AOE IV / Maps
Warring Islands
Separated landmasses make naval control and transport central to attacking opponents.

Overview
Separated landmasses make naval control and transport central to attacking opponents.
Terrain and layout
Four islands form the map: two larger team islands and two smaller neutral islands between them. Some generations create a narrow land connection between a team island and a neutral island.
Resources and control
Deep Water Fish surrounds the islands. The neutral islands hold the Sacred Sites and Coastal Trade Posts; Relics and land resources vary more in larger maps.
Player considerations
Build a navy to protect fishing and transport, then scout whether the neutral islands can be reached safely by land. A generation with an isthmus changes the usual naval separation and can open an unexpected ground route.



