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AOE IV / Buildings

Manor

Acts as a drop off building for all resource types. Passively generates 10 wood and 30 food per minute. Generates an additional 4 food and 2 wood for each…

BuildingsKnights of Cross and RoseUnique to select civilizations
Manor image

What it does

Acts as a drop off building for all resource types. Passively generates 10 wood and 30 food per minute. Generates an additional 4 food and 2 wood for each nearby villager.

  • Villagers only affect one Manor at a time.
  • Increases your maximum Population by +10.

How it fits into a match

Construct it with Villagers when its listed production or infrastructure role is needed. The availability table shows its earliest age, cost and build time by civilization.

Produced or researched here

Role
Population Building
Earliest age
Feudal Age
Available to
House of Lancaster
Produced or researched at
Villager

Availability and cost

Earliest listed form for each civilization in this game-data snapshot. Unit and building statistics are shown for that form; later-age upgrades and civilization bonuses can change values.

CivilizationAgeCostTimeHealth
House of LancasterFeudal Age175 wood, 100 stone45 s750

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