Enderman

hostilemini-boss
Enderman

The Enderman is a mini-boss in Minecraft Dungeons II with 480 health and a melee attack worth 25 physical damage. It is a tall, lanky threat that moves at a startling 800 speed, nearly the fastest thing on this list, with 250 poise to keep it swinging through light interrupts.

Its only listed attack is the 25-physical melee strike, but its speed is the real weapon. At 800 movement speed it can cross an arena before a hero finishes a combo, which makes standing still to trade a losing proposition. The 480 health pool is modest for a mini-boss, so the fight is a sprint: kill it before its speed overwhelms your positioning.

Its weakness profile is distinctive: weak to blast damage (+25%) and soul damage (+15%), but resistant to ranged damage (-80%). Ranged builds suffer badly here, with four-fifths of their damage negated, so close in with blast or soul damage instead. This is a fight that punishes the usual kiting playbook.

It is fought in the Frozen Highlands at the usual minecart stations, and during soul storms across the overworld. The Dartback and Evoker are fellow mini-bosses, and the Bogged is a regular mob that shares the region's cold battlefields.