Subjects
Home / Units / Desert Raider

AOE IV / Units

Desert Raider

Versatile Cavalry unit that can swap between ranged and melee attacks with a toggle.

UnitsThe Sultans AscendUnique to select civilizations
Desert Raider image

What it does

Versatile Cavalry unit that can swap between ranged and melee attacks with a toggle.

  • Effective against Light Infantry in Ranged Mode
  • Effective against Cavalry in Melee Mode
  • High cost
  • Weak to Ranged units

How it fits into a match

Train from <a href="../buildings/archery-range.html">Archery Range</a>, <a href="../buildings/stable.html">Stable</a>, <a href="../buildings/golden-horn-tower.html">Golden Horn Tower</a>, <a href="../buildings/mercenary-house.html">Mercenary House</a>. Use the listed strengths against the targets they suit, and protect the unit from the counters named above. Its role is Light Ranged and Melee Camel.

Role
Light Ranged and Melee Camel
Earliest age
Feudal Age
Available to
2 civilizations

Availability and cost

Earliest listed form for each civilization in this game-data snapshot. Unit and building statistics are shown for that form; later-age upgrades and civilization bonuses can change values.

CivilizationAgeCostTimeHealthSpeedArmorPrimary attack
AyyubidsFeudal Age80 food, 50 wood, 50 gold30 s1201.63melee 5Sword · 13 damage
ByzantinesFeudal AgeNo resource cost90 s1201.63melee 5Sword · 13 damage

Related entries