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AOE IV / Technologies

Rule of Templars

Gain +2 charge damage per nearby charging Heavy Cavalry.

TechnologiesKnights of Cross and RoseUnique to select civilizations
Rule of Templars image

What it does

Gain +2 charge damage per nearby charging Heavy Cavalry.

How it fits into a match

Research at <a href="../buildings/stable.html">Stable</a> once its age and civilization conditions are met. The effect list shows exactly what changes; prioritize it when the units or buildings affected are part of your current plan.

Role
Knight Technology
Earliest age
Castle Age
Produced or researched at
Stable

Research conditions

Earliest listed form for each civilization in this game-data snapshot. Unit and building statistics are shown for that form; later-age upgrades and civilization bonuses can change values.

CivilizationAgeCostTime
The Knights TemplarCastle Age200 food, 500 gold60 s

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