AOE IV / Maps
Ancient Spires
A land map shaped by rocky spires and smaller passages that can affect army movement and defensive positions.

Overview
A land map shaped by rocky spires and smaller passages that can affect army movement and defensive positions.
Terrain and layout
Tall rock spires and scattered ponds break an otherwise connected land map into short passages and defensive pockets. The ponds are small and primarily matter as fishing spots; their positions vary between generations.
Resources and control
Resource nodes are generally spread across the map, while Shore Fish appears around the ponds. Sacred Sites tend to sit between the players and Trade Posts can appear along the outer edges.
Player considerations
Check the spires before choosing a wall line or moving siege. A route that looks open on one generation may be blocked on another, and small ponds seldom justify a large naval investment.



