Overview
The second mission in the Search for Jesse questline. Patterning in the Evacuation Zone's subway tunnels could lead to another Fault — worth a look. The mission starts automatically when you go near the Fault entrance at Railyard Street Station in the Evacuation Zone, and it must be completed before the main mission Recursions and Iterations can be finished, since the Underpass region needs the Reach ability in certain sections. Its reward is Reach, the grapple.
Objectives
- Investigate the Subway in the Evacuation Zone
- Enter the Fault
- Find and Talk to Jesse
- Help Jesse Complete the Ritual
Walkthrough
Investigate the Subway in the Evacuation Zone
Take the stairs down into the subway and follow the single path ahead. Eventually subway trains speed through holes in the way — jump over them, or if you already have Shift (from Jesse Sightings: The Incursion Fault), go onto the wall and run between them. Past the second set of trains, either drop down the hole or Shift to make the area the floor, then go through the door beside the Mold into another tunnel.
Follow the tunnel as Mold enemies appear. Jump to the next platform and enter the next tunnel, where a train rushes toward you — stand on the side of the track (Shifted or not) to avoid the trains. Continue through the next tunnel to a room with a large number of Mold enemies and defeat them. Through the next tunnel you reach a large pit — drop down while avoiding the subway trains rushing through it. The target platform is the one with the Mold enemy group on the opposite side from where you started: defeat them, then go through the door at the back.
Enter the Fault
In the next room, interact with the TV to enter the Fault.
Find and Talk to Jesse
In the Fault, progress along the path until you reach Jesse on the subway platform. Speak with her.
Help Jesse Complete the Ritual
You now have the Reach ability: press L3 to grapple to Reach Points in the environment. Continue along the path ahead using the Reach Points — you can grapple to them while airborne and from a decent distance, so if one looks too far from the ground, jump and glide toward it.
After exiting the Fault, make your way back out: look up in the large tunnel and use Reach to grapple between the points on the platforms to move back up. While leaving, at the spot with the checkpoint on the right, continuing straight instead of left leads to the Patterned Metro Tunnels fast travel door — activate it. The door to its right also leads to the optional Park region.
Rewards
- Reach — grapple ability (L3): latch onto Reach Points
- 1 × Living Shard
Reach is a hard story gate: Recursions and Iterations cannot be finished without it.



