How fast travel works

There are 32 fast-travel doors scattered across Manhattan's 7 zones. A door gets added to your map the first time you walk near it, and interacting with it once unlocks it permanently. Travel only works door-to-door — you can't teleport from anywhere in the open world; every trip has to start at a door.

Because of that, unlocking doors should be a top priority from the start of your playthrough. Every door you activate cuts down the walking time for later side quests and collectible sweeps dramatically, and several quest chains (the collectible hunts, the FBC task boards) send you back and forth between zones constantly. For general tips, see the Fast Travel guide.

Unlock order tips

Grab each door as soon as you reach its zone — there's no cost, and you may not pass that spot again for a while. A few doors double as natural quest waypoints: the Watchtower in Central sits next to the start of the Freeze Frame side quest; the Field Office in Central is where the FBC Task system unlocks; and the Research Site area of the Underpass anchors the Space Adventure sketchbook and a dog location. If you're short on time, prioritize the doors in zones you're actively sweeping for the other collectibles.

Downtown (4)

  1. Gravity Town
  2. Oldest House: Central Executive — inside the Oldest House building in the middle of Downtown.
  3. Outside the Oldest House
  4. The Chasm

Central (4)

Central is reached automatically during the story through the Underground Supply Route in north Downtown.

  1. Central Frontline
  2. Field Office
  3. Patterned Factory — on the route toward the Central Zone Resonant.
  4. Watchtower

West Incursion Zone (3)

Reached through the West Incursion Zone Checkpoint in the northwest of Central.

  1. Empire Avenue
  2. House of Mirrors
  3. Theater Vista

Evacuation Zone (4)

Reached through the Evacuation Zone Checkpoint in the southeast of Central.

  1. Main Street
  2. Patterned Metro Tunnels
  3. Railyard Street
  4. Survivalist's Bunker

The Park (3)

Reached through The Park Checkpoint in the northeast of Central.

  1. FBC Base
  2. Mold Factory
  3. Park Valley

Underpass (6)

Reached automatically during the main quest Recursions and Iterations.

  1. Deepest Underpass
  2. Fault
  3. Halfway Trail
  4. Research Stations — on top of the stone pillars, reached by jumping across flying platforms.
  5. Sinkhole — passed during Recursions and Iterations on the way into the Underpass region.
  6. The Spire

The Unknown (8)

Reached automatically during the main quest The Hedron Link; exploring it fully requires the side quest Pope's Research.

  1. Dylan's Apartment
  2. Factory Island
  3. Oldest House Rooftop
  4. Patterned Evac Building
  5. Patterned Field Office
  6. Red Sand Island
  7. Tower Island
  8. Twisted Rooftops

With all 32 doors unlocked, Manhattan is quick to cross, and the long collectible hunts — dogs, cameras, taxis, and the rest — become far less tedious. See the Collectible Overview for how doors fit into the wider completion picture.