AOE IV / Units
Teutonic Knight
Extremely powerful and Expensive Heavy Infantry. Lowers the armor of nearby enemy units. Becomes more powerful after defeating an enemy.
UnitsKnights of Cross and RoseUnique to select civilizations
What it does
Extremely powerful and Expensive Heavy Infantry. Lowers the armor of nearby enemy units. Becomes more powerful after defeating an enemy.
- Excellent in melee combat
- Weak to Crossbowmen
- Low Mobility
How it fits into a match
Train from <a href="../buildings/barracks.html">Barracks</a>. Use the listed strengths against the targets they suit, and protect the unit from the counters named above. Its role is Heavy Melee Infantry.
- Role
- Heavy Melee Infantry
- Earliest age
- Imperial Age
- Available to
- The Knights Templar
- Produced or researched at
- Barracks
Availability and cost
Earliest listed form for each civilization in this game-data snapshot. Unit and building statistics are shown for that form; later-age upgrades and civilization bonuses can change values.
| Civilization | Age | Cost | Time | Health | Speed | Armor | Primary attack |
|---|---|---|---|---|---|---|---|
| The Knights Templar | Imperial Age | 80 food, 100 gold | 28 s | 310 | 0.97 | melee 6, ranged 6 | Sword · 24 damage |



