AOE IV / Maps
Mountain Lakes
A random map included with Knights of Cross and Rose. Scout the generated lakes and land crossings before investing in water control.

Overview
A random map included with Knights of Cross and Rose. Scout the generated lakes and land crossings before investing in water control.
Terrain and layout
Several larger ponds and scattered mountains divide an otherwise connected land map. Unlike the smaller rock spires of Ancient Spires, many of these hills can be crossed, while lakes and elevation form variable chokepoints.
Resources and control
Ponds contain Shoreline Fish and some have Deep Water Fish. Trade Posts and three Sacred Sites spawn between teams; irregular woodlines are common. Players get four nearby small Deer packs instead of a large pack, but large Gold and Stone spawns may fail, creating uneven starting access.
Player considerations
Check whether your generation leaves a crossing open between the lakes and mountains before walling. Verify the large mineral nodes around every base: the map can produce an uneven Gold or Stone opening, so adjust expansion and pressure to your actual spawn.



