How Many Trophies Does CONTROL Resonant Have?

The full PSN trophy list is live on PSNProfiles: 50 trophies — 1 Platinum, 1 Gold, 16 Silver, 32 Bronze. Early-access players were already on the board the moment the PS5 Deluxe early access window opened on September 22, so real unlock percentages are now populating and the rarest trophies will identify themselves within days. The rarity table: Platinum 1, Gold 1, Silver 16, Bronze 32, total 50.

What Does the Platinum Require?

The Platinum — awarded for earning every other trophy — pulls in the full completionist checklist. Confirmed highlights from the list and early guides:

  • Six Resonant boss kills — the boss-tier enemies at the center of corrupted New York each carry an objective.
  • Complete the Mural in the Gap — the Gap is the game's meta-progression space, and its Mural is a known Platinum gate.
  • Zone levels and exploration objectives across warped Manhattan.
  • Artifact crafting — the system with three slots (a fourth in NG+) has crafting objectives attached.
  • Hidden side quests — the list contains spoilers by nature; PowerPyx's full breakdown marks which entries reveal story beats.

Trophy-hunter consensus so far (per the PSNProfiles forum): the list is similar to the original's — basically do all the stuff. It's completion-driven rather than skill-gated, with weapon leveling called out as the grind to plan for.

What About Steam Achievements?

The Steam mirror is live: 49 achievements mirroring the PSN list (the Platinum is PlayStation-only), with global unlock rates already populating from launch-day players. The full rarity curve — and the drop-offs showing where the community is stuck — is tracked on the achievements page.

Post-Launch Notes for Trophy Hunters

The game is out and patched, and three changes matter for the Platinum road:

  • Hotfix 1.3.3 made combat trophies easier — enemy health and Falter requirements came down and Dylan's strength went up, loosening exactly the difficulty-adjacent trophies players were grinding.
  • New Game Plus and NG++ exist for cleanup — a carrying-over second run is the natural home for missed Resonant kills and side-chain trophies, and update 1.4.0's Reset Items make respec-ing for a specific trophy cheap. See the New Game Plus guide for the full carryover rules.
  • Quest bugs are being fixed fast — the Complete Set bug that could stall its chain was patched in 1.4.0; if a story trophy won't pop, check the patch notes before assuming the route is wrong.

Route advice: pair trophy cleanup with the natural zone order, and a single completionist run — 30–40 hours per PowerPyx — gets most of the way. Because the list is completion-driven rather than skill-gated, the zone order doubles as your trophy route: clear each zone's levels and exploration objectives as you go instead of saving everything for backtracking, and plan your New Game Plus run around whatever the first pass misses. See how long to beat for the full time breakdown.