AOE IV / Units
Earl's Guard
Tough infantry with good damage. Periodically throws Daggers at nearby enemies.
What it does
Tough infantry with good damage. Periodically throws Daggers at nearby enemies.
- High armor
- Slow movement
- Countered by Knights, Lancers, and Crossbowmen
How it fits into a match
Train from <a href="../buildings/berkshire-palace.html">Berkshire Palace</a>, <a href="../buildings/keep.html">Keep</a>, <a href="../buildings/lancaster-castle.html">Lancaster Castle</a>, <a href="../buildings/the-white-tower.html">The White Tower</a>, <a href="../buildings/barracks.html">Barracks</a>. Use the listed strengths against the targets they suit, and protect the unit from the counters named above. Its role is Heavy Melee Infantry.
- Role
- Heavy Melee Infantry
- Earliest age
- Dark Age
- Available to
- House of Lancaster
- Produced or researched at
- Berkshire Palace, Keep, Lancaster Castle, The White Tower, Barracks
Availability and cost
Earliest listed form for each civilization in this game-data snapshot. Unit and building statistics are shown for that form; later-age upgrades and civilization bonuses can change values.
| Civilization | Age | Cost | Time | Health | Speed | Armor | Primary attack |
|---|---|---|---|---|---|---|---|
| House of Lancaster | Dark Age | No resource cost | — | — | — | None listed | — |



