Subjects
Home / Maps / Haywire

AOE IV / Maps

Haywire

Players expand away from a chaotic center where allies and enemies begin close together.

MapsThe Sultans Ascend
Haywire image

Overview

Players expand away from a chaotic center where allies and enemies begin close together.

Terrain and layout

Players start unusually close together in a ring around a central area, with a forest ring separating their bases from the wider map. Gaps through the trees provide routes outward.

Resources and control

Inside the ring, starting resources are limited to Gold, Stone, Berries, Deer, and small Woodlines. There are no Boars or Large Gold and Stone deposits. Most other resources, two Sacred Sites, and most Relics lie outside; Trade Posts can spawn in varied positions.

Player considerations

Expand through a forest gap before the starting resources run out, and watch nearby opponents because the opening positions are tightly packed. Scout trade and Sacred Site placement before settling on an outer expansion route.

Related entries