Enemies
Mobs and hostiles of Minecraft Dungeons II: behaviors, weaknesses and where they appear.

Baby SifterThe Baby Sifter is a Sift-dimension enemy in Minecraft Dungeons II, a smaller member of the Sifter mob family.
Baby ZombieThe Baby Zombie is a tiny, lightning-fast undead mob in Minecraft Dungeons II that swarms heroes across the Fr
Bearded SifterThe Bearded Sifter is a Sift-dimension enemy in Minecraft Dungeons II; its name is a community placeholder, no
BeeThe Bee is a hostile insect mob in Minecraft Dungeons II with 17 health and 80 poise.
BloombudThe Bloombud is a fragile plant-like hostile mob in Minecraft Dungeons II that hits for 6 physical in Lullaby
BoggedThe Bogged is a ranged skeleton mob in Minecraft Dungeons II that snipes heroes for 5 physical in the Frozen H
Cave SpiderThe Cave Spider is a fast arthropod mob in Minecraft Dungeons II with 15 health and a devastating weakness to
Charged CreeperThe Charged Creeper is a volatile Minecraft Dungeons II mob whose 75-blast proximity explosion can devastate c
CharredThe Charred is a fire-dealing hostile mob in Minecraft Dungeons II with 42 health and a 12-fire melee strike.
Chicken JockeyThe Chicken Jockey is a speedy undead rider mob in Minecraft Dungeons II that zips around the Frozen Highlands
Copper CubeThe Copper Cube is a small construct mob in Minecraft Dungeons II with 20 health and a strong weakness to pois
CreeperThe Creeper is the classic exploding mob of Minecraft Dungeons II, packing a 70-blast proximity explosion.
DartbackThe Dartback is a 700-health mini-boss in Minecraft Dungeons II that mixes melee, socket shots, and a charging
EnchanterThe Enchanter is an illager mob in Minecraft Dungeons II with 45 health that is unusually vulnerable to blast
EndermanThe Enderman is a 480-health mini-boss in Minecraft Dungeons II that hits for 25 physical and shrugs off range
EvokerThe Evoker is a 430-health illager mini-boss in Minecraft Dungeons II that is notably vulnerable to melee dama
ExcavatorThe Excavator is a construct mob in Minecraft Dungeons II with 30 health, a 7-physical melee swing, and a 12-p
Flame ConstructFlame Construct is a fiery melee mob with 80 health that is weak to frost damage but resists fire.
FrozenFrozen is an icy melee mob with 35 health found in the Frozen Highlands, weak to blast and fire damage.
FuseflyFusefly is a fast flying mob with 45 health fought in Lullaby Hills, weak to melee damage.
GeomancerGeomancer is an illager mob with 60 health fought in the Frozen Highlands, weak to blast damage.
Grand IllusionerThe Grand Illusioner is a member of the Illager High Council in Minecraft Dungeons II, named in the opening ci
HarmonizerHarmonizer is a mini-boss with 620 health fought in Lullaby Hills, weak to blast and melee damage.
HunterHunter is a lightning-weak melee mob with 100 health fought in Lullaby Hills that hits for up to 40.
HurlerHurler is an extremely fast melee mob with 45 health fought in Lullaby Hills, weak to blast damage.
HuskHusk is a slow undead melee mob with 42 health fought in the Frozen Highlands, weak to blast damage.
Moss CubeMoss Cube is a small construct mob with 22 health, weak to lightning damage but resistant to poison.
MuckedMucked is a swampy undead mob with 30 health fought in the Frozen Highlands, weak to blast and lightning.
NesterNester is a quick multi-hit melee mob with 55 health fought in Lullaby Hills, weak to elemental damage.
Piggy BankPiggy Bank is a stubborn 80-health mob with near-infinite poise that refuses to be staggered.
PillagerPillager is a fragile ranged illager with 20 health fought in the Frozen Highlands, weak to soul damage.
PollinatorThe Pollinator is a fragile Lullaby Hills flyer that pelts heroes from afar while taking +25% extra elemental
RavagerThe Ravager is a 140-health illager bruiser with a charge and shockwave attack, roaming 9 regions of the Froze
Redstone CubeThe Redstone Cube is a tiny 18-health construct that takes +50% frost damage but resists blast and fire.
RoamrootThe Roamroot is a frail 12-health Lullaby Hills enemy with a single 6-damage ranged attack, weak to poison at
RoamrotThe Roamrot is a 6-health ranged enemy that dies to almost anything and takes +50% extra poison damage.
Royal GuardThe Royal Guard is a 90-health Frozen Highlands illager that takes +50% lightning damage but resists ranged at
ScavengerThe Scavenger is a swift 50-health Lullaby Hills enemy weak to fire at +50%, but it resists ranged damage by -
ScorchedThe Scorched is a 33-health ranged enemy weak to blast damage at +50% and frost at +25%, but it resists fire b
Sculk CubeThe Sculk Cube is a 15-health sculk construct with an area slam, weak to fire at +50% but resistant to soul da
Sculk DancerThe Sculk Dancer is a sculk-themed enemy in Minecraft Dungeons II; its name is a community placeholder, not of
Sculk SlasherThe Sculk Slasher is a sculk-themed enemy in Minecraft Dungeons II; its name is a community placeholder, not o
SeedlingThe Seedling is a fragile 30-health Lullaby Hills enemy with a weak 4-damage melee attack, taking +25% element
SentinelThe Sentinel is a 37-health Lullaby Hills shooter with a harmless 2-damage ranged attack, weak to elemental da
SkeletonThe Skeleton is a 7-health undead archer of the Frozen Highlands with a 5-damage ranged shot, weak to blast da
SlimeThe Slime is a 6-health Howling Woods blob weak to melee damage at +30%, but it resists elemental damage by -3
SpiderThe Spider is a fast, fragile hostile arthropod in Minecraft Dungeons II with 15 health and a 10-damage bite.
Spider JockeyThe Spider Jockey is a blisteringly fast hybrid enemy in Minecraft Dungeons II, weak to blast damage, with 32
SproutThe Sprout is a weak but surprisingly sturdy plant-like enemy in Minecraft Dungeons II with 32 health, weak to
StalkerThe Stalker is a Lullaby Hills ambusher in Minecraft Dungeons II with 60 health, weak to fire but resistant to
StrayThe Stray is a frost-hardened undead archer in Minecraft Dungeons II with 28 health, weak to blast and fire da
Tall SifterThe Tall Sifter is a Sift-dimension enemy in Minecraft Dungeons II; its name is a community placeholder, not o
The MonarchThe Monarch is a late-game sculk boss in Minecraft Dungeons II with 1,400 health, fought deep in the Sift.
TrapperThe Trapper is a fragile Lullaby Hills ambusher in Minecraft Dungeons II with 45 health, weak to lightning dam
VanguardThe Vanguard is a slow, high-health bruiser in Minecraft Dungeons II with 72 health, weak to lightning damage.
VexThe Vex is a tiny, extremely fast illager ally in Minecraft Dungeons II with 15 health, weak to ranged damage.
VindicatorThe Vindicator is a blazing-fast illager axe-fighter in Minecraft Dungeons II with 25 health, weak to soul dam
WardenThe Warden is a sculk mini-boss in Minecraft Dungeons II with 760 health, weak to blast but resistant to soul
WitchThe Witch is a mini-boss spellcaster in Minecraft Dungeons II with 460 health and a 50-damage ranged attack.
ZombieThe Zombie is a slow, fragile undead mob in Minecraft Dungeons II with 8 health, weak to blast damage.