AOE IV / Units
Kipchak Archer
Highly mobile ranged cavalry effective against slower melee units and will cause units hit to bleed. Any healing will remove the bleed.
UnitsDynasties of the EastUnique to select civilizations
What it does
Highly mobile ranged cavalry effective against slower melee units and will cause units hit to bleed. Any healing will remove the bleed.
- High mobility
- Low damage
- Weak vs ranged units
How it fits into a match
Train from <a href="../buildings/archery-range.html">Archery Range</a>. Use the listed strengths against the targets they suit, and protect the unit from the counters named above. Its role is Light Ranged Cavalry.
- Role
- Light Ranged Cavalry
- Earliest age
- Castle Age
- Available to
- Golden Horde
- Produced or researched at
- Archery Range
Availability and cost
Earliest listed form for each civilization in this game-data snapshot. Unit and building statistics are shown for that form; later-age upgrades and civilization bonuses can change values.
| Civilization | Age | Cost | Time | Health | Speed | Armor | Primary attack |
|---|---|---|---|---|---|---|---|
| Golden Horde | Castle Age | 80 food, 70 wood | 48 s | 105 | 1.63 | None listed | Bow · 10 damage |



