Gear Effects

Rollable bonus effects on weapons, armor and artifacts in Minecraft Dungeons II, with tier values.

Gear Effects
Acrobat EffectAcrobat EffectAcrobat is a gear effect that shortens your dodge-roll cooldown, with tier I starting at 10% and the unique tiAim EffectAim EffectAim is an offensive gear effect that raises the ranged critical hit chance, from 10% at tier I up to 25% on unAlchemist EffectAlchemist EffectAlchemist is a defensive gear effect that converts gathered souls into healing, restoring 1% of max health perAlly EffectAlly EffectAlly is a support gear effect that lengthens beneficial statuses you apply to yourself and teammates, from 15%Assassin EffectAssassin EffectAssassin is a stealth gear effect that gives attacks a chance to leave you in Shadowcloaking, starting at 10% Boost EffectBoost EffectBoost is a gear effect that extends beneficial statuses applied to you, with a unique tier of 20% and talismanBounty Hunter EffectBounty Hunter EffectBounty Hunter is an offensive gear effect that adds bonus damage against wounded enemies, scaling from 20% at Bowyer EffectBowyer EffectBowyer is a ranged gear effect that can grant a bonus arrow whenever ammo regenerates, from a 20% chance at tiBrawler EffectBrawler EffectBrawler is a melee gear effect that increases damage to secondary targets hit by your swings, from 20% at tierBully EffectBully EffectBully is an offensive gear effect that deals bonus damage to enemies suffering a negative status, from 25% at Constitution EffectConstitution EffectConstitution is a defensive gear effect that raises maximum health, with a unique tier of 30% and talisman tieCooldown EffectCooldown EffectCooldown is a gear effect that reduces artifact cooldowns, from 10% at tier I up to 30% at the unique tier, wiCritical Edge EffectCritical Edge EffectCritical Edge is a gear effect that raises critical hit damage, scaling from 10% at tier I to 40% at the uniquCritical Hit EffectCritical Hit EffectCritical Hit is a gear effect that increases your critical hit chance, from 5% at tier I up to 20% at the uniqCryomancer EffectCryomancer EffectCryomancer is a gear effect that boosts frost attack damage, from 10% at tier I up to 30% at the unique tier.Deflection EffectDeflection EffectDeflection is a defensive gear effect that grants a chance to deflect enemy projectiles, from 10% at tier I toDuelist EffectDuelist EffectDuelist is a melee gear effect that increases damage to primary targets, from 20% at tier I up to 40% at the uElectromancer EffectElectromancer EffectElectromancer is a gear effect that boosts lightning attack damage, from 10% at tier I up to 25% at the uniqueElemental Protection EffectElemental Protection EffectElemental Protection is a defensive gear effect that reduces damage taken from elemental attacks, from 10% at Evasion EffectEvasion EffectEvasion is a defensive gear effect that gives a chance to evade melee damage, from 10% at tier I to 20% at theFinesse EffectFinesse EffectFinesse is a melee gear effect that boosts attack damage while jumping or rolling, from 15% at tier I up to 35Fletcher EffectFletcher EffectFletcher is a utility gear effect on armor that shortens ranged ammo cooldown, from 15% at tier I to 35% at thHealer EffectHealer EffectHealer is a support gear effect that increases healing given to yourself and allies, from 25% at tier I up to Healthy Strike EffectHealthy Strike EffectHealthy Strike is an offensive gear effect with no tier table, found built into the Tendrils of the Sprout talImpact EffectImpact EffectImpact is a gear effect that raises ranged attack damage, from 10% at tier I to 30% at the unique tier, with aJumpshot EffectJumpshot EffectJumpshot is an offensive gear effect with only a unique tier, raising jump shot damage by 6%, and is built intKnockback EffectKnockback EffectKnockback is a gear effect that increases the force of your attacks' knockback, from 15% at tier I up to 40% aLeaper EffectLeaper EffectLeaper is a gear effect that boosts jumping melee attack damage, with a unique tier of 50% and a talisman lineLooter EffectLooter EffectLooter is a gear effect that grants a chance for additional loot drops, from 20% at tier I up to 80% at the unLuck EffectLuck EffectLuck is a utility gear effect on armor that adds a chance to drop duplicate item variations, from 10% at tier Marksman EffectMarksman EffectMarksman is a ranged gear effect that raises critical hit damage with ranged weapons, from 15% at tier I up toMomentum EffectMomentum EffectMomentum is a gear effect that adds a chance to stagger enemies on hit, from 20% at tier I up to 60% at the unPack Leader EffectPack Leader EffectPack Leader is a gear effect that increases companion damage, from 20% at tier I up to 40% at the unique tier.Persistence EffectPersistence EffectPersistence is a gear effect that increases damage based on your missing health, scaling from 10% at tier I toPoint Blank EffectPoint Blank EffectPoint Blank is a ranged gear effect that boosts damage at close range, from 25% at tier I up to 100% at the unPotion Maker EffectPotion Maker EffectPotion Maker is a gear effect that reduces potion cooldown time, from 5% at tier I up to 25% at the unique tiePrecision EffectPrecision EffectPrecision is a melee gear effect that raises melee critical hit chance, from 10% at tier I up to 25% at the unPrickly EffectPrickly EffectPrickly is a defensive gear effect that reflects received damage back at attackers, from 50% at tier I up to 1Prodigy EffectProdigy EffectProdigy is a gear effect that increases experience gained, with a unique tier of 8% and a talisman line runninProjectile Protection EffectProjectile Protection EffectProjectile Protection is a defensive armor effect that reduces damage taken from ranged attacks, from 10% at tProspectorProspectorProspector is a rollable gear effect in Minecraft Dungeons II that scales from 5 to 15 across tiers I–III, witProtectionProtectionProtection is a defensive gear effect in Minecraft Dungeons II that scales from 10 to 20 across tiers I–III, rProwlerProwlerProwler is a stealth-flavored gear effect in Minecraft Dungeons II scaling from 15 to 30 across tiers I–III, wPyromancerPyromancerPyromancer is a fire-flavored gear effect in Minecraft Dungeons II with a documented tier I value of 10%.PyrotechnicsPyrotechnicsPyrotechnics is a rollable explosive-flavored gear effect in Minecraft Dungeons II for blast-loving builds.QuiverQuiverQuiver is a ranged-focused gear effect in Minecraft Dungeons II scaling from 10 to 20 across tiers I–III, withRaiderRaiderRaider is a small-but-steady gear effect in Minecraft Dungeons II granting 1, 2, or 3 at tiers I–III, with a URandomancerRandomancerRandomancer is a Unique-only gear effect in Minecraft Dungeons II built into the Elemental Staff, with no numeRangerRangerRanger is a ranged-combat gear effect in Minecraft Dungeons II scaling from 20 to 40 across tiers I–III, with ReaperReaperReaper is a heavy-hitting gear effect in Minecraft Dungeons II scaling from 25 to 45 across tiers I–III, with RecoveryRecoveryRecovery is a survival gear effect in Minecraft Dungeons II with a documented tier I value of 10%, for bouncinRegenerationRegenerationRegeneration is a healing gear effect in Minecraft Dungeons II granting 10% per second at tier I after 5 seconRelicRelicRelic is a gear effect in Minecraft Dungeons II with a documented tier I value of 6%, suited to artifact-focusReloadReloadReload is a ranged-support gear effect in Minecraft Dungeons II with a documented tier I value of 20%, for keeResilienceResilienceResilience is a defensive gear effect in Minecraft Dungeons II with a documented tier I value of 20%, for shruShacklerShacklerShackler is a control-flavored gear effect in Minecraft Dungeons II with a documented tier I value of 10%, forSharpnessSharpnessSharpness is a straightforward damage gear effect in Minecraft Dungeons II scaling from 10 to 30 across tiers SharpshooterSharpshooterSharpshooter is a precision ranged gear effect in Minecraft Dungeons II scaling from 30 to 40 across tiers I–IShepherdShepherdShepherd is a companion-focused gear effect in Minecraft Dungeons II with a documented tier I value of 5%.Slinger of BlingSlinger of BlingSlinger of Bling is a rollable treasure-themed gear effect in Minecraft Dungeons II for loot-hungry builds.SniperSniperSniper is a long-range damage gear effect in Minecraft Dungeons II scaling from 25 to 75 across tiers I–III.SorcererSorcererSorcerer is a magic-flavored gear effect in Minecraft Dungeons II with a documented tier I value of 10%.Soul CursedSoul CursedSoul Cursed is a Unique-only gear effect in Minecraft Dungeons II built into the Lullaby Blade, with no numeriSoulmancerSoulmancerSoulmancer is a soul-powered gear effect in Minecraft Dungeons II with a documented tier I value of 10%.SpeedSpeedSpeed is a movement gear effect in Minecraft Dungeons II with a documented tier I value of 5%, for always staySpeed IncrementSpeed IncrementSpeed Increment is a mobility gear effect in Minecraft Dungeons II with a documented tier I value of 10%.SpiritualSpiritualSpiritual is a soul-attuned gear effect in Minecraft Dungeons II with a documented tier I value of 25%.StealthStealthStealth is a sneaky gear effect in Minecraft Dungeons II scaling from 20 to 35 across tiers I–III, suited to aStrengthStrengthStrength is a raw-power gear effect in Minecraft Dungeons II with a documented tier I value of 15%.Strengthening HitStrengthening HitStrengthening Hit is a heavy-swing gear effect in Minecraft Dungeons II with a documented tier I value of 70%.SwiftnessSwiftnessSwiftness is a mobility gear effect in Minecraft Dungeons II scaling from 10 to 20 across tiers I–III, for fasTaintedTaintedTainted is a corruption-themed gear effect in Minecraft Dungeons II with a documented tier I value of 40%.Totem RadiusTotem RadiusTotem Radius is a support gear effect in Minecraft Dungeons II with a documented tier I value of 20%, wideningVanguard (Gear Effect)Vanguard (Gear Effect)Vanguard is a frontline gear effect in Minecraft Dungeons II scaling from 20 to 50 across tiers I–III, for leaVenomancerVenomancerVenomancer is a poison-flavored gear effect in Minecraft Dungeons II with a documented tier I value of 10%.VeterinarianVeterinarianVeterinarian is a companion-care gear effect in Minecraft Dungeons II with a documented tier I value of 5%.