0.5 range and +2 damage.Technologies
CratersWater-filled craters offer limited fishing, while meteorite fragments can be mined for Gold and Stone.Maps
Cross Folded ArmorIncrease Barracks infantry ranged armor by +2.Technologies
Crossbow StirrupsIncrease the attack speed of Arbalétriers by +25%.Technologies
CrossbowmanHigh damage ranged unit best against heavy targets.Units
Crosscut SawIncrease Villagers' gathering rate for Wood by 15% and Wood gatherers carry capacity by +5.Technologies
Culture WingThe following cultural technologies become available:Technologies
CulverinLong-range mobile cannon with bonus vs buildings.Units
CupellationGold gatherers drop off 15% more resources.Technologies
Curse of AuliyaAttackers of this Tughlaqabad Fort are struck by fear, reducing their attack speed by 30% while targeting the Fort.Technologies
DaimyoHigh health and damage melee cavalry that provides an aura that increases attack speed of nearby military units. Effective against meleUnits
Daimyo ManorIncreases the production cap of Bannerman Samurai by +1 and provides a free Villager.Technologies
Daimyo PalaceIncreases the production cap of Bannerman Samurai by +2 and provides a free Villager.Technologies
Dali HorsesIncrease the attack speed of Cavalry units by +20%.Technologies
Damascus SteelIncrease the melee damage of all non-siege units by +1.Technologies
Danube RiverA river map where crossing control and naval presence can change the land battle.Maps
DecarbonizationIncrease the melee damage of all non-siege units by +1.Technologies
Deer StonesDeer Stones grant access to the Khan's Hunter at the Archery Range.Buildings
Defense of JiankangSong forces defend Jiankang against the advancing Jin army.Campaigns & Scenarios
Demolition ShipSmall ship packed with explosives. Detonates when killed, damaging any units in the area.Units
DervishMounted Religious unit. Can pick up Relics, convert enemy units, and capture Sacred Sites.Units
Desert CitadelsImproves the Desert Outposts aura on Fortresses to also increase the armor of nearby units by +1/+1.Technologies
Desert RaiderVersatile Cavalry unit that can swap between ranged and melee attacks with a toggle.Units
DevoutnessInspired Villagers gather resources +5% faster and construct buildings and defenses +25% quicker.Technologies
DhowLight war vessel armed with a crew of archers.Units
Divine LightIncrease the duration of Saint's Blessing by +10 seconds.Technologies
Do-maru ArmorIncrease Mounted Samurai move speed by +10% while Deflective Armor is active.Technologies
DockProduces naval units.Buildings
Dome of the FaithActs as a Mosque. Produce Scholars at a discount of 55 Gold.Buildings
DonsoInfantry best used against mounted units. Periodically throws a javelin when attacking from ranged.Units
Double BroadaxIncrease Villagers' gathering rate for Wood by 15%.Technologies
Double Broadax (Improved)Increase Villagers' gathering rate for Wood by 35%.Technologies
Draft HorsesIncreases Villagers' Wood gather rate by 15% and increases their Wood carry capacity by 10.Technologies
Dragon PavilionGrants a free Meng'an Mouke Emplacement to all Town Centers and comes with a Meng'an Mouke Emplacement.Buildings
Drift NetsIncrease the gathering rate of Fishing Ships by +10%, carry capacity by +20 and move speed by +10%.Technologies
DromonMilitary ship equipped a flamethrower that can be upgraded to use Greek Fire.Units
Dry ArabiaAn open land map with few natural barriers; early scouting and exposed resource protection are important.Maps
DungeonA map introduced with Dynasties of the East. Scout passages and resource positions before committing the army.Maps
Dynastic ProtectorsAllows production of unique cavalry units, the Imperial Guard, and the Yuan Raider.Technologies
Dynasties of the EastAdds Golden Horde, Macedonian Dynasty, Sengoku Daimyo and Tughlaq Dynasty, together with The Crucible mode, maps and biomes.Versions & Expansions
Earl's GuardTough infantry with good damage. Periodically throws Daggers at nearby enemies.Units
Earl's RetinueProduces an army of 6 Demilancers and 2 Hobelar.Units
Earthen Core WallsIncrease Fortified Outpost and Palisade fire armor by +3 and health by +300.Technologies
Eastern Mercenary ContractUnlocks production of Keshik, Ghulam, and Tower Elephant mercenaries.Technologies
Economic WingConstructs the Economic Wing.Technologies
Efficient ProductionAllow Scholars to garrison in military buildings, boosting production speed by 100%.Technologies
Elephant CaretakersElephants regenerate +2 health every 2 seconds when out of combat.Technologies
Elite Army TacticsTraining elite infantry leads to improved prowess in battle. Melee Infantry gain +15% damage and +15% health.Technologies
Elite Army Tactics (Improved)Training elite infantry leads to improved prowess in battle. Melee Infantry gain +20% damage and +20% health.Technologies
Elite ContractUpgrade Veteran Mercenaries to Elite Mercenaries.Technologies
Elzbach PalaceActs as a Keep with +50% health. All buildings within influence take -25% less damage.Buildings
EmissarySupport unit which can establish Tributaries at Trade Posts and Bribe enemy soldiers to revolt.Units
Enclave of the EmperorBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
EnclosuresEach Farm Enclosure being worked by a Villager generates +1 Gold every 6 seconds.Technologies
Enlightened HorizonA random map included with Knights of Cross and Rose. Scout the generated layout, resource positions and routes before committing to a Maps
Enlistment IncentivesImproves the French influence by reducing unit costs by a further -5%.Technologies
EruptorExpensive mid-range gunpowder infantry that deals high single target damage.Units
Escape to YingtianfuYue Fei and the Song court retreat south as the Jin invasion transforms the political map.Campaigns & Scenarios
Exact Militia ProgramLevy 10 Demilancers, 10 Earl's Guards, and 10 Yeomen.Technologies
ExpilatoresHorseman damage vs. Workers increased by +2. Workers eliminated by your Horsemen reward +30 Gold.Technologies
Explosive DhowSmall ship packed with explosives. Detonates when killed, damaging any units in the area.Units
Explosive JunkSmall ship packed with explosives. Detonates when killed, damaging any units in the area.Units
ExplosivesIncrease the damage of Incendiary Ships by +40%.Technologies
Extended LinesIncrease the gathering rate of Fishing Ships by +15% and carry capacity by +10.Technologies
Extra HammocksIncreases the number of arrows fired by Archer Ships by +1.Technologies
Extra MaterialsTowers and Keeps repair nearby walls and gates for +25 health per second.Technologies
Fall of the Novgorod RepublicIvan III’s expanding Muscovite state moves to bring Novgorod under its rule.Campaigns & Scenarios
FanaticismTemplar Brothers and Commanderie units gain +10% damage when below 50% health, and +30% when below 25% health.Technologies
FangsAn open map with jagged mountains, dense woods and stealth forests; Wolves make the woodline dangerous.Maps
Farima LeadershipSofa increase the movement speed of nearby infantry by +15%.Technologies
Farimba GarrisonEnlist one of three units to enhance your roster for free: the Mansa Musofadi, Mansa Javelineer, or Freeborn Warrior. The other two canBuildings
FarmHarvestable Food source. Use a Villager to gather Food from the Farm.Buildings
FarmhouseIncreases your maximum Population and Villagers can drop-off Food at this building. Contains technologies to improve Food gathering.Buildings
Ferocious SpeedVarangian Guard increase their move speed by +30% when activating Berserking.Technologies
Fertile CrescentReduce the cost of Economy buildings and Houses by 30%.Technologies
FertilizationIncrease Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.Technologies
FervorImprove the range of Saint's Blessing by +5 tiles and the damage granted by Saint's Blessing by +1.Technologies
Field CommanderLevel 4 optionTechnologies
Field WorkSpawn 2 Imams at the Landmark Town Center. Imams area heal nearby units for 1 health every second. Increases to 2 health in Castle Age Technologies
Fine Tuned GunsIncrease damage of Bombards by +20%. Bombards gain +50 damage vs Infantry.Technologies
Fire LancerCavalry wielding explosive-tipped lances.Units
Fire StationsMilitary Ships regenerate +1 health every 2 seconds when out of combat.Technologies
First Battle of LincolnThe struggle between Empress Matilda and King Stephen brings their rival claims to Lincoln.Campaigns & Scenarios
Fishing BoatSmall boat that gathers Food from either Deep Water Fish or Shoreline Fish. Drops off gathered resources at the Dock.Units
Fitted LeatherworkIncrease the melee armor of all non-siege units by +1.Technologies
Five Mountain MinistriesBuddhist Temples cast Sohei Sutra on a nearby enemy every 6 seconds.Technologies
FlankwoodsA random map included with Knights of Cross and Rose. Check forest edges and approach routes in the generated layout before leaving theMaps
Floating GateProduces a Shinto Priest carrying a Yorishiro every 2 minutes. The first priest spawns instantly. Deposit up to 4 Yorishiro in buildingBuildings
Flower PagodaGrants the ability to plant a Flower Garden which improves the gather rate of Villagers and the attack speed of non-siege military unitBuildings
Flying Fire BattalionsThe Jin Dynasty consolidates its power and reinforces the Meng'an Mouke system to face incoming threats. Defenders are now supported byTechnologies
Forced MarchInfantry units gain the Forced March ability.Technologies
Foreign Engineering CompanyAllows production of Nest of Bees, Huihui Pao, and Royal Cannons with Olive Oil. Mercenaries receive various unique technologies from tBuildings
Forest PondsFour bodies of water sit in the corners, while a central forest limits maneuvering.Maps
ForestryDouble the rate at which Villagers chop down trees.Technologies
Forestry (Improved)Villagers fell trees in a single chop.Technologies
ForgeVillagers can drop-off Stone and Gold at this building. Houses technologies to improve mining and military units.Buildings
Fort of the HuntressActs as a Keep that shoots poison arrows. Infantry units nearby the Landmark enter Stealth for 30 seconds.Buildings
Fortifications (1/6)Increase the health of all buildings by 10%.Technologies
Fortifications (2/6)Increase the health of all buildings by 10%.Technologies
Fortifications (3/6)Increase the health of all buildings by 10%.Technologies
Fortifications (4/6)Increase the health of all buildings by 10%.Technologies
Fortifications (5/6)Increase the health of all buildings by 10%.Technologies
Fortifications (6/6)Increase the health of all buildings by 10%.Technologies
Fortified OutpostOffers extensive line of sight and detects units stealth or disguises. Can be upgraded with weaponry and fortifications. Attacks while Buildings
Fortified Palisade GateRelatively sturdy defensive gate. Must be built on a Fortified Palisade Wall segment.Buildings
Fortified Palisade WallWell-built defensive wall for quickly fortifying an area.Buildings
Fortify OutpostAdd +1000 health and +5 fire armor to this Outpost.Technologies
FortressUnique Landmark fortification for the Knights Templar, can be fully destroyed.Buildings
FortsStarting positions are small defensive forts, setting up an imminent clash for control.Maps
Four LakesFour separate lakes create localized fishing opportunities that must be protected.Maps
France in ChaosBertrand du Guesclin’s forces confront disorder, raiding and instability inside France.Campaigns & Scenarios
Freeborn WarriorInfantry with high ranged armor and bonus against ranged.Units
French PassMountain passes funnel armies through limited routes and encourage attention to chokepoints.Maps
Fresh FoodstuffsReduce the cost to produce Villagers by -40%.Technologies
FudasashiIncrease the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.Technologies
GalleassLarge oared vessel with a powerful forward mounted bombard.Units
GalleyOared war vessel armed with a crew of archers.Units
GambesonsIncrease Arbalétrier melee armor by +5.Technologies
Garrison CommandProduces an army of 8 Spearman and 1 Earl's Guard.Units
GenitourHighly mobile ranged cavalry that throws javelins.Units
Genoese CrossbowmanHigh damage ranged unit effective against Melee Infantry.Units
GeometryIncrease damage of Trebuchets by +20%.Technologies
Geometry (Improved)Increase damage of Trebuchets by +30%.Technologies
GerVillagers can drop off Food, Wood, and Gold at this building. Houses technologies to improve resource gathering.Buildings
Ghazi RaiderFast cavalry effective at raiding, flanking, and countering ranged units.Units
GhulamTough infantry that deal two attacks in rapid succession.Units
Gilded ArcherRanged infantry with good damage vs. unarmored targets and increased fire rate and longer weapon range than standard Archers.Units
Gilded CrossbowmanCrossbowmen with increased range and exceptionally high damage against heavy units.Units
Gilded HandcannoneerMore powerful all-purpose ranged infantry with increased attack speed.Units
Gilded HorsemanFast cavalry effective at raiding, flanking, and countering ranged units.Units
Gilded KnightExpensive cavalry with a powerful charge.Units
Gilded LandsknechtBrave unarmored infantry with an enormous two-handed sword, effective in mixed armies.Units
Gilded Man-at-ArmsTough infantry with good damage.Units
Gilded SpearmanInfantry best used against mounted units.Units
Gilded VillagerGathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units. Gathers resources 28% qUnits
Gion FestivalIncreases the Line of Sight of all buildings by +2 tiles. Every 3 minutes, all economic units heal for 100% of their health over 3 secoTechnologies
GladeAn initial forest wall offers cover, but players must move out to contest resources.Maps
Glorious ChargeAdds the Glorious Charge ability to Outposts, when activated it starts a 10 second timer which reveals the Outpost and the nearby area Technologies
Golden CuirassGilded Men-at-Arms who fall below 20% health take -20% damage.Technologies
Golden HeightsElevated central ground and valuable resources invite contest away from home bases.Maps
Golden Horn TowerPeriodically produces unlocked Mercenary Units for free.Buildings
Golden PitA central pit contains numerous large Gold deposits; control of the Gold is crucial.Maps
Golden TentContains upgrades that will advance through the Ages. Batu Khan and his Torguud can be deployed to the field.Buildings
GorgeOpen land separates opponents; small forests and resources lie above the central gorge.Maps
GranaryVillagers can drop off Food at this building. Improves the Farm gather rate of nearby Villagers by +10% (stacks with other Granaries). Buildings
Grand BazaarTraders and Trade Ships also return with a secondary resource. This resource is 25% the base Gold value and is set at the market.Technologies
Grand Fulani CorralNearby cattle provide 18 Food per minute.Buildings
Grand GalleyLarge oared vessel which can be upgraded into a naval Military School.Units
Grand WineryActs as a Mill and Monastery. Nearby Villagers gather +60% Olive Oil from Berry Bushes and Olive Groves. Relics garrisoned generate OliBuildings
GrasslandMust be constructed on a Grassland Post.Buildings
Greased AxlesIncrease the movement speed of siege engines by +15%.Technologies
Greased Axles (Improved)Increase the movement speed of siege engines by +25%.Technologies
Great BombardLargest cannon that can be fielded. Excellent against buildings or groups of targets.Units
Great Bombard EmplacementAdd a defensive Great Bombard emplacement to this structure.Technologies
Great MosqueBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
Great Palace of AgraBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
Great Palace of FlensburgBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
Great PastureActs as a War Stable and Grassland.Buildings
Great Stand on the Ugra RiverIvan III’s forces defend the Ugra crossings as Moscow challenges the Great Horde.Campaigns & Scenarios
Great Wall BastionActs as a Keep with 4 mounted Bed Crossbow weapons instead of regular emplacements.Buildings
Great Wall GatehouseMust be built over Stone Walls.Buildings
Greek Fire ProjectilesCounterweight Trebuchets deal +30% increased damage and engulf their target with Greek Fire, dealing area damage. Greek Fire does not sTechnologies
GrenadierAdvanced ranged infantry with thrown explosive canisters that deal damage in a small area.Units
Griot BaraBegin a festival for 300 Gold, providing global enhancements to Food gather rates, unit production speeds, or damage of torches and sieBuildings
Growth
(Bonus Economic Wing)Constructs the Economic Wing.Technologies
Growth
(Castle Economic Wing)Constructs the Economic Wing.Technologies
Growth
(Feudal Economic Wing)Constructs the Economic Wing.Technologies
Growth
(Imperial Economic Wing)Constructs the Economic Wing.Technologies
Guild HallGenerates and stores resources over time, the more resources stored the faster they are generated. Select between Food, Wood, Stone, orBuildings
Gunpowder ContingentProduces an army of 2 Ribauldequins and 1 Culverin.Units
Gunpowder MonarchLevel 4 optionTechnologies
Handcannon AshigaruPowerful all-purpose ranged infantry.Units
Handcannon SlitsAdd defensive handcannon slits to this structure and increases garrison arrow range by +1. Only one weapon emplacement can be added.Technologies
HandcannoneerPowerful all-purpose ranged infantry.Units
HarborStrong Dock that produces naval units and increases the health of nearby ships.Buildings
Hard Cased BombsEnemy units receive +15% Ranged and Melee damage for 5 seconds when hit by a Grenade.Technologies
HaywirePlayers expand away from a chaotic center where allies and enemies begin close together.Maps
Healer ElephantSupport elephant with two mounted Imams that individually heal allied units. Gains additional damage from nearby melee infantry and capUnits
Hearty RationsIncrease the carrying capacity of Villagers by +10.Technologies
Heated ShotArcher Ship arrows light enemy Ships on fire, dealing damage over time.Technologies
Heaven Shaking ThunderThe thunderous sounds of Eruptor and Storm Lance weapons scares enemy cavalry, reducing the damage of nearby cavalry by 20% for 5 seconTechnologies
Heavy DromonIncreases range of Dromons by 0.5 and their damage by 1.Technologies
Heavy MacesMen-at-Arms wield maces, increasing their bonus damage against heavy targets by +6.Technologies
Heavy SpearmanHeavy Infantry excellent against mounted units.Units
Heavy TorchesGilded Spearman torches deal area of effect damage.Technologies
HedgemazeA random map included with Knights of Cross and Rose. Scout its generated lanes before choosing how to defend the base and reach resourMaps
Herbal MedicineIncrease the healing rate of religious units and healers by +60%.Technologies
Herbal Medicine (Improved)Increase the healing rate of religious units by +90%.Technologies
Hidden ValleyA sacred valley lies between two mountains, with secrets and treasures behind tree lines.Maps
HideoutForest cover and more protected starting areas can slow direct attacks.Maps
High ArmoryDecrease the cost of siege engines in nearby Siege Workshops by -20%. Contains unique siege engine technologies.Buildings
High Trade HouseGenerates Gold like a Hunting Cabin with the value increased by +400%, without claiming any trees. Spawns a Huntable Deer every 60 secoBuildings
High ViewElevated terrain and sight lines make scouting and position selection especially relevant.Maps
HighwoodsA random map included with Knights of Cross and Rose. Scout the forest and resource layout before choosing an expansion route.Maps
HigoyumiGrants +1 damage to Yumi Ashigaru.Technologies
Hill and DaleHills and valleys create defensible terrain while leaving room for expansion.Maps
Hill TrainingTraining in rugged terrain increases Hobelar charge damage by +125% and production speed by +100%.Technologies
HimeyamaPlayers begin on a resource-scarce hill and must enter the valley to contest valuable deposits.Maps
Hippodrome HorsemanFast cavalry that enhances damage of nearby cavalry.Units
Hippodrome RiddariElite varangian cavalry that can enhance the movement speed of nearby infantry.Units
Hippodrome ScoutLightly armed cavalry with increased vision and damage. Comes with an aura that increases damage of torches.Units
Hisar AcademyActs as Madrasa. Generates +12 Food per minute based on the number of technologies researched. Does not apply to emplacements.Buildings
Historical BattlesFour standalone single-player scenarios introduced with Knights of Cross and Rose. They focus on individual moments involving the HouseCampaigns & Scenarios
HizukuriIncrease the melee damage of all non-siege units by +1.Technologies
HobelarCheap cavalry effective at raiding, flanking, and countering ranged units.Units
Hojo Clan Daimyo EstateIncreases Hojo Clan support providing bonuses to Barracks Infantry.Buildings
Hold Against the HordeMoscow faces renewed Mongol pressure after the victory at Kulikovo.Campaigns & Scenarios
Honed BladesMen-at-Arms and Lancers equip a Kilij, increasing their damage by +3.Technologies
Horse ArcherHighly mobile ranged cavalry effective against slower melee units.Units
Horse TrainingCavalry movement speed is increased by 10%.Technologies
HorsemanFast cavalry effective at raiding, flanking, and countering ranged units.Units
HorticultureIncrease Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.Technologies
Horticulture (Improved)Increase Villagers' gathering rate for Food by 30%. Does not apply to hunted meat.Technologies
Hospitaller KnightTough infantry with good damage, heals friendly units.Units
HouseIncreases your maximum Population.Buildings
House of LearningGrants no immediate bonus other than advancing to the next Age, but contains many unique technologies.Buildings
House of WisdomContains civilization technology for the Abbasid Dynasty.Buildings
HowdahsUpgrade Tower Elephants to have Elite Crossbowmen as riders instead of Archers. Tower Elephants gain +25% health and +4 ranged armor.Technologies
Huihui PaoMassive siege engine with incredible range, extra effective at destroying buildings and walls.Units
HulkShip equipped with broadside ballistae.Units
Hunting CabinVillagers can drop off Food at this building. It houses technologies to improve Food gathering and produces Scouts.Buildings
Hunting CanoeLight war vessel armed with a crew of archers.Units
Hunting TraditionIncrease Villagers' hunted meat gather rate by +20%.Technologies
Ikko-ikki MonkWarrior Monk with strong combat capabilities that heals nearby units when attacking. Does not have a targeted heal ability.Units
ImamSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites.Units
Imperial AcademyNearby buildings generate 100% more Gold from taxes. Imperial Officials produced here cost 30% less resources and can drop off taxes atBuildings
Imperial Age KingIncreases the health, attack and armor of the King when reaching Imperial Age.Technologies
Imperial Age MilitiaIncreases the health, attack and armor of Militia when reaching Imperial Age.Technologies
Imperial Age ShinobiIncreases the health and damage of of Shinobi when reaching Imperial Age.Technologies
Imperial ExaminationsIncrease the maximum amount of Gold carried by Imperial Officials from +40 to +70.Technologies
Imperial FleetIncrease the production speed of Gunpowder Ships by 25% and their movement speed by 25%.Technologies
Imperial GuardExpensive cavalry with high damage and melee armor. Effective against melee units.Units
Imperial HippodromeActs as a Stable. Contains the Triumph ability that can be activated with Supply Points to increase cavalry melee damage, move speed, aBuildings
Imperial OfficialEconomic support unit with no combat capability. Automatically gathers Tax (Gold) from buildings.Units
Imperial PalaceA spy Landmark with 28 tile sight radius and the Imperial Spies ability. Activate to view location of enemy workers for 15 seconds.Buildings
Imperial Red SealsImperial Official limit increased by +2. Grants an Imperial Official upon completion.Technologies
Imperial RetinueSpawns an army of 4 Yuan Raiders and 1 Imperial Guard.Units
Imported ArmorIncrease armor of Sofa by +2.Technologies
Improved ProcessingVillagers drop off +8% more resources.Technologies
Improved YariIncrease Yari Cavalry anti-cavalry damage by +2.Technologies
IncendiariesIncendiary Ships gain +20% explosion range.Technologies
Incendiary ArrowsFlammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.Technologies
Increased SuppliesIncreases production speed of Military Buildings by +50%.Technologies
Industry
(Bonus Economic Wing)Constructs the Economic Wing.Technologies
Industry
(Castle Economic Wing)Constructs the Economic Wing.Technologies
Industry
(Feudal Economic Wing)Constructs the Economic Wing.Technologies
Industry
(Imperial Economic Wing)Constructs the Economic Wing.Technologies
Infantry SupportInfantry increase the armor of nearby camels by 3.Technologies
Inspired WarriorsPrelates increase their move speed by 10% and can inspire military units, improving their armor by +1, and damage by +15%.Technologies
Insulated HelmIncrease the melee armor of all non-siege units by +1.Technologies
Into EgyptThe struggle for Egypt draws Saladin into conflict with Crusader forces and local rivals.Campaigns & Scenarios
Iron ClampsIron Clamps reinforcing the walls reduces incoming damage from gunpowder by 20% for Stone Walls and Fortresses.Technologies
Iron Fittings (1/6)Increase the health of all siege units by 5%.Technologies
Iron Fittings (2/6)Increase the health of all siege units by 5%.Technologies
Iron Fittings (3/6)Increase the health of all siege units by 5%.Technologies
Iron Fittings (4/6)Increase the health of all siege units by 5%.Technologies
Iron Fittings (5/6)Increase the health of all siege units by 5%.Technologies
Iron Fittings (6/6)Increase the health of all siege units by 5%.Technologies
Iron PagodaExpensive cavalry with moderate area splash damage and high melee armor. Effective against melee units.Units
Iron UndermeshIncrease the ranged armor of all non-siege units by +1.Technologies
Istanbul Imperial PalaceDoubles Imperial Council experience gained globally and increases the Vizier Point limit by +4.Buildings
Istanbul ObservatoryActs as a University. Improves the influence provided by the University and Blacksmith and production speed of the Grand Galley to +85%Buildings
JanissaryPowerful infantry effective against cavalry and can repair siege engines.Units
Janissary CompanySpawn 2 Janissaries for each of your Landmark Town Center and Military Schools at the Landmark Town Center.Technologies
Janissary GunsIncrease Janissary gun damage by +4.Technologies
Javelin EmplacementAdd defensive javelin to this structure and increase garrison arrow range by +1. Javelins deal additional damage to ranged units. Only Technologies
Javelin ThrowerRanged infantry effective against other ranged units.Units
Jeanne d'Arc - Blast CannonElite siege cavalry leader with high damage. Exceptionally effective vs buildings. If Jeanne is defeated, she will reappear at a Town CUnits
Jeanne d'Arc - HunterStrong ranged infantry with good damage vs unarmored targets, and bonus damage vs spearmen. If Jeanne is defeated, she can be brought bUnits
Jeanne d'Arc - KnightPowerful heavy cavalry leader with high damage and health. If Jeanne is defeated, she can be brought back at a Town Center.Units
Jeanne d'Arc - MarkswomanElite heavy siege cavalry leader with high damage. Exceptionally effective vs buildings. If Jeanne is defeated, she will reappear at a Units
Jeanne d'Arc - Mounted ArcherA powerful cavalry archer with exceptional range and damage. If Jeanne is defeated, she can be brought back at a Town Center.Units
Jeanne d'Arc - PeasantJeanne gathers resources and constructs buildings as a Villager. She constructs buildings more quickly, and generates more XP while conUnits
Jeanne d'Arc - Woman-at-ArmsStrong heavy infantry leader with good armor and health. If Jeanne is defeated, she can be brought back at a Town Center.Units
Jeanne's ChampionTough infantry that excels at countering Spearmen.Units
Jeanne's RiderFast cavalry effective at raiding, flanking, and countering Crossbowmen.Units
Jiangnan TowerActs as a tax drop-off for Imperial Officials.Buildings
JunkOared war vessel armed with a crew of archers.Units
Kabura-ya Whistling ArrowOnna-Musha fire a whistling arrow when an enemy is seen, increasing move speed for 10 seconds.Technologies
Kampo MedicineThe Ikko-ikki Monk attack aura healing Increased by +1.Technologies
Kanabo SamuraiTough infantry with good damage. Deals +6% of enemy max health as bonus damage.Units
Katana BannermanSamurai with an aura that increases damage of melee infantry. Comes with the Deflective Armor ability that periodically blocks attacks.Units
KeepHeavy garrison and defensible position. Can be upgraded with weaponry. Adds additional attacks while garrisoned.Buildings
KeshikExpensive cavalry with high damage and a powerful charge attack. Effective against most units.Units
Khaganate Elite Horse ArcherHighly mobile ranged cavalry effective against slower melee units.Units
Khaganate Elite KnightExpensive cavalry with high damage and melee armor. Effective against melee units.Units
Khaganate Elite MangudaiConfounding mobile ranged cavalry that can fire at a slower rate while moving.Units
Khaganate Elite Palace GuardTough infantry with good damage. Move faster than Men-At-Arms, but with reduced armor.Units
Khaganate Nest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.Units
Khaganate PalaceAutomatically spawns diverse armies from across the Mongol Empire and its dominions.Buildings
Khaganate Warrior MonkMilitary-minded support unit that improves combat capabilities of nearby units after it attacks. Can pick up Relics, convert enemy unitUnits
KhanRanged Cavalry Leader able to use Signal Arrows to enhance nearby military units. Reappears at a Town Center if killed.Units
Khan and TorguudsReduce the cost of the Khan and Torguuds by -20% and increase their health by +30.Technologies
Khan Debuff ArrowThe Khan can fire a signal arrow that reveals a 10 Tile range and makes enemies receive +10% damage in the targeted area for 10 secondsTechnologies
Khan's HunterSupporting Cavalry Archer that can fire while moving. Has the Khan's Hunter Aura that improves the range of nearby ranged units.Units
Khanda DrillsKhanda training improves Man-at-Arms charge duration by 3 seconds and increases damage of their charge attack by 100%.Technologies
KharashLow health and damage melee infantry that passively increases the armor of nearby units.Units
KingA mighty King, a powerful heavy cavalry unit. Heals nearby out of combat units by 2 health every 1 seconds.Units
King of the HillA central objective focuses contest over the middle of the map.Maps
King's CollegeReduces research costs of all technologies by -20%.Buildings
King's PalaceActs as a Town Center. Produces Villagers +10% faster.Buildings
Kingdom of CastileUnits near Sacred Sites gain +20% damage and regenerate health.Technologies
Kingdom of FranceLand military units are produced +15% faster and cost -5% gold.Technologies
Kingdom of PolandAll Cavalry gain +10% health and +50% charge damage.Technologies
Kipchak ArcherHighly mobile ranged cavalry effective against slower melee units and will cause units hit to bleed. Any healing will remove the bleed.Units
KnightExpensive cavalry with high damage and melee armor. Effective against melee units.Units
Knight PoleaxesKnights equip a poleax, increasing their melee damage by +4.Technologies
Knights HospitallerIncreases civilian unit health by +30% and move speed by +10%. Increases healing from all sources by +30%.Technologies
Knights of Cross and RoseAdds House of Lancaster and The Knights Templar as variant civilizations.Versions & Expansions
Kobuse-gitaeIncrease the melee damage of all non-siege units by +1.Technologies
Koka TownshipCan produce Shinobi espionage units which specialize in scouting, sabotage, and assassination. Queues production of a free Shinobi uponBuildings
KremlinActs as a Wooden Fortress that comes with Arrowslits, Castle Turret, and Castle Watch technologies.Buildings
Kura StorehouseUniversal drop-off location that creates a Farm around the Landmark every 50 seconds — generates Wood instead when farmland becomes fulBuildings
KurultaiNearby units within its aura heal +1 health every 1 second and gain an additional +20% damage.Buildings
LakesideAn official random map introduced in a seasonal update. Scout the generated shoreline and resources before investing in water control.Maps
Lamellar Armor (1/6)Increase the armor of all Ranged units by 1 and health by 5%.Technologies
Lamellar Armor (2/6)Increase the armor of all Ranged units by 1 and health by 5%.Technologies
Lamellar Armor (3/6)Increase the armor of all Ranged units by 1 and health by 5%.Technologies
Lamellar Armor (4/6)Increase the armor of all Ranged units by 1 and health by 5%.Technologies
Lamellar Armor (5/6)Increase the armor of all Ranged units by 1 and health by 5%.Technologies
Lamellar Armor (6/6)Increase the armor of all Ranged units by 1 and health by 5%.Technologies
Lancaster CastleDefensive Landmark that can do a one-time muster of units in each Age. The cost of mustering units is reduced by 50 resources per ManorBuildings
LancerExpensive cavalry with high damage and melee armor. Effective against melee units.Units
Land MegaRandomA land-focused MegaRandom option that generates varied layouts. Scout the spawn before settling on a fixed build order.Maps
Landmark VictoryOne standard victory condition is to destroy all opposing landmarks. The exact objectives available in a match depend on game mode and Game Systems
LandsknechtBrave unarmored infantry with an enormous two-handed sword, effective in mixed armies.Units
Lettre de ChangeUnlocks the Pilgrim Loan abilities, which loan a large sum of food for a return in gold over time.Technologies
Light JunkLight war vessel armed with a crew of archers.Units
Lightweight BeamsIncrease Battering Ram attack speed by +20% and reduce their field construction time by -50%.Technologies
Lightweight Beams (Improved)Increase Battering Ram attack speed by +30% and reduce their field construction time by -75%.Technologies
Lightweight BladesIncreases Spearmen move speed by +10% and +5 damage vs. Workers.Technologies
Lightweight FramesIncrease the movement speed of siege engines by +10%.Technologies
LimitaneiInfantry best used against cavalry. Can enter Shield Wall to take reduced ranged damage.Units
LipanyA land map with varied terrain and resource placements that rewards flexible scouting.Maps
Liquid ExplosivesIncendiary Ships deal full damage to all enemies in their explosion radius.Technologies
Local KnowledgeMusofadi Warriors and Musofadi Gunners gain +5 healing with each attack for 5 seconds after coming out of stealth.Technologies
Lodya Attack ShipShip equipped with broadside ballistae.Units
Lodya Demolition ShipSmall ship packed with explosives. Detonates when killed, damaging any units in the area.Units
Lodya Fishing BoatSmall boat that gathers Food from either Deep Water Fish or Shoreline Fish. Does not require a Dock to drop off gathered Food and gatheUnits
Lodya GalleyOared war vessel armed with a crew of archers.Units
Lodya Trade ShipTrade Ships generate Gold and Wood when assigned to a trade route with a Coastal Trade Post or another player's Dock.Units
Lodya Transport ShipCan be garrisoned by any unit and uses their sight range. Allows garrisoned units to be transport across water.Units
Logistics
(Bonus Culture Wing)Constructs the Culture Wing.Technologies
Logistics
(Castle Culture Wing)Constructs the Culture Wing.Technologies
Logistics
(Feudal Culture Wing)Constructs the Culture Wing.Technologies
Logistics
(Imperial Culture Wing)Constructs the Culture Wing.Technologies
Long GunsIncrease the damage of naval cannons by +15%.Technologies
LongbowmanCheap long-ranged infantry with good damage vs. unarmored targets.Units
Lord of LancasterA powerful Lord of Lancaster, fights effectively and grants nearby military units +5% max health.Units
Lumber CampVillagers can drop off Wood at this building. Houses technologies to improve Wood gathering.Buildings
Lumber PreservationIncrease Villagers' gathering rate for Wood by 15%.Technologies
Machine WorkshopProduces ranged infantry and siege engines.Buildings
MadrasaHouses advanced technology that benefit the civilization.Buildings
MahoutsElephants move +10% faster.Technologies
Man-at-ArmsTough infantry with good damage.Units
MangonelFires multiple projectiles dealing damage in an area.Units
Mangonel EmplacementAdd a defensive mangonel emplacement to this structure.Technologies
MangudaiConfounding mobile ranged cavalry that can fire at a slower rate while moving.Units
ManjaniqFires multiple projectiles dealing damage in an area.Units
ManorActs as a drop off building for all resource types. Passively generates 10 wood and 30 food per minute. Generates an additional 4 food Buildings
Mansa JavelineerRanged infantry effective against other ranged units. Moves faster and deals poison damage.Units
Mansa Musofadi WarriorInfantry effective at ambush attacks and countering heavy targets. Has additional melee armor and health.Units
Mansa QuarryGenerates 75 Gold per minute. Can be toggled to generate Stone instead.Buildings
MarketAllows the buying and selling of resources and produces the Trader.Buildings
MarshlandAn open map with stealth forests, marshy terrain, fish ponds and rich food deposits; the central Sacred Site is surrounded by shallow wMaps
Master SmithsIncrease the melee armor of all non-siege units by +1.Technologies
Master Smiths
(Bonus Military Wing)Constructs the Military Wing.Technologies
Master Smiths
(Castle Military Wing)Constructs the Military Wing.Technologies
Master Smiths
(Feudal Military Wing)Constructs the Military Wing.Technologies
Master Smiths
(Imperial Military Wing)Constructs the Military Wing.Technologies
MatsuriThe Matsuri acts as a early Market and universal drop-off location.Buildings
Medical CentersTown Centers and Keeps heal nearby units for +2 health every 1 second.Technologies
Meditation GardensIncreases the resource value of nearby gold veins, stone outcroppings, and berry bushes by +5% every 30 seconds up to a maximum of +60%Buildings
MegaRandomThe map generator can produce very different layouts; scout before committing to a fixed build.Maps
Mehmed Imperial ArmoryProduces siege engines for free but with a longer train time.Buildings
MehterWar drummer that enhances units in an area, except Villagers and Traders.Units
Mehter DrumsSpawn 2 Mehter at the Landmark Town Center. Mehters increase move speed to units in the same formation by +15%.Technologies
Meinwerk PalaceActs like a Blacksmith. Technology researched here costs -50% and researches 50% faster. Contains Technologies unique to this Landmark.Buildings
Meng'an Mouke EmplacementAdd a Meng'an Mouke emplacement to this Structure that rallies 5 Defenders whenever enemies are nearby. Defenders cannot be controlled Technologies
Mercenary HouseProduces Mercenary units for Olive Oil after purchasing a Mercenary Contract. One contract can be purchased.Buildings
Merchant GuildsActive Traders generate 1 gold every 6 seconds.Technologies
MichiA Dynasties of the East map where forests separate opposing players.Maps
MigrationA water-focused start that rewards moving toward stronger positions and managing transport.Maps
Military AcademyIncrease the production speed of infantry, cavalry, siege, and transport units at buildings by 33%.Technologies
Military Academy (Improved)Increase the production speed of military and transport units at buildings by 53%.Technologies
Military Affairs BureauImperial Officials can now supervise Keeps and Outposts to reduce damage taken by 35%.Technologies
Military CampusIncrease Military Schools that can be built by +1.Technologies
Military SchoolThe Military School can be assigned to produce one type of unit continuously at no cost, however they are produced at a slower rate.Buildings
Military Tactics TrainingAdvanced Military Tactics increase your troops' overall effectiveness in battle, improving their bonus damage by +20%.Technologies
Military WingConstructs the Military Wing. Upon completion, grants 2 Spearmen & 2 Archers (Age II), 2 Camel Riders (Age III), or 3 Handcannoneers (ATechnologies
MilitiaLight melee infantry equipped with a polearm.Units
Militia HalberdierLight melee infantry equipped with a polearm.Units
MillVillagers can drop off Food at this building. Houses technologies to improve Food gathering.Buildings
Mining CampVillagers can drop off Stone and Gold at this building. Houses technologies to improve mining.Buildings
Mohe AncestryIncrease Villagers' hunted meat gather rate by +20%.Technologies
Mohe TribesmanCheap ranged cavalry excellent versus light melee infantry.Units
MonasteryProduces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and plBuildings
Monastic ShrinesPrayer Tents allow Improved Production within their influence even without an Ovoo.Technologies
Mongolian HeightsRivers and raised terrain influence attack routes and defensive lines.Maps
MonkSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites starting in the Castle Age (IUnits
MontgisardReclaim four Sacred Sites around Jerusalem and defend the capital against the Ayyubid army.Campaigns & Scenarios
Monument of the Great KhanBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
Moscow versus LithuaniaMuscovy and the Grand Duchy of Lithuania contest territory in eastern Europe.Campaigns & Scenarios
MosqueProduces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and plBuildings
Mount Lu AcademyImperial Officials collect tax twice as often and also collect 20% of taxes as Food.Buildings
Mountain ClearingControl of a deep mountain clearing is contested; limited space and resources make the central fight important.Maps
Mountain HallActs as a Monastery and Monasteries are 50% cheaper.Buildings
Mountain LakesA random map included with Knights of Cross and Rose. Scout the generated lakes and land crossings before investing in water control.Maps
Mountain PassA narrow mountain crossing can become the decisive route between bases.Maps
Mountain Top TrainingIncrease Ikko-ikki Monk movement speed by +33%.Technologies
Mounted GunsReplaces Springald Ship weaponry with Cannons which provide greater range and damage.Technologies
Mounted SamuraiExpensive cavalry with high damage and a powerful charge attack. Comes with the Deflective Armor ability that periodically blocks attacUnits
Mounted Samurai LevyExpensive cavalry with high damage and a powerful charge attack.Units
Mounted Samurai OdachiEquip Mounted Samurai with an Odachi, a long sword that deals +4 bonus damage against infantry.Technologies
Mounted TrainingIncrease weapon range of Horse Archers by +1 and unlock the Gallop ability.Technologies
Mounted VillagerMounted economic unit that gathers resources faster and constructs buildings faster than regular villagers. Can repair buildings, siegeUnits
Muscovy YasakThe conquered Rus territories will provide larger shields to Heavy Infantry and Heavy Cavalry, increasing their ranged armor by +2.Technologies
Musofadi GunnerPowerful ranged infantry effective at ambush attacks.Units
Musofadi WarriorInfantry effective at ambush attacks and countering heavy targets.Units
Muster the NoblesLevy 5 Demilancers.Technologies
Nagae YariSpearmen are equipped with a stronger spear that increases weapon range by +20% and damage against cavalry by +15%.Technologies
NagariWater and land routes combine, making shoreline control useful for movement and economy.Maps
Naginata SamuraiHeavy infantry with good damage and defense.Units
Naginata Samurai LevyHeavy infantry with good damage and defense.Units
Naval ArrowslitsAdd a defensive arrowslit to this Dock which only attacks ships.Technologies
Naval CrossbowsWar Junks are equipped with repeating Bed Crossbows, firing a burst of 2 piercing bolts.Technologies
Naval Springald EmplacementAdds a defensive naval springald to this Harbor.Technologies
NehanUpgrades Buddhist Conversion to Nehan Conversion, which has a 25% shorter cooldown and additionally improves nearby allied units movemeTechnologies
NenbutsuIncrease Ikko-ikki Monk health +60 and melee damage +2.Technologies
Nest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.Units
Network of CitadelsIncrease the Network of Castles attack speed bonus from +20% to +30%.Technologies
Neza TrainingSpearman damage against cavalry increased by 35% and production speed increased by 50%.Technologies
Nomadic RidgesA map introduced with Dynasties of the East. Scout the ridgelines and resource approaches before committing to a base location.Maps
Nomadic TarnsA map introduced with Dynasties of the East. Explore the generated terrain and secure resources before choosing a settled position.Maps
North to YorkThe Norman campaign moves north as resistance in England challenges William’s new rule.Campaigns & Scenarios
Northern ExpeditionYue Fei leads an expedition to recover Xiangyang and surrounding territory for the Song.Campaigns & Scenarios
Notre DameBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
NumeriEnemy units hit by Trample become vulnerable and receive +15% increased damage for 12 seconds.Technologies
OasisA central water and vegetation area draws contest around its resources and access routes.Maps
Ocean GatewayRugged cliffs frame four gateways to fish and naval trade, while limited dock space and open flanks create a land-water balance.Maps
Oda Clan Daimyo EstateIncreases Oda Clan support providing bonuses to Archery Range Infantry.Buildings
Oda TacticsTactics from powerful daimyo improves melee infantry, increasing their damage by +15%, torch damage by +15%, and +15% health.Technologies
OdachiEquip Samurai with an Odachi, a long sword that deals +4 bonus damage against infantry.Technologies
Olive GroveHarvestable Food source. Use a Villager to gather Food from the Olive Grove.Buildings
Onna-BugeishaLight melee infantry with fast attack speed and long weapon range.Units
Onna-MushaHighly mobile ranged cavalry effective against heavy units.Units
Open Field SystemAdvancements in feudal land distribution practices increase the build limit of Manors by +4 and their health by +200.Technologies
Ordinance CompanyConsecrated buildings also reduce the Wood and Gold cost of units by 25%.Technologies
OutpostOffers extensive line of sight and detects units stealth or disguises. Can be upgraded with weaponry and fortifications. Attacks while Buildings
Over GrazingIncrease Stockyard gathering rate for Food by 10%. Does not apply to herded Sheep.Technologies
OvooMust be built on a Stone Outcropping.Buildings
Ovoo CeremonyIncreases Ovoo Stone gather rate by 20%.Technologies
Ovoo OfferingIncreases Ovoo Stone gather rate by 20%.Technologies
Ovoo TitheOvoos provide an income of +60 Food, +60 Wood, and +10 Gold every minute.Technologies
OzutsuRanged infantry equipped with a huge gunpowder weapon that has good weapon range, siege, and splash damage.Units
Ozutsu UnlockUnlock an Early Ozutsu unit which is available from Age III.Technologies
Padded ArmorIncrease Torguud and Horseman ranged and melee armor by +1 and health by +20Technologies
Padded JackEquip your Yeomen and Spearmen with Padded Jacks, improving their melee armor by +3.Technologies
Padded LamellarIndustrious blacksmithing yields stronger lamellar armor for the army. All Cavalry and Melee Infantry health increased by +25%.Technologies
PagodaReligious units can pick up Relics and place them in the Pagoda to generate +100 Gold, +62 Food, +62 Wood, and +25 Stone every 60 seconBuildings
Pagoda ForestSpawns a Small Pagoda Forest nearby every 30 seconds up to a cap of 15. Each Small Pagoda Forest generates 20 Wood every 30 seconds andBuildings
PaiksArchers and Crossbowmen gain +0.5 range.Technologies
Palace GuardTough infantry with good damage. Move faster than Men-At-Arms, but with reduced armor.Units
Palace of SwabiaActs as a Town Center. Produces Villagers +200% faster and at -66% cost.Buildings
Palace of the SultanAutomatically produces Sultan's Elite Tower Elephants. Garrison up to 4 Scholars in the Landmark to increase production speed.Buildings
Palatine SchoolWhen training Limitanei, Varangian Guards, Cataphracts, or Cheirosiphons there is a 30% chance to also spawn one at this Landmark.Buildings
PalisadeLight defensive wall for quickly fortifying an area.Buildings
Palisade GateLight defensive gate. Must be built on a Palisade Wall segment.Buildings
PastureAutomatically produces a gatherable Sheep every 140 seconds. Will eventually stop producing if too many Sheep are produced and not gathBuildings
Path of the ArcherLevel 2 optionTechnologies
Path of the WarriorLevel 2 optionTechnologies
Pattern Welding (1/6)Increase the damage of all Melee Infantry by 1.Technologies
Pattern Welding (2/6)Increase the damage of all Melee Infantry by 1.Technologies
Pattern Welding (3/6)Increase the damage of all Melee Infantry by 1.Technologies
Pattern Welding (4/6)Increase the damage of all Melee Infantry by 1.Technologies
Pattern Welding (5/6)Increase the damage of all Melee Infantry by 1.Technologies
Pattern Welding (6/6)Increase the damage of all Melee Infantry by 1.Technologies
Pax MongolicaAdd +300 health and +3 fire armor to all Outposts.Technologies
PhalanxIncrease the attack range of Spearmen by +100%.Technologies
PietyIncrease the health of religious units and healers by +40.Technologies
Piety (Improved)Increase all Shamans' health by +60.Technologies
Pili PaoExplosive Grenades hurled by Trebuchets and Nest of Bees smoke out enemy defenders, reducing attacked building damage by 20% for 8 secoTechnologies
PiracyGain +25 Wood and +25 Gold when sinking an enemy ship.Technologies
Pit MineMust be built on a Gold Vein.Buildings
Platecutter PointIncrease the ranged damage of all arrows and bolts by +1.Technologies
Poisoned ArrowsArcher arrows deal an additional 3 damage over 6 seconds.Technologies
PolutasvarfEach Varangian unit that is present for the destruction of a Landmark or Town Center will award the player with a boon of Silver.Technologies
PopulationUnits consume population space. Houses and some civilization-specific buildings increase the limit, while the overall cap prevents unliGame Systems
Porcupine DefenseReinforce Nest of Bees with pointy Fire Lances which deal 10 damage back to melee attackers.Technologies
PrairieOpen ground offers few natural defensive barriers and favors awareness of mobile attacks.Maps
Prayer Hall of UqbaBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
Prayer TentProduces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and plBuildings
Precision Cross-BreedingIncrease Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.Technologies
Precision TrainingIncrease ranged damage of Donso by +6, Archers by +2, and Javelin Throwers by +3.Technologies
PrelateSupport unit with no combat capability. Automatically inspires Villagers to greatly improve their gather rate. Can pick up Relics, convUnits
Preservation of KnowledgeReduce the cost of all technology and Age advancements by -20%.Technologies
Principality of AntiochMelee units gain +15% damage.Technologies
Professional ScoutsScouts gain the ability to carry animal carcasses and +100% damage against wild animals.Technologies
Prolonged SiegeSiege units will deal 10% additional damage for every 10 seconds they are set up - to a maximum of 50%.Technologies
ProselytizationImams can convert units without holding a Relic, but can only target a single unit.Technologies
Provincial LevySpawns an army of 4 Spearman and 3 Horsemen.Units
Public LibrariesVillagers and Traders gain +2 health per economic upgrade.Technologies
PyrotechnicsIncrease the range of Handcannons by +1.5.Technologies
Quilted ArmorUtilizing local hunters' craftsmanship, Mohe Tribesman equip new armor which reduces bonus damage taken by -50%.Technologies
Raid BountyIncrease the raid income for igniting a building to +50 Food and Gold.Technologies
Raid Bounty (Improved)Increase the raid income for igniting a building to +75 Food and Gold.Technologies
Raider ElephantFast elephant effective at raiding, flanking, and countering ranged units. Can use the Trample ability to bypass any unit to deal damagUnits
Raiders of the Red SeaSaladin’s forces respond to Crusader attacks and naval threats along the Red Sea.Campaigns & Scenarios
Rain of FireKeeps and Stone Wall Towers gain a grenade attack against nearby units that deals explosive damage. Enemies beware.Technologies
Random MapRandom maps generate resource and objective locations within a named map layout. Starting positions and some neutral objectives vary beGame Systems
Ranged SpecialistsSpawns an army of 4 Crossbowmen and 1 Grenadier.Units
Rebuilding MoscowMoscow begins as a Rus settlement rebuilding after the Mongol invasion.Campaigns & Scenarios
Red PalaceActs as a Keep. Features high-damage arbalest emplacements. Each garrisoned unit adds an additional arbalest.Buildings
Regional InspectionSupervision by Imperial Officials improved from 150% to 300%.Technologies
Regnitz CathedralActs as a Monastery. All Relics generate +100% gold while garrisoned.Buildings
Reindeer TraderUnique trader that costs Food and Gold to produce. Traders generate Gold by travelling between their Home Market and a Trade Post or anUnits
Reinforced Arm BallistaUpgrade Ballista Elephants into Elite Ballista ElephantsTechnologies
Reinforced AxlesFurther increase the movement speed of siege engines by another +10%.Technologies
Reinforced DefensesIncrease the health of walls, towers, and gates by +25%.Technologies
Reinforced FoundationsVillagers and Infantry can garrison inside Houses for protection. Houses gain garrison arrows and +50% Health.Technologies
Reinforcement
(Bonus Military Wing)Constructs the Military Wing.Technologies
Reinforcement
(Castle Military Wing)Constructs the Military Wing.Technologies
Reinforcement
(Feudal Military Wing)Constructs the Military Wing.Technologies
Reinforcement
(Imperial Military Wing)Constructs the Military Wing.Technologies
Relic OvooThe Relic Ovoo does not have to be placed on Stone deposits and the Relic will drop if the Ovoo is destroyed.Buildings
Relic OvoosShamans can consume a held Relic to build an Ovoo which can exceed the build limit. Increases Ovoo Stone gather rate by 20%.Technologies
Relic RiverA random map included with Knights of Cross and Rose. Scout the river crossings and relic approaches before moving religious units forwMaps
RelicsRelics are neutral objects collected by religious units and deposited in suitable buildings. They usually provide continuing economic vGame Systems
Reload DrillsIncrease the attack speed of Bombards by +33%.Technologies
Republic of GenoaPilgrims generate +20% gold.Technologies
Republic of VeniceReduces the change in the base buy or sell price by 75% when trading resources at the Market.Technologies
ResourcesFood, wood, gold and stone are the main resources used to train units, construct buildings, research technologies and advance through tGame Systems
Retake NormandyFrench forces begin the campaign to recover English-held territory in Normandy.Campaigns & Scenarios
RhomphaiaVarangian Guards and Riddari equip a powerful Rhomphaia sword, increasing light infantry damage of Guards by 3, and damage of Riddari bTechnologies
RibauldequinFive-barreled gunpowder weapon effective against massed units. Deals little damage to buildings.Units
RiddariCavalry with high damage and melee armor. Has an ability to throw axes from range.Units
Rider CompanionsLevel 3 optionTechnologies
Roar of the DragonSpearmen and Horsemen gain a Fire Lance when charging.Technologies
Rocky RiverA river runs low through a valley between opposing sides, shaping crossings and resource access.Maps
Roller Shutter TriggersIncreases Springald attack speed by +30% and grants +10% Ranged Resistance.Technologies
Roller Shutter Triggers (Improved)Increases Springald attack speed by +35%, grants +10% Ranged Resistance, and increases health by +10.Technologies
Roman FireSpringalds gain 15% attack speed and engulf their projectiles with fire, creating a patch of Greek Fire after impact.Technologies
Rotation GrazingIncrease Stockyard gathering rate for Food by 10%. Does not apply to herded Sheep.Technologies
Royal BloodlinesFill the stables with the best stallions, increasing all cavalry health by +35%.Technologies
Royal CannonMost powerful siege cannon. Excellent against buildings or any stubborn targets.Units
Royal CulverinLong-range mobile cannon with bonus vs buildings.Units
Royal InstituteHouses all technologies unique to the French. Research is -30% cheaper here and ignores Age requirements.Buildings
Royal KnightGain bonus damage for 5 seconds after charging. Effective against most units.Units
Royal RibauldequinFive-barreled gunpowder weapon effective against massed units. Deals little damage to buildings.Units
RuggedA random map included with Knights of Cross and Rose. Scout its terrain and resource placement before committing to a route.Maps
Ruinous BlindingVarangian Arsenals craft more lethal arrows, causing units hit by Bogmaðr to have their damage reduced by 20% for 5 seconds.Technologies
Rule of TemplarsGain +2 charge damage per nearby charging Heavy Cavalry.Technologies
RunestonesCarve a Runestone after defeating 5 military units to celebrate honorable victories in combat, enhancing Varangian ranged weapons by 1 Buildings
Rus TributeRus heavy infantry called into service by the Golden Horde.Units
RyokanIncreases Population by +60 and nearby units get a permanent healing buff, healing 4 every 5 seconds when out of combat.Buildings
Sacred Site VictorySacred Sites are neutral map objectives captured by religious units. Holding the required sites starts a victory countdown when this coGame Systems
Safe PassageActivates Pilgrims.Technologies
SafedKeep the Fortress of Safed standing through a siege, gathering stone for repairs before striking at the besieging force.Campaigns & Scenarios
Saharan Trade NetworkActs as a Toll Outpost that comes with Defensive Javelin Emplacement researched. Unlocks Javelin Emplacement for Outposts.Buildings
Saint's VenerationIncrease the health of Warrior Monks by +100.Technologies
Sake BreweryThe Brewery will create Toko-Koji Mats around itself which can be worked by Villagers to generate Gold. Villagers can drop-off Stone anBuildings
Salvaged MaterialsBaghlahs heal 30 health when killing an enemy unit.Technologies
SamuraiHeavy infantry with good damage and defense. Comes with the Deflective Armor ability that periodically blocks attacks.Units
Samurai BowNaginata Samurai can fire a Yumi periodically from range.Technologies
SanctityAllow Scholars to capture Sacred Sites before the Castle Age (III). Sacred Sites generate +25% more Gold.Technologies
SanctuaryGuarantees of sanctuary grant Pilgrimage 1 additional Pilgrim.Technologies
Sarai LancersIncrease Keshik healing by +1 Health per attack and attack speed by +10%. Torguud gain the same healing attack as the Keshik.Technologies
Scale ArmorIncrease the ranged armor of Gilded Archers by +3.Technologies
Scale Barding (1/6)Increase the armor of all Cavalry by 1 and health by 5%.Technologies
Scale Barding (2/6)Increase the armor of all Cavalry by 1 and health by 5%.Technologies
Scale Barding (3/6)Increase the armor of all Cavalry by 1 and health by 5%.Technologies
Scale Barding (4/6)Increase the armor of all Cavalry by 1 and health by 5%.Technologies
Scale Barding (5/6)Increase the armor of all Cavalry by 1 and health by 5%.Technologies
Scale Barding (6/6)Increase the armor of all Cavalry by 1 and health by 5%.Technologies
ScholarSupport unit with no combat capability. Can be garrisoned in a Mosque or Madrasa to research technology more quickly. Can pick up RelicUnits
School of CavalryActs as a Stable. All of your stables produce units +20% faster.Buildings
ScoutLightly armed cavalry effective at exploring the world, hunting wildlife, and herding Sheep.Units
ScutageThe Lord of Lancaster levies a tax on all vassals to fund war efforts. Manors generate 30 gold per minute.Technologies
Sea Gate CastleActs as a Keep with a free Great Bombard emplacement. Defensive Strucutures deal 20% more damage.Buildings
Second Battle of LincolnRoyalist forces and their allies fight to restore the young Henry III’s position in England.Campaigns & Scenarios
SerjeantSturdy infantry that throws axes which deal melee damage from range.Units
Serpentine PowderWith new gunpowder, Handcannoneers gain +5 damage against melee infantry and gain a brief increase to their movement speed after firingTechnologies
Shadow LakeA random map included with Knights of Cross and Rose. Scout the generated lake and shoreline access before planning expansion.Maps
Shaft MiningIncrease Villagers' gathering rate for Gold and Stone by 15%.Technologies
ShamanSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites.Units
Shaolin MonasteryUnique Monastery capable of producing Shaolin Monks. From the Yuan Dynasty onwards, Shaolin Monks can also be produced from Pagodas.Buildings
Shaolin MonkMonk with strong combat capabilities.Units
Sharpening Stones (1/6)Increase the ranged damage of all arrows and bolts by +1.Technologies
Sharpening Stones (2/6)Increase the ranged damage of all arrows and bolts by +1.Technologies
Sharpening Stones (3/6)Increase the ranged damage of all arrows and bolts by +1.Technologies
Sharpening Stones (4/6)Increase the ranged damage of all arrows and bolts by +1.Technologies
Sharpening Stones (5/6)Increase the ranged damage of all arrows and bolts by +1.Technologies
Sharpening Stones (6/6)Increase the ranged damage of all arrows and bolts by +1.Technologies
Shattering ProjectilesTrebuchet projectiles shatter on impact, increasing their area of effect.Technologies
ShinobiMelee infantry that specializes in scouting, sabotage, and assassination.Units
Shinto PriestSupport unit with unique privileges to hold and deposit Yorishiro into buildings. Can pick up Relics, convert enemy units, and capture Units
Shinto RitualsIncreases Shinto Priest health by +40, healing rate by +60%, and movement speed by +15%.Technologies
Shinto ShrineProduces the Shinto Priest and houses Unique Shinto technologies. Starting in the Castle Age (III), religious units can pick up Relics Buildings
Ships of the CrownInvesting in bigger and better ship hulls increases Carrack damage by 20%, health by 15%, and range by 10%.Technologies
ShipwrightsIncrease the health of all military ships by +20% and ranged armor by +1.Technologies
Shire LevyLevy 12 Yeomen.Technologies
Shogunate CastleIncreases the production cap of Bannerman Samurai by +3 and provides a free Villager.Technologies
Siege CarpentryUpon completion, siege units gain access to the Structural Reinforcements ability.Technologies
Siege Crew TrainingSetup and teardown speed of Mangonels, Trebuchets, and Bombards is instant.Technologies
Siege CrewsAllows all siege engines to be garrisoned by infantry. While garrisoned, attack and setup speed is increased by +25%.Technologies
Siege EngineeringMelee and ranged infantry can construct Siege Towers and Battering Rams in the field.Technologies
Siege Engineering (Improved)Melee and ranged infantry can construct Siege Towers and Battering Rams in the field. Improved Siege Engineering allows for the construTechnologies
Siege of De'anSong defenders face a siege associated with the early recorded use of the fire lance.Campaigns & Scenarios
Siege TowerTall infantry transport with no combat capability. Allows garrisoned infantry to be unloaded directly onto Stone Walls.Units
Siege WorksNew carpentry techniques increase the health of siege units by +20%.Technologies
Siege Works (Improved)New carpentry techniques increase the health of siege engines by +30%.Technologies
Siege WorkshopProduces siege engines and powerful gunpowder units.Buildings
Siha Bow LimbsIncrease the ranged damage of Mangudai and the Khan by +1.Technologies
Siha Bow Limbs (Improved)Increase the ranged damage of Mangudai and the Khan by +2.Technologies
Silk BowstringsStringing bows with silk grants Archers +1 range and Mounted Archers +0.5 range.Technologies
Silk Road Mercenary ContractUnlocks production of Javelin Thrower, Camel Rider, and Grenadier mercenaries.Technologies
Single Whip ReformImperial Officials move 50% faster.Technologies
SipahiFast cavalry effective at raiding, flanking, and countering ranged units. Can gain attack speed at the cost of melee defense.Units
Slate and Stone ConstructionAll buildings gain +5 fire armor.Technologies
Slow-Burning DefensesIncrease the fire armor of Stone Wall Towers, Keeps, and Outposts by +10.Technologies
Snake RiverA river winds around opposing teams, providing fishing, defensive cover and access to resources.Maps
SocotraAn official random map introduced in a seasonal update. Scout the generated layout and protect exposed resources before expanding.Maps
SofaCheaper heavy cavalry for reduced health and armor.Units
Southern RebelsYue Fei’s forces confront rebel armies as the Southern Song consolidates its position.Campaigns & Scenarios
Spasskaya TowerActs as a Keep with all weapon emplacements and increased health.Buildings
SpearmanInfantry best used against mounted units.Units
Spearman LevyInfantry best used against mounted units.Units
Specialized PickIncrease Villagers' gathering rate for Gold and Stone by 15%.Technologies
Specialized Pick (Improved)Increase Villagers' gathering rate for Gold by 35%.Technologies
Spice RoadsIncrease the Gold income from Traders and Trade Ships by +30%.Technologies
Spirit WayDynasty technology can be researched here for -50% cost and +150% research speed. When a dynasty unit is killed, nearby units receive +Buildings
SpringaldAnti-unit siege weapon. Fires bolts that pierce multiple units.Units
Springald CrewsSpringald Ships gain +1 range and attack 20% faster.Technologies
Springald EmplacementAdd a defensive springald emplacement to this structure.Technologies
SpyglassIncrease the sight radius of Scouts by 30%.Technologies
StableProduces cavalry military units.Buildings
Stables ReinforcementsStables batch production increased by +1, does not increase resource cost or time to recruit. The Torguud batch production is also incrTechnologies
Steel BardingGrants Knights and Black Riders +2 melee and +2 ranged armor.Technologies
Steeled ArrowIncrease the ranged damage of all arrows and bolts by +1.Technologies
Steppe LancersIncrease Keshik healing by +1 Health per attack and attack speed by +10%.Technologies
Steppe Lancers (Improved)Increase Keshik healing by +2 Health per attack and attack speed by +20%.Technologies
Steppe RedoubtActs as a Ger. Gold dropped off at this Landmark is increased by +50%.Buildings
StockyardFood drop off and harvestable Food source. Use a Villager to gather Food from the sheep carcasses.Buildings
Stone ArmiesThe Golden Tent can rapidly produce unique units at a discounted Stone cost, Torguud Stone cost and production speed are decreased by 2Technologies
Stone BountyAdd +50 Stone to the raid income for igniting a building.Technologies
Stone Bounty (Improved)Add +75 Stone to the raid income for igniting a building.Technologies
Stone CommerceTraders supply +10% Stone to their trades.Technologies
Stone Commerce (Improved)Traders supply +20% Stone to their trades.Technologies
Stone WallSturdy wall that cannot be attacked by torches.Buildings
Stone Wall GateHeavy defensive gate. Must be built on a Stone Wall segment.Buildings
Stone Wall TowerHeavy defensive tower that fires a springald. Must be built on a Stone Wall segment.Buildings
Storm LancesSpearmen are equipped with Storm Lances, gaining an explosive ranged attack on a cooldown.Technologies
StreltsyMost powerful ranged infantry with reasonable melee capabilities. Increased attack speed while stationary.Units
Stronghold Defensive ArrowslitsUpgrades all Varangian Strongholds with default arrowslit emplacements that deal 10 damage with 6 tiles weapon range.Technologies
Sultan's Elite Tower ElephantPowerful ranged cavalry that can fire while moving.Units
Sultan's MamluksInfantry gains +25% damage and +20% movement speed for 30 seconds after defeating a unit.Technologies
Sultanhani Trade NetworkActs as a Market. Comes with 3 Traders garrisoned and generates +26 Gold per minute for each one. Up to 10 Traders can be garrisoned.Buildings
SunkenlandsAn official random map introduced in a seasonal update. Inspect the generated water and land routes before committing to a naval or lanMaps
Superior MobilityPacked buildings move and pack/unpack 50% faster.Technologies
Superior Mobility (Improved)Packed buildings move +70% faster and pack/unpack +50% faster.Technologies
Survival TechniquesIncrease Villagers' hunted meat gather rate by +15%.Technologies
Survival Techniques (Improved)Increase Villagers' hunted meat gather rate by +25%.Technologies
SwiftnessIncreases the movement speed of Scholars by +50%.Technologies
Swivel CannonSpringald Ships gain an additional Cannon which fires in 360 degrees.Technologies
Sword Hunt StatueDaimyo cost decreased by 50% and increases Daimyo Aura attack speed bonus +20%. Level 3 Daimyo Estates will spawn levies +100% faster.Buildings
Synchronized ShotUnlocks the Synchronized Shot ability for Yeomen.Technologies
Szlachta CavalryExpensive cavalry with high damage and ranged armor. Slows enemy's attack speed when attacking.Units
Takeda Clan Daimyo EstateIncreases Takeda Clan support providing bonuses to Stables Cavalry.Buildings
TakezaikuIncrease the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.Technologies
Tanegashima AshigaruPowerful ranged infantry that is effective against armored units.Units
Tanegashima Ashigaru LevyPowerful ranged infantry that is effective against armored units.Units
Tanegashima GunsmithStockpiles weapon supplies every 30 seconds that can be used to instantly produce gunpowder units - comes with 2 stockpiles. Produces OBuildings
Tanegashima TateTanegashima Ashigaru will automatically deploy a standing shield if not moving that increases weapon range by +2 tiles and ranged armorTechnologies
TataraIncrease the melee damage of all non-siege units by +1.Technologies
TawaraIncrease the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.Technologies
Teak MastsIncrease the health of military ships by +10%.Technologies
Teardrop ShieldsIncrease the armor of Cataphracts by +1, move speed of Limitanei by +15%, and attack speed of Varangian Guard by +15%.Technologies
Templar BrotherExpensive cavalry with high damage and melee armor. Effective against melee units.Units
Temple of EqualityProduces Buddhist Monks and contains unique Buddhist technologies. Buddhist Monks and Buddhist Temples provide support in combat by decBuildings
Temple of the SunActivate powerful abilities that improve speed, damage, range, or regeneration of specific units.Buildings
Teutonic KnightExtremely powerful and Expensive Heavy Infantry. Lowers the armor of nearby enemy units. Becomes more powerful after defeating an enemyUnits
Teutonic OrderAll gold units gain +2 melee armor.Technologies
TextilesIncrease Villagers' health by +50%.Technologies
Textiles (Improved)Increase Villagers' health by +50%.Technologies
The Battle of Ayn JalutThe Mamluk army meets the Mongol advance at Ayn Jalut in a pivotal battle.Campaigns & Scenarios
The Battle of BrémuleHenry I faces Louis VI of France in a battle over the balance of power in Normandy.Campaigns & Scenarios
The Battle of FormignyThe French drive to end English power in Normandy reaches a decisive battle at Formigny.Campaigns & Scenarios
The Battle of HastingsWilliam of Normandy’s invasion reaches its decisive battle for the English crown.Campaigns & Scenarios
The Battle of KulikovoDmitry of Moscow leads Rus forces against the Golden Horde at Kulikovo Field.Campaigns & Scenarios
The Battle of LiegnitzMongol forces meet a European coalition in Silesia during their westward advance.Campaigns & Scenarios
The Battle of MansurahMamluk forces fight the French-led Seventh Crusade during the campaign in Egypt.Campaigns & Scenarios
The Battle of MohiThe Mongol invasion of Hungary culminates in a major battle on the Sajó River.Campaigns & Scenarios
The Battle of PatayThe French pursuit after Orléans culminates in a major engagement at Patay.Campaigns & Scenarios
The Battle of PontvallainFrench forces challenge English control in the Loire region in a turning point of the campaign’s middle years.Campaigns & Scenarios
The Battle of the Kalka RiverMongol forces encounter a coalition of Rus and Cuman princes on the Kalka River.Campaigns & Scenarios
The Battle of TinchebrayHenry I and Robert Curthose contest control of Normandy at Tinchebray.Campaigns & Scenarios
The Battle of ZhongduGenghis Khan’s forces press their assault on Zhongdu, the Jin capital.Campaigns & Scenarios
The Combat of the ThirtyA Breton engagement during the wider contest between French and English-aligned factions opens the campaign’s account of chivalric warfCampaigns & Scenarios
The CrucibleA single-player mode introduced with Dynasties of the East. It features escalating attacks against a Wonder, changing objectives, BoonsGame Systems
The Defense of TyreMuslim forces confront the defense of Tyre during Saladin’s campaigns against the Crusader states.Campaigns & Scenarios
The Fall of BayeuxHenry I crosses into Normandy and attacks Bayeux during his conflict with his brother Robert Curthose.Campaigns & Scenarios
The Fall of XiangyangThe long Mongol campaign against the strategic Song stronghold of Xiangyang reaches its conclusion.Campaigns & Scenarios
The Golden GateAllows the exchange of resources at a favorable rate. Generates an additional exchange every 50 seconds.Buildings
The Great WallThe Mongol campaign turns toward the fortified northern frontier of the Jin state.Campaigns & Scenarios
The Horns of HattinSaladin brings the Crusader army to battle near Hattin before the recovery of Jerusalem.Campaigns & Scenarios
The Hundred Years WarThis campaign follows the long conflict between England and France, including the era of Joan of Arc. Its missions use French forces inCampaigns & Scenarios
The Invasion of CyprusOttoman forces launch their campaign to capture Cyprus from Venetian rule.Campaigns & Scenarios
The Mongol EmpireThe Mongol Empire campaign follows Mongol expansion across Eurasia. Mobility, siege and large field battles are recurring themes in itsCampaigns & Scenarios
The NormansThe Norman campaign follows the Norman Conquest and its aftermath in England. Its missions move from invasion to control and defense asCampaigns & Scenarios
The PitA central depression and surrounding approaches create a contest over movement and resources.Maps
The Rise of MoscowThe Rus campaign traces the growth of Moscow from a regional power into a stronger state. Its scenarios mix expansion, defense and confCampaigns & Scenarios
The Siege of AcreThe Mamluk campaign against the remaining Crusader strongholds reaches Acre.Campaigns & Scenarios
The Siege of DoverDuring the First Barons’ War, the English crown must hold Dover against a French-backed invasion.Campaigns & Scenarios
The Siege of KazanIvan IV’s campaign against Kazan marks a major stage in Muscovy’s expansion.Campaigns & Scenarios
The Siege of KievThe Mongol advance reaches Kiev during the western campaigns of Batu Khan.Campaigns & Scenarios
The Siege of OrléansJeanne d’Arc joins the effort to relieve Orléans and change the course of the French war effort.Campaigns & Scenarios
The Siege of ParisFrench forces face the pressure of English campaigns as Paris becomes a central defensive concern.Campaigns & Scenarios
The Siege of RochesterThe rebel barons’ campaign against King John reaches Rochester Castle.Campaigns & Scenarios
The Siege of WallingfordThe conflict known as the Anarchy approaches a settlement around the royalist stronghold of Wallingford.Campaigns & Scenarios
The Silver TreeActs as a Market. Production speed of Traders increased by +40% with a -40% reduced Gold cost.Buildings
The Song FortressKublai Khan’s forces face a fortified Song position in the campaign’s southern China operations.Campaigns & Scenarios
The Sultans AscendThis expansion campaign is set in the Middle East during the Crusades and follows Muslim powers resisting the crusader states. It incluCampaigns & Scenarios
The Sultans AscendAdds Byzantines and Japanese, four variant civilizations and a Middle Eastern historical campaign.Versions & Expansions
The White StupaActs as an Ovoo and produces 240 Stone per minute without a Stone Outcropping.Buildings
The White TowerActs as a Keep with all the behaviors, technologies, and bonuses. Works 75% faster.Buildings
ThicketsControl the holy lake or use routes around extensive forests and cliffs to surprise opponents.Maps
Throwing Dagger DrillsEarl's Guards are supplied with additional Daggers when throwing, these Daggers also deal a small amount of area damage.Technologies
Thunderclap BombsWarships fire a Nest of Bees attack.Technologies
Tithe BarnsRelics placed in a Mosque provide an income of +40 Food, +40 Wood, and +10 Stone every minute.Technologies
Tithe Barns (Improved)Relics placed in a Prayer Tent provide an income of +60 Food, +60 Wood, and +15 Stone every minute.Technologies
Tokugawa ShrineBuild and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.Buildings
Toll OutpostOffers extensive line of sight and detects units stealth or disguises. Can be upgraded with weaponry and fortifications. Attacks while Buildings
TorguudExpensive cavalry with high health and melee armor. Effective against melee units. Protects the Khan when nearby by redirecting damage Units
Tower ElephantPowerful ranged cavalry that can fire while moving.Units
Tower of the SultanMassive infantry transport effective against buildings and walls. Move speed increases for each unit garrisoned inside.Units
Tower of VictoryEnables Tower of Victory, Mosques, and Madrasas to increase the attack speed of infantry by +20% when produced within their influence.Buildings
Tower ShieldsEquipping tall tower shields grants Men-at-Arms +3 ranged armor.Technologies
Town CenterAll Resources can be dropped off here. Produces Villagers, Scouts, and increases your maximum Population. Adds additional attacks whileBuildings
TowtonAfter the Lancastrian defeat at Towton, defend allied towns and the stronghold against successive Yorkist attacks.Campaigns & Scenarios
Traction TrebuchetPowerful siege engine effective at destroying buildings and walls over a long distance.Units
TradeTraders travel between Markets and neutral Trade Posts or allied markets to bring back resources. A longer safe route can improve returGame Systems
Trade BagsIncrease the amount of Gold Traders collect and Income from the Sultanhani Trade Network by +40%.Technologies
Trade CaravanTraders generate Gold by travelling between their Home Market and a Trade Post or another player's Market. Greater distances between thUnits
Trade ShipTrade Ships generate Gold and Wood when assigned to a trade route with a Coastal Trade Post or another player's Dock.Units
Trade WingConstructs the Trade Wing. Acts as a home market and grants 4, 5, or 6 Traders upon completion (based on Age).Technologies
TraderTraders generate Gold by travelling between their Home Market and a Trade Post or another player's Market. Greater distances between thUnits
Tranquil VenueMosques restore +4 health every second to units that are out of combat.Technologies
Transport ShipLarge oared vessel able to transport land units across water.Units
TrapezitesScouts enhance the torch damage of nearby units by 25%Technologies
Treasure TowersIncreases the gold generation of Monasteries, Sacred Sites and Pilgrims by 20% within the aura of a Fortress.Technologies
Trebuchet EmplacementAdd a defensive trebuchet emplacement to this structure.Technologies
TributeThe princes of Moscow navigate the political and military pressure of Mongol rule.Campaigns & Scenarios
Triple ShotKipchak Archers fire 2 additional arrows that each deal 70% less damage.Technologies
Tughlaqabad FortHeavy garrison and defensible position that can select a Governor bonus. Can be upgraded with weaponry. Adds additional attacks while gBuildings
Tughlaqabad Fort OverwatchTughlaqabad Forts increase the production speed of nearby Docks by 30%, arrowslits damage by 2, and weapon range by 1 tile.Technologies
Turtle RidgeProtective mountains and plentiful resources allow time for fortification and army preparation.Maps
Twin Minaret MedreseActs as a Mill. Grows 4 Berry Bushes which can be harvested +50% faster. Berry Bushes are regrown after 120 seconds if depleted.Buildings
Two-Handed WeaponsMen-at-Arms wield two-handed weapons, increasing their damage by +2.Technologies
Uma BannermanMounted Samurai with an aura that increases damage of cavalry. Comes with the Deflective Armor ability that periodically blocks attacksUnits
UniversityHouses advanced technology that benefit the civilization.Buildings
Unlock Kharash EdictWhen the Kharash Edict is active the Golden Tent and Military Buildings within the influence of a Fortified Outpost produce an additionTechnologies
Unlock Stockyard EdictWhen the Stockyard Edict is active Stockyards within the influence of a Fortified Outpost generate Gold while being worked.Technologies
Upgrade to EliteUpgrade Healer Elephants to Elite Healer ElephantsTechnologies
Varangian ArsenalHouses advanced technology for the Macedonian Dynasty.Buildings
Varangian GuardTough infantry with good damage. Can use Berserking to increase damage for reduced armor.Units
Varangian StrongholdStructure capable of producing any Varangian unit.Buildings
Varangian WarcampIncreases your maximum Population.Buildings
Venetian GalleyLarge oared vessel with a long range forward mounted Trebuchet.Units
Venetian TraderAn expensive and fast Trader that generates Gold by travelling between its Home Market and a Trade Post or another player's Market. GreUnits
Veteran ContractUpgrade Hardened Mercenaries to Veteran Mercenaries.Technologies
Veteran DemilancerUnique heavy cavalry with moderate damage and durability. Effective frontline unit.Units
VillageIncreases maximum Population by 40.Buildings
Village FortressesKeeps act like Town Centers, including unit production, population capacity, and technology.Technologies
VillagerGathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units.Units
Volcanic IslandAn island setting that makes navy and landing locations essential.Maps
Wandering TownRam damage increased by +25%. Rams heal 2 health every 1 second.Technologies
War CanoeShip equipped with broadside ballistae.Units
War CogShip equipped with broadside ballistae.Units
War ElephantHeavy cavalry effective against cavalry, siege engines, walls, and buildings.Units
War HorsesGilded Knights take -25% damage while charging.Technologies
War JunkShip equipped with broadside ballistae.Units
War StableProduces melee and ranged cavalry units.Buildings
Warring IslandsSeparated landmasses make naval control and transport central to attacking opponents.Maps
Warrior MonkMilitary-minded support unit that improves combat capabilities of nearby units after it attacks. Can pick up Relics, convert enemy unitUnits
Warrior ScoutFast cavalry effective at raiding, exploring the world, hunting wildlife, and herding Sheep.Units
WarshipLarge sailed war vessel armed with broadside cannons.Units
Warwolf TrebuchetExperience from building larger trebuchets increases their range by +2 and health by +50%.Technologies
WastelandA random map included with Knights of Cross and Rose. Scout the open ground and resource routes before exposing the economy.Maps
WaterholesControl of the map’s lakes can provide an economic advantage.Maps
WaterlanesA hybrid map of narrow land lanes separated by rivers. Teammates are separated while each player faces an opponent across open ground.Maps
Wedge RivetsIncrease the ranged armor of all non-siege units by +1.Technologies
West LakeA large shallow central lake can be crossed on foot. Its Sacred Site is difficult to defend; Docks and ships are unavailable.Maps
Western Mercenary ContractUnlocks production of Longbowman, Landsknecht, and Streltsy mercenaries.Technologies
WetlandsAn open, flat map dotted with small ponds containing Shore Fish and relatively few Gaia animals.Maps
WheelbarrowIncrease the carry capacity of Villagers by +5 and their movement speed by +15%.Technologies
Wheelbarrow (Improved)Increase Villagers' resource carry capacity by +9 and movement speed by +15%.Technologies
Whistling ArrowsIncrease the Khan's Signal Arrow duration by +5 seconds and range by +2 tiles.Technologies
Whistling Arrows (Improved)Increase the Khan's Signal Arrow duration by +7 seconds and range by +3 tiles.Technologies
Wonder VictoryA Wonder can trigger a victory countdown when the condition is enabled. It is an expensive and visible commitment that must be defendedGame Systems
Wooden FortressSturdy wooden stronghold with extensive line of sight that detects units stealth or disguises. Can be upgraded with weaponry. Attacks wBuildings
Worker ElephantHardworking support Elephant.Units
Worker ElephantSend a new Worker Elephant from the nearest Town Center or Tughlaqabad Fort to the targeted location.Buildings
Wynguard ArmyProduces an army of 2 Spearmen, 2 Crossbowmen, and a Trebuchet.Units
Wynguard FootmanSpecialized man at arms with high health and pierce armor.Units
Wynguard FootmenProduces an army of 6 Wynguard Footmen.Units
Wynguard PalaceAllows production of 4 battalions: Wynguard Army, Wynguard Rangers, Wynguard Raiders, and Wynguard Footmen.Buildings
Wynguard RaidersProduces an army of 3 Horsemen and 3 Knights.Units
Wynguard RangerMaster longbowmen with increased range and damage, good vs. unarmored targets.Units
Wynguard RangersProduces an army of 6 Wynguard Rangers.Units
XebecLarge sailed war vessel armed with broadside cannons.Units
Yaki-ireIncrease the melee damage of all non-siege units by +1.Technologies
Yam NetworkYam speed aura applies to all units instead of just Traders and cavalry units. Does not apply to siege engines.Technologies
Yam Network (Improved)Yam speed aura applies to all units instead of just Traders and cavalry units. Does not apply to siege engines.Technologies
Yam Network TradeThe Golden Tent will generate 10 Gold every 10 seconds for each Fortified Outpost, up to a maximum of 6 Fortified Outposts.Technologies
Yari CavalryFast cavalry effective at raiding, flanking, and countering ranged units. Bonus damage against cavalry.Units
Yari Cavalry LevyFast cavalry effective at raiding, flanking, and countering ranged units. Bonus damage against cavalry.Units
YataiCollects Food from nearby sources without consuming them in addition to a base rate of 20 Food every minute. After collecting enough FoUnits
Yatai Farm GatherYatai can collect Food from nearby Farm Fields, with each Farm Field providing +4 Food / min. Increases the maximum rate to 80 Food / mTechnologies
YeomanQuick and long-ranged infantry with good damage vs. unarmored targets.Units
Yuan RaiderExtremely swift light cavalry which deals bonus damage to economic units.Units
Yue Fei's LegacyAn eight-mission campaign about Song general Yue Fei and the struggle against the Jin Dynasty in medieval China. The playable Song forcCampaigns & Scenarios
Yue Fei's LegacyAdds the playable Jin Dynasty, an eight-mission Yue Fei campaign, four maps and two biomes.Versions & Expansions
Yumi AshigaruQuick and cheap ranged infantry with good damage vs. unarmored targets.Units
Yumi Ashigaru LevyQuick and cheap ranged infantry with good damage vs. unarmored targets.Units
Yumi BannermanRanged Samurai with an aura that increases damage of ranged infantry. Comes with the Deflective Armor ability that periodically blocks Units
ZealUnits healed by Scholars gain +50% attack speed for 3 seconds.Technologies
ZenBuddhist Monks generate 25 gold every 60 seconds.Technologies
Zhanma SwordsmanElite heavy melee infantry, high damage and durability.Units
Zhu Xi's LibraryHosts a range of highly unique upgrades.Buildings
Zhuge NuFires bolts with a ferocious damage potential against enemy units.Units
ZornhauGilded Landsknecht equip a halberd weapon that wounds enemies. When struck by this weapon, a unit will bleed for 2 damage every second.TechnologiesNo entries match this search.