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Ghulam

Tough infantry that deal two attacks in rapid succession.

UnitsAge of Empires IV: Anniversary EditionUnique to select civilizations
Ghulam image

What it does

Tough infantry that deal two attacks in rapid succession.

  • High armor
  • Higher attack damage on charge
  • Lower base attack damage than a Man-at-Arms
  • Slow movement
  • Countered by Knights, Lancers, and Crossbowmen

How it fits into a match

Train from <a href="../buildings/barracks.html">Barracks</a>, <a href="../buildings/golden-horn-tower.html">Golden Horn Tower</a>, <a href="../buildings/mercenary-house.html">Mercenary House</a>. Use the listed strengths against the targets they suit, and protect the unit from the counters named above. Its role is Heavy Melee Infantry.

Role
Heavy Melee Infantry
Earliest age
Castle Age
Available to
3 civilizations
Produced or researched at
Barracks, Golden Horn Tower, Mercenary House

Availability and cost

Earliest listed form for each civilization in this game-data snapshot. Unit and building statistics are shown for that form; later-age upgrades and civilization bonuses can change values.

CivilizationAgeCostTimeHealthSpeedArmorPrimary attack
Abbasid DynastyCastle Age110 food, 30 gold25 s1951.19melee 4, ranged 4Sword · 10 damage
AyyubidsCastle Age110 food, 30 gold25 s1951.19melee 4, ranged 4Sword · 10 damage
ByzantinesCastle AgeNo resource cost72 s1951.19melee 4, ranged 4Sword · 10 damage

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