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AOE IV / Units

Healer Elephant

Support elephant with two mounted Imams that individually heal allied units. Gains additional damage from nearby melee infantry and captures Sacred Sites.

UnitsDynasties of the EastUnique to select civilizations
Healer Elephant image

What it does

Support elephant with two mounted Imams that individually heal allied units. Gains additional damage from nearby melee infantry and captures Sacred Sites.

  • High health and armor
  • Slow movement speed
  • Countered by Spearman & Crossbowmen

How it fits into a match

Train from <a href="../buildings/dome-of-the-faith.html">Dome of the Faith</a>, <a href="../buildings/mosque.html">Mosque</a>. Use the listed strengths against the targets they suit, and protect the unit from the counters named above. Its role is Heavy Melee Cavalry, Elephant.

Role
Heavy Melee Cavalry, Elephant
Earliest age
Feudal Age
Available to
Tughlaq Dynasty
Produced or researched at
Dome of the Faith, Mosque

Availability and cost

Earliest listed form for each civilization in this game-data snapshot. Unit and building statistics are shown for that form; later-age upgrades and civilization bonuses can change values.

CivilizationAgeCostTimeHealthSpeedArmorPrimary attack
Tughlaq DynastyFeudal Age150 food, 220 gold40 s4001.00melee 3, ranged 1Tusks · 15 damage

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