AOE IV / Units
Ghulam
Tough infantry that deal two attacks in rapid succession.
UnitsAge of Empires IV: Anniversary EditionUnique to select civilizations
What it does
Tough infantry that deal two attacks in rapid succession.
- High armor
- Higher attack damage on charge
- Lower base attack damage than a Man-at-Arms
- Slow movement
- Countered by Knights, Lancers, and Crossbowmen
How it fits into a match
Train from <a href="../buildings/barracks.html">Barracks</a>, <a href="../buildings/golden-horn-tower.html">Golden Horn Tower</a>, <a href="../buildings/mercenary-house.html">Mercenary House</a>. Use the listed strengths against the targets they suit, and protect the unit from the counters named above. Its role is Heavy Melee Infantry.
- Role
- Heavy Melee Infantry
- Earliest age
- Castle Age
- Available to
- 3 civilizations
- Produced or researched at
- Barracks, Golden Horn Tower, Mercenary House
Availability and cost
Earliest listed form for each civilization in this game-data snapshot. Unit and building statistics are shown for that form; later-age upgrades and civilization bonuses can change values.
| Civilization | Age | Cost | Time | Health | Speed | Armor | Primary attack |
|---|---|---|---|---|---|---|---|
| Abbasid Dynasty | Castle Age | 110 food, 30 gold | 25 s | 195 | 1.19 | melee 4, ranged 4 | Sword · 10 damage |
| Ayyubids | Castle Age | 110 food, 30 gold | 25 s | 195 | 1.19 | melee 4, ranged 4 | Sword · 10 damage |
| Byzantines | Castle Age | No resource cost | 72 s | 195 | 1.19 | melee 4, ranged 4 | Sword · 10 damage |



